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/* bzflag
* Copyright (c) 1993-2025 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
/* OpenGLLight:
* Encapsulates an OpenGL (point or directional) light source.
*/
#ifndef BZF_LINK_MANAGER_H
#define BZF_LINK_MANAGER_H
// common goes first
#include "common.h"
// system headers
#include <string>
#include <vector>
#include <iostream>
class LinkManager
{
public:
LinkManager();
~LinkManager();
void clear();
void addLink(int src, int dst);
void addLink(const std::string& src, const std::string& dst);
void doLinking();
int getTeleportTarget(int source) const;
int getTeleportTarget(int source, unsigned int seed) const;
int packSize() const;
void* pack(void*) const;
const void* unpack(const void*);
void print(std::ostream& out, const std::string& indent) const;
private:
void makeLinkName(int number, std::string& name);
void findTelesByName(const std::string& name,
std::vector<int>& list) const;
private:
typedef struct
{
std::string src;
std::string dst;
} LinkNameSet;
typedef struct
{
std::vector<int> dsts;
} LinkNumberSet;
std::vector<LinkNameSet> linkNames;
std::vector<LinkNumberSet> linkNumbers;
};
#endif // BZF_LINK_MANAGER_H
// Local Variables: ***
// mode: C++ ***
// tab-width: 4 ***
// c-basic-offset: 4 ***
// indent-tabs-mode: nil ***
// End: ***
// ex: shiftwidth=4 tabstop=4
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