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/* bzflag
* Copyright (c) 1993 - 2008 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
/* PlatformFactory:
* Abstract builder for platform dependent stuff.
*/
#ifndef BZF_PLATFORM_FACTORY_H
#define BZF_PLATFORM_FACTORY_H
#include "common.h"
class BzfDisplay;
class BzfVisual;
class BzfWindow;
class BzfMedia;
class BzfJoystick;
class PlatformFactory {
public:
PlatformFactory();
virtual ~PlatformFactory();
virtual BzfDisplay* createDisplay(const char* name,
const char* videoFormat) = 0;
virtual BzfVisual* createVisual(const BzfDisplay*) = 0;
virtual BzfWindow* createWindow(const BzfDisplay*, BzfVisual*) = 0;
virtual BzfJoystick* createJoystick();
static PlatformFactory* getInstance();
static BzfMedia* getMedia();
private:
PlatformFactory(const PlatformFactory&);
PlatformFactory& operator=(const PlatformFactory&);
virtual BzfMedia* createMedia() = 0;
private:
static PlatformFactory* instance;
static BzfMedia* media;
};
#endif // BZF_PLATFORM_FACTORY_H
// Local Variables: ***
// mode:C++ ***
// tab-width: 8 ***
// c-basic-offset: 2 ***
// indent-tabs-mode: t ***
// End: ***
// ex: shiftwidth=2 tabstop=8
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