File: random.h

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/* vi: set sw=4 ts=4: */
/*
 * $RANDOM support.
 *
 * Copyright (C) 2009 Denys Vlasenko
 *
 * Licensed under GPLv2, see file LICENSE in this source tree.
 */
#ifndef SHELL_RANDOM_H
#define SHELL_RANDOM_H 1

PUSH_AND_SET_FUNCTION_VISIBILITY_TO_HIDDEN

typedef struct random_t {
	/* State of random number generators: */

	/* Galois LFSR (fast but weak) */
	int32_t galois_LFSR; /* must be signed! */

	/* LCG (fast but weak) */
	uint32_t LCG;

	/* 64-bit xorshift (fast, moderate strength) */
	uint32_t xs64_x;
	uint32_t xs64_y;
} random_t;

#define UNINITED_RANDOM_T(rnd) \
	((rnd)->galois_LFSR == 0)

#define INIT_RANDOM_T(rnd, nonzero, v) \
	((rnd)->galois_LFSR = (rnd)->xs64_x = (nonzero), (rnd)->LCG = (rnd)->xs64_y = (v))

#define CLEAR_RANDOM_T(rnd) \
	((rnd)->galois_LFSR = 0)

uint32_t next_random(random_t *rnd) FAST_FUNC;

POP_SAVED_FUNCTION_VISIBILITY

#endif