File: PyPlayer.cpp

package info (click to toggle)
bzflag 2.0.13.20080902-1
  • links: PTS
  • area: main
  • in suites: lenny
  • size: 27,564 kB
  • ctags: 34,716
  • sloc: cpp: 139,842; ansic: 14,510; sh: 10,715; makefile: 2,454; perl: 477; php: 428; python: 345; objc: 243; xml: 24
file content (235 lines) | stat: -rw-r--r-- 7,529 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
/* bzflag
 * Copyright (c) 1993 - 2008 Tim Riker
 *
 * This package is free software;  you can redistribute it and/or
 * modify it under the terms of the license found in the file
 * named COPYING that should have accompanied this file.
 *
 * THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 */

#include "PyPlayer.h"

namespace Python
{

static void      Player_dealloc		(Player *player);
static PyObject *Player_getAttr		(Player *player, char *name);
static int       Player_setAttr		(Player *player, char *name, PyObject *v);
static int       Player_compare		(Player *a1, Player *a2);
static PyObject *Player_repr		(Player *player);
static PyObject *Player_ban		(Player *self, PyObject *args, PyObject *keywords);
static PyObject *Player_kick		(Player *self, PyObject *args, PyObject *keywords);
static PyObject *Player_kill		(Player *self, PyObject *args, PyObject *keywords);
static PyObject *Player_removeFlag	(Player *self, PyObject *args);
static PyObject *Player_fetchResource	(Player *self, PyObject *args);

static PyMethodDef Player_methods[] = {
  {"Ban",		(PyCFunction) Player_ban,	METH_VARARGS | METH_KEYWORDS,	NULL},
  {"Kick",		(PyCFunction) Player_kick,	METH_VARARGS | METH_KEYWORDS,	NULL},
  {"Kill",		(PyCFunction) Player_kill,	METH_VARARGS | METH_KEYWORDS,	NULL},
  {"RemoveFlag",	(PyCFunction) Player_removeFlag,METH_VARARGS,			NULL},
  {"FetchResource",	(PyCFunction) Player_fetchResource, METH_VARARGS,		NULL},
  {NULL,		NULL,				0,				NULL},
};

PyTypeObject Player_Type = {
  PyObject_HEAD_INIT(NULL)
  0,				// ob_size
  "BZFlag Player",		// tp_name
  sizeof (Player),		// tp_basicsize
  0,				// tp_itemsize
  (destructor) Player_dealloc,	// tp_dealloc
  0,				// tp_print
  (getattrfunc) Player_getAttr,	// tp_getattr
  (setattrfunc) Player_setAttr,	// tp_setattr
  (cmpfunc) Player_compare,	// tp_compare
  (reprfunc) Player_repr,	// tp_repr
  0,				// tp_as_number - FIXME - should this be ID?
  0,				// tp_as_sequence
  0,				// tp_as_mapping
  0,				// tp_as_hash
  0,				// tp_call
  0,				// tp_str
  0,				// tp_getattro
  0,				// tp_setattro
  0,				// tp_as_buffer
  0,				// tp_flags
  0,				// tp_doc
  0,				// tp_traverse
  0,				// tp_clear
  0,				// tp_richcompare
  0,				// tp_weaklistoffset
  0,				// tp_iter
  0,				// tp_iternext
  Player_methods,		// tp_methods
  0,				// tp_members
};

PyObject *
CreatePlayer (int id)
{
  Player *p = (Player *) PyObject_NEW (Player, &Player_Type);
  p->record = bz_getPlayerByIndex (id);
  return (PyObject*) p;
}

static void
Player_dealloc (Player *player)
{
  bz_freePlayerRecord (player->record);
  PyObject_DEL (player);
}

static PyObject *
Player_getAttr (Player *player, char *name)
{
  PyObject *attr = Py_None;
  player->record->update ();

  if (strcmp (name, "id") == 0) {
    attr = Py_BuildValue ("i", player->record->playerID);
  } else if (strcmp (name, "callsign") == 0) {
    attr = PyString_FromString (player->record->callsign.c_str ());
  } else if (strcmp (name, "team") == 0) {
    attr = Py_BuildValue ("i", player->record->team);
  } else if (strcmp (name, "position") == 0) {
    attr = Py_BuildValue ("(fff)", player->record->pos[0], player->record->pos[1], player->record->pos[2]);
  } else if (strcmp (name, "rotation") == 0) {
    attr = Py_BuildValue ("f", player->record->rot);
  } else if (strcmp (name, "ipAddr") == 0) {
    attr = PyString_FromString (player->record->ipAddress.c_str());
  } else if (strcmp (name, "flag") == 0) {
    // skip the Py_None check at the end, since None is a valid return value.
    if (player->record->currentFlag.size () == 0)
      return Py_None;
    else
      attr = PyString_FromString (player->record->currentFlag.c_str ());
  } else if (strcmp (name, "flagHistory") == 0) {
    attr = PyList_New (0);
    for (unsigned int i = 0; i < player->record->flagHistory.size (); i++) {
      bzApiString str = player->record->flagHistory[i];
      PyList_Append (attr, PyString_FromString (str.c_str()));
    }
  } else if (strcmp (name, "spawned") == 0) {
    attr = player->record->spawned ? Py_True : Py_False;
  } else if (strcmp (name, "verified") == 0) {
    attr = player->record->verified ? Py_True : Py_False;
  } else if (strcmp (name, "global") == 0) {
    attr = player->record->globalUser ? Py_True : Py_False;
  } else if (strcmp (name, "admin") == 0) {
    attr = player->record->admin ? Py_True : Py_False;
  } else if (strcmp (name, "groups") == 0) {
    attr = PyList_New (0);
    for (unsigned int i = 0; i < player->record->groups.size (); i++) {
      bzApiString str = player->record->groups[i];
      PyList_Append (attr, PyString_FromString (str.c_str()));
    }
  } else if (strcmp (name, "wins") == 0) {
    attr = Py_BuildValue ("i", player->record->wins);
  } else if (strcmp (name, "losses") == 0) {
    attr = Py_BuildValue ("i", player->record->losses);
  } else if (strcmp (name, "__members__") == 0) {
    attr = Py_BuildValue ("[s,s,s,s,s,s,s,s,s,s,s,s,s,s,s]",
			  "id", "callsign", "team", "position", "rotation", "ipAddr",
			  "flag", "flagHistory", "spawned", "verified", "global",
			  "admin", "groups", "wins", "losses");
  }

  if (attr == Py_None)
    return Py_FindMethod (Player_methods, (PyObject *) player, name);

  return attr;
}

static int
Player_setAttr (Player *player, char *name, PyObject *v)
{
  return 0;
}

static int
Player_compare (Player *a1, Player *a2)
{
  return ((a1->record->playerID == a2->record->playerID) &&
	  (a1->record->callsign == a2->record->callsign));
}

static PyObject *
Player_repr (Player *player)
{
  return PyString_FromFormat ("[Player \"%s\" (%d)]", player->record->callsign.c_str (), player->record->playerID);
}

static PyObject *
Player_ban (Player *self, PyObject *args, PyObject *keywords)
{
  return 0;
}

static PyObject *
Player_kick (Player *self, PyObject *args, PyObject *keywords)
{
  PyObject *notify = Py_True;
  char *reason;

  static char *kwlist[] = {"reason", "notify", NULL};
  if (!PyArg_ParseTupleAndKeywords (args, keywords, "s|o", kwlist, &reason, &notify)) {
    fprintf (stderr, "couldn't parse args\n");
    // FIXME - throw error
    return NULL;
  }

  bool result = bz_kickUser (self->record->playerID, reason, (notify == Py_True));
  return (result ? Py_True : Py_False);
}

static PyObject *
Player_kill (Player *self, PyObject *args, PyObject *keywords)
{
  PyObject *spawn = Py_False;

  static char *kwlist[] = {"spawnOnBase", NULL};
  if (!PyArg_ParseTupleAndKeywords (args, keywords, "|o", kwlist, &spawn)) {
    fprintf (stderr, "couldn't parse args\n");
    // FIXME - throw error
    return NULL;
  }

  bool result = bz_killPlayer (self->record->playerID, (spawn == Py_True));
  return (result ? Py_True : Py_False);
}

static PyObject *
Player_removeFlag (Player *self, PyObject *args)
{
  bool result = bz_removePlayerFlag (self->record->playerID);
  return (result ? Py_True : Py_False);
}

static PyObject *
Player_fetchResource (Player *self, PyObject *args)
{
  char *url;
  if (!PyArg_ParseTuple (args, "s", &url)) {
    fprintf (stderr, "couldn't parse args\n");
    // FIXME - throw error
    return NULL;
  }

  bool result = bz_sentFetchResMessage (self->record->playerID, url);
  return (result ? Py_True : Py_False);
}

};

// Local Variables: ***
// mode:C++ ***
// tab-width: 8 ***
// c-basic-offset: 2 ***
// indent-tabs-mode: t ***
// End: ***
// ex: shiftwidth=2 tabstop=8