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/* bzflag
* Copyright (c) 1993-2025 Tim Riker
* Written By Jeffrey Myers
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef __OPENGLUTILS_H__
#define __OPENGLUTILS_H__
#include "common.h"
// system headers
#include <string>
#include <map>
#include <vector>
// common headers
#include "bzfgl.h"
#include "vectors.h"
class BzMaterial;
class OpenGLGState;
#define INVALID_GL_ID 0xffffffff
extern void bzMat2gstate(const BzMaterial* bzmat, OpenGLGState& gstate,
fvec4& color, const fvec4*& colorPtr);
extern bool parseBlendFactors(const std::string& s, GLenum& src, GLenum& dst);
extern float getFloatColor(int val);
extern void setColor(float dstColor[3], int r, int g, int b);
extern void glSetColor(const float c[3], float alpha = 1.0f);
extern void glTranslatefv(const float v[3]);
typedef enum
{
eCenter,
eLowerLeft,
eLowerRight,
eUpperLeft,
eUpperRight,
eCenterLeft,
eCenterRight,
eCenterTop,
eCenterBottom
} eAlignment;
#endif // __OPENGLUTILS_H__
// Local Variables: ***
// mode: C++ ***
// tab-width: 4 ***
// c-basic-offset: 4 ***
// indent-tabs-mode: nil ***
// End: ***
// ex: shiftwidth=4 tabstop=4
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