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/* bzflag
* Copyright (c) 1993-2012 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef __VOTINGARBITER_H__
#define __VOTINGARBITER_H__
#include "common.h"
#include <iostream>
#include <deque>
#include <string>
#include "VotingBooth.h"
#include "TimeKeeper.h"
/** VotingArbiter is a means to manage and enforce a poll. The poll will
* maintain a voting booth when a poll is started. As the poll is
* updated, it verifies if a vote was succesfully passed.
*
* voteTime is how long a poll will allow players to vote
* vetoTime is how long after a poll is successful that a veto is possible
* votesRequired is a minimum number of votes required
* votePercentage is a minimum percentage (0-100) required to succeed
* voteRepeatTime is how frequently a player may request a poll
*/
class VotingArbiter
{
// book-keeping to minimize abuse
typedef struct poller {
std::string name;
TimeKeeper lastRequest;
} poller_t;
private:
VotingBooth *_votingBooth;
TimeKeeper _startTime;
// this is the number of players capable of participating in the poll.
// it is a dynamic count of how many players are allowed to vote.
unsigned short int _maxVotes;
// server-configurable poll voting behavior variables
unsigned short int _voteTime;
unsigned short int _vetoTime;
unsigned short int _votesRequired;
float _votePercentage;
unsigned short int _voteRepeatTime;
/* queue of people who have recently successfully initiated a poll.
* people on the poller list cannot initiate a poll.
*/
std::deque<poller_t> _pollers;
/* who and what are being voted on, and who asked for the poll */
std::string _pollee;
std::string _polleeIP;
std::string _action;
std::string _pollRequestor;
/* names of players who are allowed to vote */
std::deque<std::string> _suffraged;
protected:
/** remove people in the pollers vector that are able to poll again
*/
void updatePollers(void);
/** see if a person is in the list of people waiting for a repoll
* timeout.
*/
bool isPollerWaiting(const std::string &name) const;
public:
/* default constructor */
VotingArbiter(unsigned short int voteTime, unsigned short int vetoTime,
unsigned short int votesRequired, float votePercentage,
unsigned short int voteRepeatTime);
/* default copy constructor */
VotingArbiter(const VotingArbiter& arbiter);
~VotingArbiter(void);
/** is there a poll that this arbiter knows about?
*/
inline bool knowsPoll(void) const;
/** reset/forget the poll if one is known
*/
bool forgetPoll(void);
/** is there a poll that is accepting votes?
*/
inline bool isPollOpen(void) const;
/** is there a poll that is not accepting votes?
*/
inline bool isPollClosed(void) const;
/** is there a poll that has completed (poll time + veto time)
*/
inline bool isPollExpired(void) const;
/** return a string representing the action that is presently set
*/
inline std::string getPollAction(void) const;
/** return a string representing the target (player or setting) being voted upon
*/
inline std::string getPollTarget(void) const;
/** return a string representing the IP of the player being voted
* upon, this is mostly useful for placing a ban.
*/
inline std::string getPollTargetIP(void) const;
/** return a string representing the player who requested the poll
*/
inline std::string getPollRequestor(void) const;
/** attempt to activate/open a poll
*/
bool poll(const std::string &player, const std::string &playerRequesting, std::string action, std::string playerIP="");
/** convenience method to attempt to start a kick poll
*/
bool pollToKick(const std::string &player, const std::string &playerRequesting, const std::string &playerIP);
/** convenience method to attempt to start a kill poll
*/
bool pollToKill(const std::string &player, const std::string &playerRequesting, const std::string &playerIP);
/** convenience method to attempt to start a ban poll
*/
bool pollToBan(const std::string &player, const std::string &playerRequesting, const std::string &playerIP);
/** convenience method to attempt to start a set poll
*/
bool pollToSet(const std::string &setting, const std::string &playerRequesting);
/** convenience method to attempt to reset flags that, at the time, are unused
*/
bool pollToResetFlags(const std::string &playerRequesting);
/** halt/close the poll if it is open
*/
bool closePoll(void);
/** set the number of available voters
*/
bool setAvailableVoters(unsigned short int count);
/** grant a player the right to vote
*/
bool grantSuffrage(const std::string &player);
/** returns whether truthfully whether a certain player is permitted
* to vote; a player should check their right to vote before voting.
*/
bool hasSuffrage(const std::string &player) const;
/**
* returns whether or not a user has voted
*/
bool hasVoted(const std::string &player) const;
/** apply a yes vote; returns true if the vote could be made
*/
bool voteYes(const std::string &player);
/** apply a no vote; returns true if the vote could be made
*/
bool voteNo(const std::string &player);
/** returns the number of yes votes received
*/
unsigned long int getYesCount(void) const;
/** returns the number of no votes received
*/
unsigned long int getNoCount(void) const;
/** returns the number of abstentions
*/
unsigned long int getAbstentionCount(void) const;
/** returns the vote duration length of the poll
*/
unsigned short int getVoteTime(void) const;
/** returns the veto duration length of the poll
*/
unsigned short int getVetoTime(void) const;
/** returns the time the poll was started
*/
TimeKeeper getStartTime(void) const;
/** returns truthfully if the poll has reached a passable tally.
* i.e. enough positive votes have been received that the vote is
* successful.
*/
bool isPollSuccessful(void) const;
/** returns truthfully if the poll is bound to fail given the
* known votes and required vote percentage
*/
bool isPollSureToFail(void) const;
/** returns how much time (in seconds) is remaining on a poll, if one is
* active
*/
unsigned short int timeRemaining(void) const;
/** allow a player vote to be retracted (perhaps if a player leaves
*/
bool retractVote(const std::string &player);
};
inline VotingArbiter::VotingArbiter(unsigned short int voteTime=60,
unsigned short int vetoTime=20,
unsigned short int votesRequired=2,
float votePercentage=50.1,
unsigned short int voteRepeatTime=300)
: _votingBooth(NULL),
_maxVotes(votesRequired+1),
_voteTime(voteTime),
_vetoTime(vetoTime),
_votesRequired(votesRequired),
_votePercentage(votePercentage),
_voteRepeatTime(voteRepeatTime)
{
_startTime = TimeKeeper::getNullTime();
_pollee = "nobody";
_polleeIP = "";
_action = "";
_pollRequestor = "nobody";
return;
}
inline VotingArbiter::VotingArbiter(const VotingArbiter& arbiter)
: _votingBooth(arbiter._votingBooth),
_startTime(arbiter._startTime),
_maxVotes(arbiter._maxVotes),
_voteTime(arbiter._voteTime),
_vetoTime(arbiter._vetoTime),
_votesRequired(arbiter._votesRequired),
_votePercentage(arbiter._votePercentage),
_voteRepeatTime(arbiter._voteRepeatTime),
_pollers(arbiter._pollers),
_pollee(arbiter._pollee),
_polleeIP(arbiter._polleeIP),
_action(arbiter._action),
_pollRequestor(arbiter._pollRequestor),
_suffraged(arbiter._suffraged)
{
return;
}
inline VotingArbiter::~VotingArbiter(void)
{
if (_votingBooth != NULL) {
delete _votingBooth;
_votingBooth = NULL;
}
return;
}
inline bool VotingArbiter::knowsPoll(void) const
{
return (_votingBooth != NULL);
}
inline bool VotingArbiter::isPollClosed(void) const
{
if (!this->knowsPoll()) {
return false;
}
// check timer
if ((TimeKeeper::getCurrent() - _startTime) >= _voteTime) {
return true;
}
return false;
}
inline bool VotingArbiter::isPollOpen(void) const
{
if (!this->knowsPoll()) {
return false;
}
if ((TimeKeeper::getCurrent() - _startTime) < _voteTime) {
return true;
}
return false;
}
inline bool VotingArbiter::isPollExpired(void) const
{
// if the poll is not at least closed, then it's not expired
if (!this->knowsPoll()) {
return false;
}
// check timer
if ((TimeKeeper::getCurrent() - _startTime) > _voteTime + _vetoTime) {
return true;
}
return false;
}
inline std::string VotingArbiter::getPollAction(void) const
{
if (_action.size() <= 0) {
return "do something unknown to";
}
return _action;
}
inline std::string VotingArbiter::getPollTarget(void) const
{
return _pollee.size() == 0 ? "nobody" : _pollee;
}
inline std::string VotingArbiter::getPollTargetIP(void) const
{
return _polleeIP.size() == 0 ? "" : _polleeIP;
}
inline std::string VotingArbiter::getPollRequestor(void) const
{
return _pollRequestor.size() == 0 ? "nobody" : _pollRequestor;
}
inline unsigned short int VotingArbiter::getVoteTime(void) const
{
return _voteTime;
}
inline unsigned short int VotingArbiter::getVetoTime(void) const
{
return _vetoTime;
}
inline TimeKeeper VotingArbiter::getStartTime(void) const
{
if (!this->knowsPoll()) {
return TimeKeeper::getNullTime();
}
return _startTime;
}
#else
class VotingArbiter;
#endif
// Local Variables: ***
// mode: C++ ***
// tab-width: 8 ***
// c-basic-offset: 2 ***
// indent-tabs-mode: t ***
// End: ***
// ex: shiftwidth=2 tabstop=8
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