1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59
|
/* bzflag
* Copyright (c) 1993-2025 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
/* BzfVisual:
* Abstract base for visuals (pixel format) suitable
* for OpenGL contexts and windows.
*/
#ifndef BZF_VISUAL_H
#define BZF_VISUAL_H
#include "common.h"
class BzfVisual
{
public:
BzfVisual();
virtual ~BzfVisual();
virtual void setLevel(int level) = 0;
virtual void setDoubleBuffer(bool) = 0;
virtual void setIndex(int minDepth) = 0;
virtual void setRGBA(int minRed, int minGreen,
int minBlue, int minAlpha) = 0;
virtual void setDepth(int minDepth) = 0;
virtual void setStencil(int minDepth) = 0;
virtual void setAccum(int minRed, int minGreen,
int minBlue, int minAlpha) = 0;
virtual void setStereo(bool) = 0;
virtual void setVerticalSync(bool)
{
;
}
virtual bool build() = 0;
private:
BzfVisual(const BzfVisual&);
BzfVisual& operator=(const BzfVisual&);
};
#endif // BZF_VISUAL_H
// Local Variables: ***
// mode: C++ ***
// tab-width: 4 ***
// c-basic-offset: 4 ***
// indent-tabs-mode: nil ***
// End: ***
// ex: shiftwidth=4 tabstop=4
|