File: EighthDBaseSceneNode.h

package info (click to toggle)
bzflag 2.0.16.20100405
  • links: PTS
  • area: main
  • in suites: squeeze
  • size: 27,508 kB
  • ctags: 31,338
  • sloc: cpp: 140,118; ansic: 14,429; sh: 10,922; makefile: 2,459; perl: 477; php: 428; python: 345; objc: 243; xml: 24
file content (58 lines) | stat: -rw-r--r-- 1,627 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
/* bzflag
 * Copyright (c) 1993-2010 Tim Riker
 *
 * This package is free software;  you can redistribute it and/or
 * modify it under the terms of the license found in the file
 * named COPYING that should have accompanied this file.
 *
 * THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 */

/* EighthDBaseSceneNode:
 *	Encapsulates information for rendering the eighth dimension
 *	of a base building.
 */

#ifndef BZF_EIGHTHD_BASE_SCENE_NODE_H
#define BZF_EIGHTHD_BASE_SCENE_NODE_H

#include "common.h"
#include "EighthDimSceneNode.h"

class EighthDBaseSceneNode : public EighthDimSceneNode {
  public:
			EighthDBaseSceneNode(const float pos[3],
					const float size[3], float rotation);
			~EighthDBaseSceneNode();
    void		notifyStyleChange();
    void		addRenderNodes(SceneRenderer&);
  protected:
    class EighthDBaseRenderNode : public RenderNode {
      public:
			EighthDBaseRenderNode(const EighthDBaseSceneNode *,
				const float pos[3],
				const float size[3], float rotation);
			~EighthDBaseRenderNode();
	void		render();
	const GLfloat *	getPosition() const { return sceneNode->getSphere(); }
      private:
	const EighthDBaseSceneNode *sceneNode;
	GLfloat corner[8][3];
    };
  private:
    OpenGLGState	  gstate;
    EighthDBaseRenderNode renderNode;
};

#endif // BZF_EIGHTHD_BASE_SCENE_NODE_H

// Local Variables: ***
// mode:C++ ***
// tab-width: 8 ***
// c-basic-offset: 2 ***
// indent-tabs-mode: t ***
// End: ***
// ex: shiftwidth=2 tabstop=8