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/* bzflag
* Copyright (c) 1993 - 2005 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef _DYNAMIC_COLOR_H_
#define _DYNAMIC_COLOR_H_
#include <string>
#include <vector>
#include <iostream>
typedef struct sequenceList {
float period;
float offset;
char* list;
unsigned int count;
} sequenceParams;
typedef struct {
float period;
float offset;
float weight;
} sinusoidParams;
typedef struct {
float period;
float offset;
float width;
} clampParams;
class DynamicColor {
public:
DynamicColor();
~DynamicColor();
enum SequenceState {
colorMin = 0,
colorMid = 1,
colorMax = 2
};
bool setName(const std::string& name);
void setLimits(int channel, float min, float max);
void setSequence(int channel, float period, float offset,
std::vector<char>& list);
void addSinusoid(int channel, const float sinusoid[3]);
void addClampUp(int channel, const float clampUp[3]);
void addClampDown(int channel, const float clampDown[3]);
void finalize();
void update(float time);
bool canHaveAlpha() const;
const float* getColor() const;
const std::string& getName() const;
int packSize() const;
void* pack(void*) const;
void* unpack(void*);
void print(std::ostream& out, const std::string& indent) const;
private:
static const float minPeriod;
std::string name;
float color[4];
typedef struct {
float minValue, maxValue;
float totalWeight; // tally of sinusoid weights
sequenceParams sequence;
std::vector<sinusoidParams> sinusoids;
std::vector<clampParams> clampUps;
std::vector<clampParams> clampDowns;
} ChannelParams;
ChannelParams channels[4];
bool possibleAlpha;
};
inline bool DynamicColor::canHaveAlpha() const
{
return possibleAlpha;
}
inline const float* DynamicColor::getColor() const {
return color;
}
class DynamicColorManager {
public:
DynamicColorManager();
~DynamicColorManager();
void update();
void clear();
int addColor(DynamicColor* dyncolor);
int findColor(const std::string& name) const;
const DynamicColor* getColor(int id) const;
int packSize() const;
void* pack(void*) const;
void* unpack(void*);
void print(std::ostream& out, const std::string& indent) const;
private:
std::vector<DynamicColor*> colors;
};
extern DynamicColorManager DYNCOLORMGR;
#endif //_DYNAMIC_COLOR_H_
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