File: dlltest.dsp

package info (click to toggle)
bzip2-old 0.9.5d-4
  • links: PTS
  • area: main
  • in suites: woody
  • size: 1,640 kB
  • ctags: 660
  • sloc: ansic: 4,996; makefile: 177; sh: 56
file content (93 lines) | stat: -rw-r--r-- 3,516 bytes parent folder | download | duplicates (41)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
# Microsoft Developer Studio Project File - Name="dlltest" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** ҏWȂł **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=dlltest - Win32 Debug
!MESSAGE ͗LҲ̧قł͂܂B ۼުĂނ邽߂ɂ NMAKE gpĂB
!MESSAGE [Ҳ̧ق̴߰] ނgpĎsĂ
!MESSAGE 
!MESSAGE NMAKE /f "dlltest.mak".
!MESSAGE 
!MESSAGE NMAKE ̎sɍ\wł܂
!MESSAGE  ײݏϸۂ̐ݒ`܂B:
!MESSAGE 
!MESSAGE NMAKE /f "dlltest.mak" CFG="dlltest - Win32 Debug"
!MESSAGE 
!MESSAGE I”\ Ӱ:
!MESSAGE 
!MESSAGE "dlltest - Win32 Release" ("Win32 (x86) Console Application" p)
!MESSAGE "dlltest - Win32 Debug" ("Win32 (x86) Console Application" p)
!MESSAGE 

# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "dlltest - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x411 /d "NDEBUG"
# ADD RSC /l 0x411 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"minibz2.exe"

!ELSEIF  "$(CFG)" == "dlltest - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "dlltest_"
# PROP BASE Intermediate_Dir "dlltest_"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "dlltest_"
# PROP Intermediate_Dir "dlltest_"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x411 /d "_DEBUG"
# ADD RSC /l 0x411 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"minibz2.exe" /pdbtype:sept

!ENDIF 

# Begin Target

# Name "dlltest - Win32 Release"
# Name "dlltest - Win32 Debug"
# Begin Source File

SOURCE=.\bzlib.h
# End Source File
# Begin Source File

SOURCE=.\dlltest.c
# End Source File
# End Target
# End Project