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// vocaliser.cpp : Defines the entry point for the DLL application.
//
#include "bzfsAPI.h"
#include <string>
#include <algorithm>
#include <sstream>
#include <stdarg.h>
#include <vector>
#include <stdio.h>
#include <assert.h>
#include <map>
#include <vector>
BZ_GET_PLUGIN_VERSION
inline std::string tolower(const std::string& s)
{
std::string trans = s;
for (std::string::iterator i=trans.begin(), end=trans.end(); i!=end; ++i)
*i = ::tolower(*i);
return trans;
}
std::string format(const char* fmt, ...) {
va_list args;
va_start(args, fmt);
char temp[2048];
vsprintf(temp,fmt, args);
std::string result = temp;
va_end(args);
return result;
}
std::vector<std::string> tokenize(const std::string& in, const std::string &delims, const int maxTokens, const bool useQuotes){
std::vector<std::string> tokens;
int numTokens = 0;
bool inQuote = false;
std::ostringstream currentToken;
std::string::size_type pos = in.find_first_not_of(delims);
int currentChar = (pos == std::string::npos) ? -1 : in[pos];
bool enoughTokens = (maxTokens && (numTokens >= (maxTokens-1)));
while (pos != std::string::npos && !enoughTokens) {
// get next token
bool tokenDone = false;
bool foundSlash = false;
currentChar = (pos < in.size()) ? in[pos] : -1;
while ((currentChar != -1) && !tokenDone){
tokenDone = false;
if (delims.find(currentChar) != std::string::npos && !inQuote) { // currentChar is a delim
pos ++;
break; // breaks out of while loop
}
if (!useQuotes){
currentToken << char(currentChar);
} else {
switch (currentChar){
case '\\' : // found a backslash
if (foundSlash){
currentToken << char(currentChar);
foundSlash = false;
} else {
foundSlash = true;
}
break;
case '\"' : // found a quote
if (foundSlash){ // found \"
currentToken << char(currentChar);
foundSlash = false;
} else { // found unescaped "
if (inQuote){ // exiting a quote
// finish off current token
tokenDone = true;
inQuote = false;
//slurp off one additional delimeter if possible
if (pos+1 < in.size() &&
delims.find(in[pos+1]) != std::string::npos) {
pos++;
}
} else { // entering a quote
// finish off current token
tokenDone = true;
inQuote = true;
}
}
break;
default:
if (foundSlash){ // don't care about slashes except for above cases
currentToken << '\\';
foundSlash = false;
}
currentToken << char(currentChar);
break;
}
}
pos++;
currentChar = (pos < in.size()) ? in[pos] : -1;
} // end of getting a Token
if (currentToken.str().size() > 0){ // if the token is something add to list
tokens.push_back(currentToken.str());
currentToken.str("");
numTokens ++;
}
enoughTokens = (maxTokens && (numTokens >= (maxTokens-1)));
if (enoughTokens){
break;
} else{
pos = in.find_first_not_of(delims,pos);
}
} // end of getting all tokens -- either EOL or max tokens reached
if (enoughTokens && pos != std::string::npos) {
std::string lastToken = in.substr(pos);
if (lastToken.size() > 0)
tokens.push_back(lastToken);
}
return tokens;
}
typedef struct
{
bool team;
std::string comand;
std::string url;
std::string sound;
std::string text;
} trVoiceItem;
typedef struct
{
std::string prefix;
std::string name;
std::string description;
std::map<std::string,trVoiceItem> items;
} trVoiceSet;
std::map<std::string,trVoiceSet> mVoices;
typedef struct
{
int playerID;
std::string callsign;
std::string voice;
int lastVoiceTime;
} trPlayerVoiceRecord;
std::map<int,trPlayerVoiceRecord> playerVoices;
class PlaysndCommand : public bz_CustomSlashCommandHandler
{
public:
virtual ~PlaysndCommand(){};
virtual bool handle ( int playerID, bzApiString command, bzApiString message, bzAPIStringList *param );
};
PlaysndCommand playsndCommand;
// event handler callback
class VocaliserEvents : public bz_EventHandler
{
public:
virtual ~VocaliserEvents(){};
virtual void process ( bz_EventData *eventData );
};
VocaliserEvents vocEvents;
std::vector<std::string> resourceList;
double minVoiceTime = 45.0;
void loadVoiceProfiles ( std::string configFile )
{
FILE *fp = fopen(configFile.c_str(),"rt");
if (!fp)
{
bz_debugMessage(0,"vocaliser plugin confg file load failed");
return;
}
fseek(fp,0,SEEK_END);
unsigned int size = ftell(fp);
fseek(fp,0,SEEK_SET);
char *p = (char*)malloc(size+1);
fread(p,size,1,fp);
fclose(fp);
p[size] = 0;
std::string file = p;
free(p);
std::vector<std::string> lines = tokenize(file,std::string("\n"),0,false);
playerVoices.clear();
resourceList.clear();
trVoiceSet theVoiceSet;
std::string URLBase;
std::string URLExtension;
for ( unsigned int i = 0; i < lines.size(); i++ )
{
if (lines[i].size())
{
std::vector<std::string> commands = tokenize(file,std::string(" "),1,true);
if ( commands.size() > 1)
{
std::string command = tolower(commands[0]);
if ( command == "voice")
{
theVoiceSet.items.clear();
theVoiceSet.name = commands[1];
theVoiceSet.prefix = "";
theVoiceSet.description = "";
URLBase = "";
URLExtension = "";
}
if ( command == "description")
theVoiceSet.description = commands[1];
if ( command == "urlbase")
URLBase = commands[1];
if ( command == "urlextension")
URLExtension = commands[1];
if ( command == "prefix")
theVoiceSet.prefix = commands[1];
if ( command == "team" || command == "all")
{
trVoiceItem item;
item.team = command == "team";
std::vector<std::string> args = tokenize(commands[1],std::string(" "),0,true);
if (args.size() >2)
{
item.comand = args[0];
item.sound = theVoiceSet.prefix+args[0];
item.text = args[1];
item.url = URLBase + item.sound + "." + URLExtension;
resourceList.push_back(item.url);
theVoiceSet.items[tolower(item.comand)] = item;
}
}
if ( command == "endvoice")
mVoices[theVoiceSet.name] = theVoiceSet;
}
}
}
}
BZF_PLUGIN_CALL int bz_Load ( const char* commandLine )
{
bz_debugMessage(4,"vocaliser plugin loaded");
bz_registerCustomSlashCommand("playsnd",&playsndCommand);
bz_registerCustomSlashCommand("setvoice",&playsndCommand);
bz_registerCustomSlashCommand("listvoices",&playsndCommand);
bz_registerCustomSlashCommand("listvoiceitems",&playsndCommand);
bz_registerEvent(bz_ePlayerJoinEvent,&vocEvents);
bz_registerEvent(bz_ePlayerPartEvent,&vocEvents);
loadVoiceProfiles(std::string(commandLine));
return 0;
}
BZF_PLUGIN_CALL int bz_Unload ( void )
{
bz_removeCustomSlashCommand("playsnd");
bz_removeCustomSlashCommand("setvoice");
bz_removeEvent(bz_ePlayerJoinEvent,&vocEvents);
bz_removeEvent(bz_ePlayerPartEvent,&vocEvents);
bz_debugMessage(4,"vocaliser plugin unloaded");
return 0;
}
trPlayerVoiceRecord& getPlayerVoiceRecord ( int playerID )
{
if (playerVoices.find(playerID) == playerVoices.end())
{
trPlayerVoiceRecord rec;
rec.playerID = playerID;
rec.lastVoiceTime = -1;
rec.voice = mVoices.begin()->first;
playerVoices[playerID] = rec;
}
return playerVoices[playerID];
}
void clearPlayerVoiceRecord ( int playerID )
{
if (playerVoices.find(playerID) != playerVoices.end())
playerVoices.erase(playerVoices.find(playerID));
}
bool PlaysndCommand::handle ( int playerID, bzApiString _command, bzApiString _message, bzAPIStringList* /*_param*/ )
{
std::string command = _command.c_str();
std::string message = _message.c_str();
double time = bz_getCurrentTime();
if (!mVoices.size())
{
bz_sendTextMessage (BZ_SERVER, playerID, "There are no voices loaded");
return true;
}
if ( command == "listvoices")
{
std::map<std::string,trVoiceSet>::iterator itr = mVoices.begin();
bz_sendTextMessage (BZ_SERVER, playerID, "Available voices;");
while (itr != mVoices.end())
{
bz_sendTextMessage (BZ_SERVER, playerID, itr->first.c_str());
itr++;
}
return true;
}
if ( command == "listvoiceitems")
{
trPlayerVoiceRecord &voice = getPlayerVoiceRecord (playerID);
// lets find the command in the voice
trVoiceSet &voiceSet = mVoices[voice.voice];
std::map<std::string,trVoiceItem>::iterator itr = voiceSet.items.begin();
bz_sendTextMessage (BZ_SERVER, playerID, "Available voice items;");
while (itr != voiceSet.items.end())
{
bz_sendTextMessage (BZ_SERVER, playerID, itr->first.c_str());
itr++;
}
return true;
}
if ( command == "setvoice")
{
trPlayerVoiceRecord &voice = getPlayerVoiceRecord (playerID);
if (mVoices.find(message) == mVoices.end())
{
bz_sendTextMessage (BZ_SERVER, playerID, "The requested voice profile does not exist");
return true;
}
else
{
voice.voice = message;
bz_sendTextMessage (BZ_SERVER, playerID, "Your voice profile has been set");
return true;
}
}
if ( command == "playsnd" )
{
trPlayerVoiceRecord &voice = getPlayerVoiceRecord (playerID);
// lets find the command in the voice
if ( voice.lastVoiceTime != -1 )
{
if (time - voice.lastVoiceTime < minVoiceTime)
{
bz_sendTextMessage (BZ_SERVER, playerID, "You just said something, wait a bit");
return true;
}
}
trVoiceSet &voiceSet = mVoices[voice.voice];
if (voiceSet.items.find(tolower(message)) == voiceSet.items.end())
{
bz_sendTextMessage (BZ_SERVER, playerID, "That voice message is not part of your voice set");
return true;
}
trVoiceItem &item = voiceSet.items[tolower(message)];
bz_PlayerRecord *playerInfo = bz_getPlayerByIndex(playerID);
if (!playerInfo)
{
bz_debugMessage(1,"vocaliser plugin: bz_getPlayerByIndex failed");
return true;
}
int target = BZ_ALLUSERS;
if (item.team)
target = playerInfo->team;
voice.lastVoiceTime = (int)time;
bz_sendTextMessage(playerID,target,item.text.c_str());
bz_sendPlayCustomLocalSound (target, item.sound.c_str());
bz_freePlayerRecord(playerInfo);
return true;
}
return false;
}
void VocaliserEvents::process ( bz_EventData *eventData )
{
bz_PlayerJoinPartEventData *joinPartData = (bz_PlayerJoinPartEventData*)eventData;
switch( eventData->eventType)
{
case bz_ePlayerJoinEvent:
// send em out a resource list
for ( unsigned int i = 0; i < resourceList.size(); i++)
bz_sentFetchResMessage(joinPartData->playerID,resourceList[i].c_str());
break;
case bz_ePlayerPartEvent:
// remove them from the "list"
clearPlayerVoiceRecord(joinPartData->playerID);
break;
default:
break;
}
}
// Local Variables: ***
// mode:C++ ***
// tab-width: 8 ***
// c-basic-offset: 2 ***
// indent-tabs-mode: t ***
// End: ***
// ex: shiftwidth=2 tabstop=8
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