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bulletml 0.0.6-6.1
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Source: bulletml
Priority: extra
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
  Miriam Ruiz <little_miry@yahoo.es>,
  Peter De Wachter <pdewacht@gmail.com>
Build-Depends:
  debhelper (>= 9),
  dpkg-dev (>= 1.16.1~),
  dh-exec (>= 0.3),
  bison
Standards-Version: 3.9.4
Section: libs
Vcs-Svn: svn://anonscm.debian.org/pkg-games/packages/trunk/bulletml/
Vcs-Browser: http://anonscm.debian.org/viewvc/pkg-games/packages/trunk/bulletml/
Homepage: http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html

Package: libbulletml-dev
Section: libdevel
Architecture: any
Depends: libbulletml0v5 (= ${binary:Version}), ${misc:Depends}
Description: C++ library to handle BulletML easily - development files
 BulletML is the Bullet Markup Language. BulletML can describe the barrage of
 bullets in shooting games.
 .
 This package includes the files needed for the development of programs that
 use this library.

Package: libbulletml0v5
Architecture: any
Pre-Depends: ${misc:Pre-Depends}
Depends: ${shlibs:Depends}, ${misc:Depends}
Conflicts: libbulletml0d2
Replaces: libbulletml0d2
Multi-Arch: same
Description: C++ library to handle BulletML easily - runtime library
 BulletML is the Bullet Markup Language. BulletML can describe the barrage of
 bullets in shooting games.
 .
 There are many advantages for using BulletML:
  * BulletML can describe the complicated barrage of bullets in recent
   shooting games easily
  * BulletML demo applet is available. Write BulletML document, and check it
   on this applet
  * BulletML is XML-based language. It offers data portability and reusability