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/* bzflag
* Copyright (c) 1993 - 2005 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named LICENSE that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef __LOCALE_H__
#define __LOCALE_H__
// system interface headers
#include <string>
/** Locale will help control the output of strings so that they are
* localized to the specified localization. ;)
*/
class Locale
{
private:
int _language;
int _country;
protected:
public:
Locale(std::string language="en", std::string country="US");
~Locale();
void setLanguage(std::string language);
void setCountry(std::string country);
/** returns a 2-char language code */
std::string language() const;
/** returns a 3-char language code */
std::string language3() const;
/** returns an English name for the locale language */
std::string languageName() const;
/** returns a 2-char country code */
std::string country() const;
/** returns a 3-char country code */
std::string country3() const;
/** returns an English name for the locale country */
std::string countryName() const;
}; /* class Locale */
#else
class BZLocale;
#endif
// Local Variables: ***
// mode: C++ ***
// tab-width: 8 ***
// c-basic-offset: 2 ***
// indent-tabs-mode: t ***
// End: ***
// ex: shiftwidth=2 tabstop=8
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