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/* bzflag
* Copyright (c) 1993 - 2008 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
/*
* Team:
* Encapsulates information about a team
*/
#ifndef BZF_TEAM_H
#define BZF_TEAM_H
#include "common.h"
#include "global.h"
#include <string>
const int TeamPLen = 10;
struct Team {
public:
Team();
void* pack(void*) const;
void* unpack(void*);
static const std::string getImagePrefix(TeamColor); // const
static const char* getName(TeamColor); // const
static TeamColor getTeam(const std::string name); // const
static const float* getTankColor(TeamColor); // const
static const float* getRadarColor(TeamColor team, bool rabbitMode = false); // const
static bool isColorTeam(TeamColor); // const
static void setColors(TeamColor,
const float* tank,
const float* radar);
public:
unsigned short size; // num players on team
unsigned short won; // wins by team members
unsigned short lost; // losses by team members
static float tankColor[NumTeams][3];
static float radarColor[NumTeams][3];
static float hunterRadarColor[3];
};
#endif // BZF_TEAM_H
// Local Variables: ***
// mode:C++ ***
// tab-width: 8 ***
// c-basic-offset: 2 ***
// indent-tabs-mode: t ***
// End: ***
// ex: shiftwidth=2 tabstop=8
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