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/* bzflag
* Copyright (c) 1993-2025 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#include "bzfsAPI.h"
class fairCTF : public bz_Plugin, public bz_CustomSlashCommandHandler
{
public:
virtual const char* Name ()
{
return "Fair CTF";
}
virtual void Init ( const char* config );
virtual void Cleanup ( void );
virtual void Event ( bz_EventData *eventData );
virtual bool SlashCommand (int playerID, bz_ApiString command, bz_ApiString message, bz_APIStringList *params);
virtual void DropTeamFlag(int playerID);
virtual void SetDropTime();
virtual void UpdateState(bz_eTeamType teamLeaving);
virtual bool isEven(bz_eTeamType teamLeaving);
bool allowCTF;
bool autoMode;
float max_ratio;
int max_gap_by_1;
int max_gap;
int drop_delay;
double droptime;
};
BZ_PLUGIN(fairCTF)
void fairCTF::Init ( const char* config )
{
// Initialize defaults
allowCTF = true;
autoMode = true;
max_ratio = .25;
max_gap_by_1 = 2;
max_gap = 3;
drop_delay = 5;
// Parse out args
std::string rawparams = config;
std::string params[4];
params[0] = "";
params[1] = "";
params[2] = "";
params[3] = "";
unsigned int n = 0;
for (unsigned int i = 0; i < rawparams.length(); i++)
{
if (rawparams.at(i) == ':')
{
n++;
if (n > 3)
break;
}
else
params[n] += rawparams.at(i);
}
if (params[0].length() > 0)
{
float tempratio = (float)atof(params[0].c_str());
if (tempratio > 0.0)
max_ratio = tempratio;
}
if (params[1].length() > 0)
{
int tempmax1gap = atoi(params[1].c_str());
if (tempmax1gap > 0)
max_gap_by_1 = tempmax1gap;
}
if (params[2].length() > 0)
{
int tempmaxgap = atoi(params[2].c_str());
if (tempmaxgap > 0)
max_gap = tempmaxgap;
}
if (params[3].length() > 0)
{
int tempdelay = atoi(params[3].c_str());
if (tempdelay > 0)
drop_delay = tempdelay;
}
Register(bz_eAllowFlagGrab);
Register(bz_ePlayerJoinEvent);
Register(bz_ePlayerPartEvent);
Register(bz_eTickEvent);
bz_registerCustomSlashCommand ("ctf", this);
bz_debugMessage(4,"fairCTF plugin loaded");
UpdateState(eNoTeam);
}
void fairCTF::Cleanup()
{
Flush();
bz_removeCustomSlashCommand ("ctf");
bz_debugMessage(4,"fairCTF plugin unloaded");
}
void fairCTF::Event(bz_EventData *eventData)
{
if (eventData->eventType == bz_eAllowFlagGrab)
{
bz_AllowFlagGrabData_V1* grabData = (bz_AllowFlagGrabData_V1*)eventData;
if (!allowCTF)
{
// Don't allow a team flag grab
std::string flagtype = bz_getFlagName(grabData->flagID).c_str();
if (flagtype == "R*" || flagtype == "G*" || flagtype == "B*" || flagtype == "P*")
{
grabData->allow = false;
bz_sendTextMessage (BZ_SERVER, grabData->playerID, "CTF play is currently disabled.");
}
}
}
else if (eventData->eventType == bz_ePlayerJoinEvent)
UpdateState(eNoTeam);
else if (eventData->eventType == bz_ePlayerPartEvent)
{
bz_PlayerJoinPartEventData_V1* partData = (bz_PlayerJoinPartEventData_V1*)eventData;
// Need to compensate for that leaving player.
UpdateState(partData->record->team);
}
else if (eventData->eventType == bz_eTickEvent)
{
if (droptime != 0.0 && bz_getCurrentTime() >= droptime)
{
// Time to drop any team flags.
bz_APIIntList* pl = bz_getPlayerIndexList();
for (unsigned int x = 0; x < pl->size(); x++)
DropTeamFlag(pl->get(x));
droptime = 0.0;
}
}
else
{
// Huh?
return;
}
}
bool fairCTF::SlashCommand (int playerID, bz_ApiString /*command*/, bz_ApiString message, bz_APIStringList * /*params*/)
{
std::string cs = "UNKNOWN";
bz_BasePlayerRecord* pr = bz_getPlayerByIndex(playerID);
if (pr != NULL)
{
cs = pr->callsign.c_str();
bz_freePlayerRecord (pr);
}
if (!bz_hasPerm(playerID, "FAIRCTF"))
bz_sendTextMessage(BZ_SERVER, playerID, (cs + ", you do not have permission to use the /ctf command.").c_str());
else
{
if (message == "on")
{
if (!autoMode && allowCTF)
bz_sendTextMessage(BZ_SERVER, playerID, "CTF is already set to \"on\".");
else
{
autoMode = false;
bz_sendTextMessage (BZ_SERVER, eAdministrators, ("CTF setting has been changed to \"on\" by " + cs + ".").c_str());
if (!allowCTF)
{
bz_sendTextMessage (BZ_SERVER, BZ_ALLUSERS, ("CTF has been enabled by " + cs + ".").c_str());
allowCTF = true;
droptime = 0.0;
}
}
}
else if (message == "off")
{
if (!autoMode && !allowCTF)
bz_sendTextMessage(BZ_SERVER, playerID, "CTF is already set to \"off\".");
else
{
autoMode = false;
bz_sendTextMessage (BZ_SERVER, eAdministrators, ("CTF setting has been changed to \"off\" by " + cs + ".").c_str());
if (allowCTF)
{
bz_sendTextMessage (BZ_SERVER, BZ_ALLUSERS, ("CTF has been disabled by " + cs + ".").c_str());
allowCTF = false;
SetDropTime();
}
}
}
else if (message == "auto")
{
if (autoMode)
bz_sendTextMessage(BZ_SERVER, playerID, "CTF is already set to \"auto\".");
else
{
autoMode = true;
bz_sendTextMessage (BZ_SERVER, eAdministrators, ("CTF setting has been changed to \"auto\" by " + cs + ".").c_str());
UpdateState(eNoTeam);
}
}
else
bz_sendTextMessage (BZ_SERVER, playerID, "Usage: /ctf on|off|auto");
}
return true;
}
void fairCTF::DropTeamFlag(int playerID)
{
bz_BasePlayerRecord* droppr = bz_getPlayerByIndex (playerID);
if (droppr != NULL)
{
// Are they carrying a team flag?
if (droppr->currentFlag == "Red team flag" ||
droppr->currentFlag == "Green team flag" ||
droppr->currentFlag == "Blue team flag" ||
droppr->currentFlag == "Purple team flag")
{
bz_removePlayerFlag(playerID);
bz_sendTextMessage (BZ_SERVER, playerID, "CTF play is currently disabled.");
}
bz_freePlayerRecord(droppr);
}
}
void fairCTF::UpdateState(bz_eTeamType teamLeaving)
{
if (autoMode)
{
bool fair = isEven(teamLeaving);
if (fair && !allowCTF)
{
allowCTF = true;
droptime = 0.0;
bz_sendTextMessage (BZ_SERVER, BZ_ALLUSERS, "Team sizes are sufficiently even. CTF play is now enabled.");
}
else if (!fair && allowCTF)
{
allowCTF = false;
bz_sendTextMessage(BZ_SERVER, BZ_ALLUSERS, "Team sizes are uneven. CTF play is now disabled.");
SetDropTime();
}
}
}
void fairCTF::SetDropTime()
{
bz_APIIntList *playerList = bz_newIntList();
bz_getPlayerIndexList(playerList);
bool TeamFlagIsCarried = false;
// is any tank carrying a team flag?
for (unsigned int i = 0; i < playerList->size(); i++)
{
const char *FlagHeld = bz_getPlayerFlag((*playerList)[i]);
if (FlagHeld != NULL && (strcmp(FlagHeld, "R*") == 0 || strcmp(FlagHeld, "G*") == 0 || strcmp(FlagHeld, "B*") == 0
|| strcmp(FlagHeld, "P*") == 0))
{
TeamFlagIsCarried = true;
break;
}
}
bz_deleteIntList(playerList);
// announce drop delay only if some tank is carrying a team flag
if (TeamFlagIsCarried)
{
if (drop_delay >= 0)
{
droptime = bz_getCurrentTime() + (double)drop_delay;
if (drop_delay > 1)
bz_sendTextMessage(BZ_SERVER, BZ_ALLUSERS, bz_format("Currently-held team flags will be dropped in %d seconds.",
drop_delay));
else
bz_sendTextMessage(BZ_SERVER, BZ_ALLUSERS, "Currently-held team flags will be dropped in 1 second.");
}
else
bz_sendTextMessage(BZ_SERVER, BZ_ALLUSERS, "Currently-held team flags will not be dropped.");
}
}
bool fairCTF::isEven(bz_eTeamType teamLeaving)
{
int teamsizes[4];
teamsizes[0] = bz_getTeamCount (eRedTeam);
teamsizes[1] = bz_getTeamCount (eGreenTeam);
teamsizes[2] = bz_getTeamCount (eBlueTeam);
teamsizes[3] = bz_getTeamCount (ePurpleTeam);
int leavingTeamIndex = (int)teamLeaving;
if (leavingTeamIndex >= 1 && leavingTeamIndex <= 4)
{
// Decrement the team count for the player that's leaving the game.
teamsizes[leavingTeamIndex - 1]--;
}
//check fairness
int smallestTeam = 10000; //impossibly high
int largestTeam = 0;
for (int x = 0; x < 4; x++)
{
if (teamsizes[x] > largestTeam)
largestTeam = teamsizes[x];
if (teamsizes[x] != 0 && teamsizes[x] < smallestTeam)
smallestTeam = teamsizes[x];
}
//check differences and ratios
if (smallestTeam == 10000 || largestTeam == smallestTeam) //equal, or server has no team tanks
return true;
if (smallestTeam <= max_gap_by_1) // user-defined cap on a difference of 1
return false;
if (largestTeam - smallestTeam == 1) //after UD limit
return true;
if ((static_cast<float> (largestTeam - smallestTeam)) / smallestTeam > max_ratio) //greater than specified gap
return false;
if (largestTeam - smallestTeam >= max_gap)
return false;
return true;
}
// Local Variables: ***
// mode: C++ ***
// tab-width: 4 ***
// c-basic-offset: 4 ***
// indent-tabs-mode: nil ***
// End: ***
// ex: shiftwidth=4 tabstop=4
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