File: PyramidSceneNodeGenerator.h

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/* bzflag
 * Copyright (c) 1993-2025 Tim Riker
 *
 * This package is free software;  you can redistribute it and/or
 * modify it under the terms of the license found in the file
 * named COPYING that should have accompanied this file.
 *
 * THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 */

#ifndef __PYRAMIDSCENENODEGENERATOR_H__
#define __PYRAMIDSCENENODEGENERATOR_H__

#include "ObstacleSceneNodeGenerator.h"
#include "PyramidBuilding.h"

class PyramidSceneNodeGenerator : public ObstacleSceneNodeGenerator
{
    friend class SceneDatabaseBuilder;
public:
    ~PyramidSceneNodeGenerator();

    WallSceneNode*  getNextNode(float, float, bool);

protected:
    PyramidSceneNodeGenerator(const PyramidBuilding*);

private:
    const PyramidBuilding*  pyramid;
};

#endif

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