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/* bzflag
* Copyright (c) 1993 - 2008 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named LICENSE that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef __SINGLETON_H__
#define __SINGLETON_H__
/* system headers */
#ifdef HAVE_ATEXIT
# ifdef HAVE_CSTDLIB
#include <cstdlib>
using std::atexit;
# else
#include <stdlib.h>
# endif
#endif
/* Singleton template class
*
* This template class pattern provides a traditional Singleton pattern.
* Allows you to designate a single-instance global class by inheriting
* off of the template class.
*
* Example:
*
* class Whatever : public Singleton<Whatever> ...
*
* The class will need to provide either a public or a protected friend
* constructor:
*
* friend class Singleton<Whatever>;
*
* The class will also need to initialize it's own instance in a single
* compilation unit (a .cxx file):
*
* // statically initialize the instance to nothing
* template <>
* Whatever* Singleton<Whatever>::_instance = 0;
*
* The class can easily be extended to support different allocation
* mechanisms or multithreading access. This implementation, however,
* only uses new/delete and is not thread safe.
*
* The Singleton will automatically get destroyed when the application
* terminates (via an atexit() hook) unless the inheriting class has an
* accessible destructor.
*/
template < typename T >
class Singleton {
private:
static T* _instance;
protected:
// protection from instantiating a non-singleton Singleton
Singleton() { }
Singleton(T* instancePointer) { _instance = instancePointer; }
Singleton(const Singleton &) { } // do not use
Singleton& operator=(const Singleton&) { return *this; } // do not use
~Singleton() { _instance = 0; } // do not delete
static void destroy() {
if ( _instance != 0 ) {
delete(_instance);
_instance = 0;
}
}
public:
/** returns a singleton
*/
inline static T& instance() {
if ( _instance == 0 ) {
_instance = new T;
// destroy the singleton when the application terminates
#ifdef HAVE_ATEXIT
atexit(Singleton::destroy);
#endif
}
return *Singleton::_instance;
}
/** returns a singleton pointer
*/
inline static T* pInstance() {
if (_instance == 0) {
_instance = new T;
#ifdef HAVE_ATEXIT
atexit(Singleton::destroy);
#endif
}
return Singleton::_instance;
}
/** returns a const singleton reference
*/
inline static const T& constInstance() { return *instance(); }
};
#endif /* __SINGLETON_H__ */
// Local Variables: ***
// mode: C++ ***
// tab-width: 8 ***
// c-basic-offset: 2 ***
// indent-tabs-mode: t ***
// End: ***
// ex: shiftwidth=2 tabstop=8
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