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/* bzflag
* Copyright (c) 1993-2025 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef __BZFWINDOW_H__
#define __BZFWINDOW_H__
#include "common.h"
/* system headers */
#include <vector>
class BzfDisplay;
class BzfWindowCB
{
public:
void (*cb)(void*);
void* data;
};
/** BzfWindow:
* Abstract, platform independent base for OpenGL windows.
*/
class BzfWindow
{
public:
BzfWindow(const BzfDisplay*);
virtual ~BzfWindow();
const BzfDisplay* getDisplay() const
{
return display;
}
virtual bool isValid() const = 0;
virtual void showWindow(bool) = 0;
virtual void getPosition(int& x, int& y) = 0;
virtual void getSize(int& width, int& height) const = 0;
virtual void setTitle(const char*) = 0;
virtual void setPosition(int x, int y) = 0;
virtual void setSize(int width, int height) = 0;
virtual void setMinSize(int width, int height) = 0;
virtual void setFullscreen(bool) = 0;
virtual void iconify(void)
{
;
};
virtual bool create(void)
{
return true;
};
virtual void warpMouse(int x, int y) = 0;
virtual void getMouse(int& x, int& y) const = 0;
virtual void grabMouse() = 0;
virtual void ungrabMouse() = 0;
virtual void enableGrabMouse(bool)
{
;
};
// TODO: Refactor our handling of confining the mouse to the window or
// the motionbox to be a bit cleaner.
virtual void disableConfineToMotionbox()
{
;
}
virtual void confineToMotionbox(int x1, int y1, int x2, int y2);
virtual void showMouse() = 0;
virtual void hideMouse() = 0;
virtual void setGamma(float) = 0;
virtual float getGamma() const = 0;
virtual bool hasGammaControl() const = 0;
virtual bool hasVerticalSync() const
{
return false;
}
virtual void setVerticalSync(bool)
{
;
}
virtual void makeCurrent() = 0;
virtual void yieldCurrent();
virtual void releaseCurrent();
virtual void swapBuffers() = 0;
virtual void makeContext() = 0;
virtual void freeContext() = 0;
void callExposeCallbacks() const;
void addExposeCallback(void (*cb)(void*), void* data);
void removeExposeCallback(void (*cb)(void*), void* data);
void callResizeCallbacks() const;
void addResizeCallback(void (*cb)(void*), void* data);
void removeResizeCallback(void (*cb)(void*), void* data);
private:
const BzfDisplay* display;
std::vector<BzfWindowCB> exposeCallbacks;
std::vector<BzfWindowCB> resizeCallbacks;
};
#endif /* __BZFWINDOW_H__ */
// Local Variables: ***
// mode: C++ ***
// tab-width: 4 ***
// c-basic-offset: 4 ***
// indent-tabs-mode: nil ***
// End: ***
// ex: shiftwidth=4 tabstop=4
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