1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76
|
/* bzflag
* Copyright (c) 1993 - 2006 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
/* WallObstacle:
* Encapsulates an infinite wall in the game environment.
*/
#ifndef BZF_WALL_OBSTACLE_H
#define BZF_WALL_OBSTACLE_H
#include "common.h"
#include <string>
#include "Obstacle.h"
class WallObstacle : public Obstacle {
public:
WallObstacle();
WallObstacle(const float* pos, float rotation,
float breadth, float height);
~WallObstacle();
const char* getType() const;
static const char* getClassName(); // const
float intersect(const Ray&) const;
void getNormal(const float* p, float* n) const;
bool inCylinder(const float* p, float radius, float height) const;
bool inBox(const float* p, float angle,
float halfWidth, float halfBreadth, float height) const;
bool inMovingBox(const float* oldP, float oldAngle,
const float *newP, float newAngle,
float halfWidth, float halfBreadth, float height) const;
bool getHitNormal(
const float* pos1, float azimuth1,
const float* pos2, float azimuth2,
float halfWidth, float halfBreadth,
float height,
float* normal) const;
int packSize() const;
void *pack(void*) const;
void *unpack(void*);
void print(std::ostream& out, const std::string& indent) const;
std::string userTextures[1];
private:
void finalize();
private:
float plane[4];
static const char* typeName;
};
#endif // BZF_WALL_OBSTACLE_H
// Local Variables: ***
// mode:C++ ***
// tab-width: 8 ***
// c-basic-offset: 2 ***
// indent-tabs-mode: t ***
// End: ***
// ex: shiftwidth=2 tabstop=8
|