File: TextTool2.cpp

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/* bzflag
 * Copyright (c) 1993-2025 Tim Riker
 *
 * This package is free software;  you can redistribute it and/or
 * modify it under the terms of the license found in the file
 * named COPYING that should have accompanied this file.
 *
 * THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 */

// TextTool2.cpp
// A re-write of the font bitmap texture generation tool for BZFlag

// system headers
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <dirent.h>
#include <freetype2/ft2build.h>
#include FT_FREETYPE_H
#include <fstream>
#include <iostream>
#include <png.h>
#include <string>
#include <vector>

// configuration
const char *fontSizes[] =
{
    "6",
    "8",
    "10",
    "12",
    "16",
    "24",
    "32",
    "48",
    "64"
};

const char *requiredCharacters =
    " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~";

const int minAntiAliasingSize = 0;

const int paddingPixels = 2;

// utility
inline std::string stripExtension(std::string stripString)
{
    if (stripString.find_last_of(".") != std::string::npos)
        stripString = stripString.substr(0, stripString.find_last_of("."));

    return stripString;
}

inline std::string stripHyphen(std::string stripString)
{
    while (stripString.find("-") != std::string::npos)
        stripString.erase(stripString.find("-"), 1);

    return stripString;
}

struct CharInfo
{
    char character;

    int width;
    int height;

    int adjustX;
    int adjustY;
    int advanceX;

    void *bitmap;
};

// main
int main(int argc, char* argv[])
{
    // check argument count
    if (argc < 3)
    {
        std::cerr << "Usage: TextTool2 <directory with TTF fonts> <output directory>" << std::endl;

        return EXIT_FAILURE;
    }

    // remove trailing slashes and verify arguments are directories
    std::string inputDirectory(argv[1]), outputDirectory(argv[2]);

    if (inputDirectory.length() > 0)
        while (inputDirectory.substr(inputDirectory.length() - 1) == "/")
            inputDirectory = inputDirectory.substr(0, inputDirectory.length() - 1);

    if (outputDirectory.length() > 0)
        while (outputDirectory.substr(outputDirectory.length() - 1) == "/")
            outputDirectory = outputDirectory.substr(0, outputDirectory.length() - 1);

    DIR *inputDirectoryStream = opendir(inputDirectory.c_str());
    if (inputDirectoryStream == NULL)
    {
        std::cerr << "Unable to open specified directory with fonts." << std::endl;

        return EXIT_FAILURE;
    }

    DIR *outputDirectoryStream = opendir(outputDirectory.c_str());
    if (outputDirectoryStream == NULL)
    {
        std::cerr << "Unable to open specified output directory." << std::endl;

        closedir(inputDirectoryStream);

        return EXIT_FAILURE;
    }

    // verify input directory contains some fonts
    std::vector<std::string> inputFonts;

    struct dirent *directoryEntry = NULL;

    while ((directoryEntry = readdir(inputDirectoryStream)))
    {
        std::string fileItem = directoryEntry->d_name;

        if (fileItem == "." || fileItem == ".." || fileItem.length() < 5)
            continue;

        if (fileItem.substr(fileItem.length() - 4) != ".ttf")
            continue;

        fileItem = stripExtension(fileItem);

        inputFonts.push_back(fileItem);
    }

    if (inputFonts.empty())
    {
        std::cerr << "Directory " << inputDirectory << "contains no TTF font files." << std::endl;

        closedir(inputDirectoryStream);
        closedir(outputDirectoryStream);

        return EXIT_FAILURE;
    }

    closedir(inputDirectoryStream);

    // verify no files would be overwritten in output directory
    std::vector<std::string> outputFileList;

    for (size_t i = 0; i < inputFonts.size(); ++i)
    {
        for (size_t p = 0; p < (sizeof fontSizes / sizeof(const char *)); ++p)
        {
            outputFileList.push_back(stripHyphen(inputFonts[i]) + "_" + fontSizes[p] + ".png");
            outputFileList.push_back(stripHyphen(inputFonts[i]) + "_" + fontSizes[p] + ".fmt");
        }
    }

    directoryEntry = NULL;

    while ((directoryEntry = readdir(outputDirectoryStream)))
    {
        std::string fileItem = directoryEntry->d_name;

        for (size_t i = 0; i < outputFileList.size(); ++i)
        {
            if (outputFileList[i] == fileItem)
            {
                std::cerr <<
                          "Directory " <<
                          outputDirectory <<
                          " contains file " <<
                          fileItem <<
                          " which would be overwritten by output." <<
                          std::endl;

                closedir(outputDirectoryStream);

                return EXIT_FAILURE;
            }
        }
    }

    closedir(outputDirectoryStream);

    // initialize FreeType 2 and load fonts
    FT_Library ftLibrary;

    FT_Error ftError;

    if ((ftError = FT_Init_FreeType(&ftLibrary)))
    {
        std::cerr << "Unable to initialize FreeType 2 library." << std::endl;

        return EXIT_FAILURE;
    }

    std::vector<FT_Face> ftFaces;

    for (size_t i = 0; i < inputFonts.size(); ++i)
    {
        std::string fontFilePath = inputDirectory + "/" + inputFonts[i] + ".ttf";

        std::cerr << "Loading font file " << fontFilePath << "... ";

        FT_Face ftFace;

        if ((ftError = FT_New_Face(ftLibrary, fontFilePath.c_str(), 0, &ftFace)))
        {
            std::cerr << "failed." << std::endl;

            return EXIT_FAILURE;
        }

        ftFaces.push_back(ftFace);

        std::cerr << "done." << std::endl;
    }

    std::cerr << std::endl;

    // render textures and write files
    for (size_t i = 0; i < inputFonts.size(); ++i)
    {
        for (size_t p = 0; p < (sizeof fontSizes / sizeof(const char *)); ++p)
        {
            std::string fontName = stripHyphen(inputFonts[i]) + "_" + fontSizes[p];
            int fontSize = atoi(fontSizes[p]);

            std::cerr << fontName << ": ";

            // set up rendering and render all required glyphs
            std::cerr << "rendering... ";

            if ((ftError = FT_Set_Char_Size(ftFaces[i], 0, fontSize * 64, 96,
                                            96)))   // 96 DPI creates bitmaps matching historical sizes
            {
                std::cerr << "failed; unable to set character size on font face." << std::endl;

                return EXIT_FAILURE;
            }

            std::vector<struct CharInfo> charInfoList;

            for (size_t j = 0; j < strlen(requiredCharacters); ++j)
            {
                if ((ftError = FT_Load_Glyph(ftFaces[i], FT_Get_Char_Index(ftFaces[i], requiredCharacters[j]), FT_LOAD_DEFAULT)))
                {
                    std::cerr <<
                              "failed; unable to load glyph for character '" <<
                              requiredCharacters[j] <<
                              "'." <<
                              std::endl;

                    return EXIT_FAILURE;
                }

                if (ftFaces[i]->glyph->format != FT_GLYPH_FORMAT_BITMAP)
                {
                    if ((ftError = FT_Render_Glyph(
                                       ftFaces[i]->glyph,
                                       fontSize < minAntiAliasingSize ? FT_RENDER_MODE_MONO : FT_RENDER_MODE_NORMAL
                                   )))
                    {
                        std::cerr <<
                                  "failed; unable to render bitmap of glyph for character '" <<
                                  requiredCharacters[j] <<
                                  "'." <<
                                  std::endl;

                        return EXIT_FAILURE;
                    }
                }

                CharInfo charInfo;

                charInfo.character = requiredCharacters[j];
                charInfo.width = ftFaces[i]->glyph->bitmap.width;
                charInfo.height = ftFaces[i]->glyph->bitmap.rows;
                charInfo.adjustX = ftFaces[i]->glyph->bitmap_left;
                charInfo.adjustY = ftFaces[i]->glyph->bitmap_top;
                charInfo.advanceX = (int) (ftFaces[i]->glyph->advance.x / 64);

                // copy in the rendered bitmap
                charInfo.bitmap = malloc(charInfo.width * charInfo.height);
                for (int row = 0; row < charInfo.height; ++row)
                    for (int column = 0; column < charInfo.width; ++column)
                        if (ftFaces[i]->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO)
                            ((char*) charInfo.bitmap)[row * charInfo.width + column] = *(
                                        ftFaces[i]->glyph->bitmap.buffer +
                                        row * ftFaces[i]->glyph->bitmap.pitch +
                                        column / 8
                                    ) & (128 >> (column % 8)) ? 0xFF : 0; // splice out the individual bit
                        else
                            ((char*) charInfo.bitmap)[row * charInfo.width + column] = *(
                                        ftFaces[i]->glyph->bitmap.buffer +
                                        row * ftFaces[i]->glyph->bitmap.pitch +
                                        column
                                    );

                // store the character info
                charInfoList.push_back(charInfo);
            }

            // create and initialize the texture
            int maxPixels = (int) ftFaces[i]->size->metrics.height / 64; // line height

            for (size_t j = 0; j < charInfoList.size(); ++j)
                if (charInfoList[j].width > maxPixels)
                    maxPixels = charInfoList[j].width;

            maxPixels += paddingPixels;

            int charsSquare = (int) ceil(sqrt(charInfoList.size()));
            int textureWidth = pow(2, ceil(log2(charsSquare * maxPixels)));
            int textureHeight = pow(2, ceil(log2(charInfoList.size() / charsSquare * maxPixels)));

            std::cerr << "generating " << textureWidth << "x" << textureHeight << " texture... ";

            png_bytep *texture = (png_bytep*) malloc(textureWidth * textureHeight * 2);

            for (int row = 0; row < textureHeight; ++row)
            {
                for (int column = 0; column < textureWidth; ++column)
                {
                    ((unsigned char*) texture)[row * textureWidth * 2 + column * 2 + 0] = 0xFF; // grayscale value
                    ((unsigned char*) texture)[row * textureWidth * 2 + column * 2 + 1] = 0x0; // alpha value
                }
            }

            // open format file and write header
            std::cerr << "generating format file... ";

            std::ofstream fmtFile((outputDirectory + "/" + fontName + ".fmt").c_str());

            if (! fmtFile.is_open())
            {
                std::cerr << "failed; unable to write font format file " <<
                          outputDirectory << "/" << fontName << ".fmt." << std::endl;

                for (size_t j = 0; j < charInfoList.size(); ++j)
                    free(charInfoList[j].bitmap);

                return EXIT_FAILURE;
            }

            fmtFile <<
                    "NumChars: " << charInfoList.size() << "\n" <<
                    "TextureWidth: " << textureWidth << "\n" <<
                    "TextureHeight: " << textureHeight << "\n" <<
                    "TextZStep: " << maxPixels << "\n" <<
                    "\n";

            // copy all of the character bitmap values into the texture's alpha channel and write format data
            for (size_t j = 0; j < charInfoList.size(); ++j)
            {
                int basePositionX = j % (textureWidth / maxPixels) * maxPixels + charInfoList[j].adjustX;
                int basePositionY = j / (textureWidth / maxPixels) * maxPixels +
                                    (int) ftFaces[i]->size->metrics.ascender / 64 -
                                    charInfoList[j].adjustY;

                for (int row = 0; row < charInfoList[j].height; ++row)
                    for (int column = 0; column < charInfoList[j].width; ++column)
                        ((char*) texture)[
                            (basePositionY + row) * textureWidth * 2 +
                            (basePositionX + column) * 2 + 1
                        ] = ((char*) charInfoList[j].bitmap)[row * charInfoList[j].width + column];

                fmtFile <<
                        "Char: \"" << charInfoList[j].character << "\"\n" <<
                        "InitialDist: " << charInfoList[j].adjustX << "\n" <<
                        "Width: " << charInfoList[j].width << "\n" <<
                        "Whitespace: " << (charInfoList[j].advanceX - charInfoList[j].adjustX - charInfoList[j].width) << "\n" <<
                        "StartX: " << basePositionX << "\n" <<
                        "EndX: " << (basePositionX + charInfoList[j].width) << "\n" <<
                        "StartY: " << (j / (textureWidth / maxPixels) * maxPixels) << "\n" <<
                        "EndY: " << ((j / (textureWidth / maxPixels) + 1) * maxPixels - paddingPixels) << "\n" <<
                        "\n";
            }

            // write the texture to file
            std::cerr << "writing texture... ";

            png_image pngImage;

            memset(&pngImage, 0, sizeof pngImage);
            pngImage.version = PNG_IMAGE_VERSION;
            pngImage.width = textureWidth;
            pngImage.height = textureHeight;
            pngImage.format = PNG_FORMAT_GA;

            if (png_image_write_to_file(
                        &pngImage,
                        (outputDirectory + "/" + fontName + ".png").c_str(),
                        0,
                        texture,
                        0,
                        NULL
                    ) == 0)
            {
                std::cerr << "failed; unable to write PNG image file " <<
                          outputDirectory << "/" << fontName << ".png." << std::endl;

                fmtFile.close();

                free(texture);

                for (size_t j = 0; j < charInfoList.size(); ++j)
                    free(charInfoList[j].bitmap);

                return EXIT_FAILURE;
            }

            fmtFile.close();

            free(texture);

            // release character bitmap memory
            for (size_t j = 0; j < charInfoList.size(); ++j)
                free(charInfoList[j].bitmap);

            std::cerr << "done." << std::endl;
        }
    }

    std::cerr << std::endl;

    // done
    std::cerr << "Done." << std::endl;

    return EXIT_SUCCESS;
}

/*
 * Local Variables: ***
 * mode: C++ ***
 * tab-width: 4 ***
 * c-basic-offset: 4 ***
 * indent-tabs-mode: nil ***
 * End: ***
 * ex: shiftwidth=4 tabstop=4
 */