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/* bzflag
* Copyright (c) 1993-2025 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef BZF_OBSTACLE_LIST_H
#define BZF_OBSTACLE_LIST_H
#include "common.h"
class Obstacle;
class ObstacleList
{
public:
ObstacleList();
~ObstacleList();
void clear();
void tighten();
void push_back(Obstacle* obs);
void remove(unsigned int index);
void sort(int (*compare)(const void* a, const void* b));
unsigned int size() const;
Obstacle* operator[](int index) const;
private:
unsigned int listSize;
unsigned int listCount;
Obstacle** list;
};
inline unsigned int ObstacleList::size() const
{
return listCount;
}
inline Obstacle* ObstacleList::operator[](int index) const
{
return list[index];
}
inline void ObstacleList::remove(unsigned int index)
{
if ((index < listCount) && (listCount > 0))
{
listCount--;
list[index] = list[listCount]; // order is not preserved
}
return;
}
#endif // BZF_OBSTACLE_LIST_H
// Local Variables: ***
// mode: C++ ***
// tab-width: 4 ***
// c-basic-offset: 4 ***
// indent-tabs-mode: nil ***
// End: ***
// ex: shiftwidth=4 tabstop=4
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