1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
|
Source: bulletml
Priority: extra
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
Miriam Ruiz <little_miry@yahoo.es>,
Peter De Wachter <pdewacht@gmail.com>
Build-Depends:
debhelper (>= 9),
dpkg-dev (>= 1.16.1~),
dh-exec (>= 0.3),
bison
Standards-Version: 3.9.4
Section: libs
Vcs-Svn: svn://anonscm.debian.org/pkg-games/packages/trunk/bulletml/
Vcs-Browser: http://anonscm.debian.org/viewvc/pkg-games/packages/trunk/bulletml/
Homepage: http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html
Package: libbulletml-dev
Section: libdevel
Architecture: any
Depends: libbulletml0v5 (= ${binary:Version}), ${misc:Depends}
Description: C++ library to handle BulletML easily - development files
BulletML is the Bullet Markup Language. BulletML can describe the barrage of
bullets in shooting games.
.
This package includes the files needed for the development of programs that
use this library.
Package: libbulletml0v5
Architecture: any
Pre-Depends: ${misc:Pre-Depends}
Depends: ${shlibs:Depends}, ${misc:Depends}
Conflicts: libbulletml0d2
Replaces: libbulletml0d2
Multi-Arch: same
Description: C++ library to handle BulletML easily - runtime library
BulletML is the Bullet Markup Language. BulletML can describe the barrage of
bullets in shooting games.
.
There are many advantages for using BulletML:
* BulletML can describe the complicated barrage of bullets in recent
shooting games easily
* BulletML demo applet is available. Write BulletML document, and check it
on this applet
* BulletML is XML-based language. It offers data portability and reusability
|