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Source: bulletml
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
Miriam Ruiz <little_miry@yahoo.es>,
Peter De Wachter <pdewacht@gmail.com>,
Build-Depends:
debhelper-compat (= 13),
dh-exec,
bison,
Standards-Version: 4.7.2
Section: libs
Homepage: http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html
Vcs-Git: https://salsa.debian.org/games-team/bulletml.git
Vcs-Browser: https://salsa.debian.org/games-team/bulletml
Package: libbulletml-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends:
libbulletml0v5 (= ${binary:Version}),
${misc:Depends},
Description: C++ library to handle BulletML easily - development files
BulletML is the Bullet Markup Language. BulletML can describe the barrage of
bullets in shooting games.
.
This package includes the files needed for the development of programs that
use this library.
Package: libbulletml0v5
Architecture: any
Pre-Depends:
${misc:Pre-Depends},
Depends:
${misc:Depends},
${shlibs:Depends},
Conflicts:
libbulletml0d2,
Replaces:
libbulletml0d2,
Multi-Arch: same
Description: C++ library to handle BulletML easily - runtime library
BulletML is the Bullet Markup Language. BulletML can describe the barrage of
bullets in shooting games.
.
There are many advantages for using BulletML:
.
* BulletML can describe the complicated barrage of bullets in recent
shooting games easily
* BulletML demo applet is available. Write BulletML document, and check it
on this applet
* BulletML is XML-based language. It offers data portability and reusability.
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