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/* bzflag
* Copyright (c) 1993-2025 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef __DIRECTORY_NAMES_H__
#define __DIRECTORY_NAMES_H__
#include "common.h"
/* interface system headers */
#include <string>
#ifndef _WIN32
const char DirectorySeparator = '/';
#else
const char DirectorySeparator = '\\';
#endif
extern std::string getConfigDirName( const char* versionName = NULL );
extern std::string getCacheDirName();
extern std::string getRecordDirName();
extern std::string getScreenShotDirName();
extern std::string getTempDirName();
extern std::string getWorldDirName();
extern void setCustomConfigDir ( const char *dir );
#endif // __DIRECTORY_NAMES_H__
// Local Variables: ***
// mode: C++ ***
// tab-width: 4 ***
// c-basic-offset: 4 ***
// indent-tabs-mode: nil ***
// End: ***
// ex: shiftwidth=4 tabstop=4
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