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/* bzflag
* Copyright (c) 1993-2025 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
/*
* Team:
* Encapsulates information about a team
*/
#ifndef BZF_TEAM_H
#define BZF_TEAM_H
#include "common.h"
#include "global.h"
#include <string>
const int TeamPLen = 10;
struct Team
{
public:
Team();
void* pack(void*) const;
const void* unpack(const void*);
static const std::string getImagePrefix(TeamColor); // const
static const char* getName(TeamColor); // const
static TeamColor getTeam(const std::string &name); // const
static const float* getTankColor(TeamColor); // const
static const float* getRadarColor(TeamColor team); // const
static const float* getShotColor(TeamColor team); // const
static const std::string getAnsiCode(TeamColor team); // const
static bool isColorTeam(TeamColor); // const
static void setColors(TeamColor,
const float* tank,
const float* radar);
static void updateShotColors();
public:
unsigned short size; // num players on team
short getWins() const
{
return won;
}
short getLosses() const
{
return lost;
}
void setWins(short v)
{
won = v;
}
void setLosses(short v)
{
lost = v;
}
static float tankColor[NumTeams][3];
static float radarColor[NumTeams][3];
static float shotColor[NumTeams][3];
private:
unsigned short won; // wins by team members
unsigned short lost; // losses by team members
static float addBrightness(const float color); // const
};
#endif // BZF_TEAM_H
// Local Variables: ***
// mode: C++ ***
// tab-width: 4 ***
// c-basic-offset: 4 ***
// indent-tabs-mode: nil ***
// End: ***
// ex: shiftwidth=4 tabstop=4
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