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/* bzflag
* Copyright (c) 1993-2025 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#include "bzfsAPI.h"
#include <map>
class RegFlag : public bz_Plugin
{
public:
virtual const char* Name()
{
return "RegFlag";
}
virtual void Init(const char* config);
virtual void Event(bz_EventData *eventData );
private:
std::map<int, double> lastNotifiedTime;
};
BZ_PLUGIN(RegFlag)
void RegFlag::Init(const char* /*commandLine*/)
{
Register(bz_ePlayerJoinEvent);
Register(bz_ePlayerPartEvent);
Register(bz_eAllowFlagGrab);
}
void RegFlag::Event(bz_EventData *eventData)
{
switch (eventData->eventType)
{
// When a player joins, initialize the last notified time to -9999.0
case bz_ePlayerJoinEvent:
lastNotifiedTime[((bz_PlayerJoinPartEventData_V1*)eventData)->playerID] = -9999.0;
break;
// When a player leaves, remove the last notified time for that slot
case bz_ePlayerPartEvent:
lastNotifiedTime.erase(((bz_PlayerJoinPartEventData_V1*)eventData)->playerID);
break;
case bz_eAllowFlagGrab:
{
bz_AllowFlagGrabData_V1* data = (bz_AllowFlagGrabData_V1*)eventData;
// Fetch the player record to check if they are a global user
bz_BasePlayerRecord *player = bz_getPlayerByIndex(data->playerID);
// Put the flag name into an easy-to-test variable type.
bz_ApiString flagAbbrev = bz_getFlagName(data->flagID);
// If the player isn't a global user, prevent them from grabbing a flag, and
// notify them why if enough time has passed. Always allow team flags, however.
if (
player && !player->globalUser &&
!(flagAbbrev == "R*" || flagAbbrev == "G*" || flagAbbrev == "B*" || flagAbbrev == "P*")
)
{
data->allow = false;
// Only notify once every 5 minutes
if (lastNotifiedTime[data->playerID] + 300.0 < data->eventTime)
{
bz_sendTextMessage(BZ_SERVER, data->playerID, "Sorry, flags are for registered players only.");
lastNotifiedTime[data->playerID] = data->eventTime;
}
}
// Free the player record
bz_freePlayerRecord(player);
}
default:
break;
}
}
// Local Variables: ***
// mode: C++ ***
// tab-width: 4 ***
// c-basic-offset: 4 ***
// indent-tabs-mode: nil ***
// End: ***
// ex: shiftwidth=4 tabstop=4
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