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/*
** A series of routines to provide access to MicroSoft (and compatible)
** mice. Consult your mouse documentation for detailed information regarding
** each mouse driver function.
**
** by Bob Jarvis w/ modifications by Bob Stout
*/
#include <dos.h>
#include "mouse.h"
int mouse_present = 0; /* globally visible */
/*
** Uses driver function 0 to initialize the mouse software to its default
** settings. If no mouse is present it returns 0. If a mouse is present, it
** returns -1, and places the value of the mouse type (2 = MicroSoft,
** 3 = Mouse Systems, other values are possible) in *mousetype. Also
** initializes the global variable mouse_present (0 = no mouse, !0 = mouse
** is available).
*/
int ms_reset(int *mousetype)
{
union REGS workregs;
struct SREGS sregs;
/* check the vector */
segread (&sregs);
workregs.h.ah = 0x35; /* DOS get vector */
workregs.h.al = 0x33; /* mouse vector */
intdosx(0x21, &workregs, &workregs, &sregs);
/* ES:BX now contains the pointer to the interrupt handler */
if (sregs.es == 0 && inregs.x.bx == 0)
return mouse_present = 0;
workregs.x.ax = 0;
int86(MSMOUSE,&workregs,&workregs);
*mousetype = workregs.x.bx;
mouse_present = workregs.x.ax;
return(mouse_present);
}
/*
** Makes the mouse cursor visible.
*/
void ms_show_cursor(void)
{
union REGS workregs;
workregs.x.ax = 1;
int86(MSMOUSE,&workregs,&workregs);
}
/*
** Hides the mouse cursor. Should be called before changing any portion of
** the screen under the mouse cursor.
*/
void ms_hide_cursor(void)
{
union REGS workregs;
workregs.x.ax = 2;
int86(MSMOUSE,&workregs,&workregs);
}
/*
** Obtains information about the mouse position and button status.
** Places the current horizontal and vertical positions in *horizpos and
** *vertpos, respectively. Returns the mouse button status, which is
** mapped at the bit level as follows:
** Bit 0 - left button \
** Bit 1 - right button >-- 0 = button up, 1 = button down
** Bit 2 - middle button /
*/
int ms_get_mouse_pos(int *horizpos, int *vertpos) /* Returns button status */
{
union REGS workregs;
workregs.x.ax = 3;
int86(MSMOUSE,&workregs,&workregs);
*horizpos = workregs.x.cx;
*vertpos = workregs.x.dx;
return(workregs.x.bx);
}
/*
** Moves the mouse cursor to a new position.
*/
void ms_set_mouse_pos(int horizpos, int vertpos)
{
union REGS workregs;
workregs.x.ax = 4;
workregs.x.cx = horizpos;
workregs.x.dx = vertpos;
int86(MSMOUSE,&workregs,&workregs);
}
/*
** Obtains information about the last time the specified button
** (0 = left, 1 = right, 2 = middle) was pressed. Returns the current
** button status (same format as return from ms_get_mouse_pos() above).
*/
int ms_button_press_status(int button,
int *press_count,
int *column,
int *row)
{
union REGS workregs;
workregs.x.ax = 5;
workregs.x.bx = button;
int86(MSMOUSE,&workregs,&workregs);
*press_count = workregs.x.bx;
*column = workregs.x.cx;
*row = workregs.x.dx;
return(workregs.x.ax);
}
/*
** Similar to above but obtains information about the last release of the
** specified button.
*/
int ms_button_release_status(int button,
int *release_count,
int *column,
int *row)
{
union REGS workregs;
workregs.x.ax = 6;
workregs.x.bx = button;
int86(MSMOUSE,&workregs,&workregs);
*release_count = workregs.x.bx;
*column = workregs.x.cx;
*row = workregs.x.dx;
return(workregs.x.ax);
}
/*
** Forces the mouse cursor to remain within the range specified.
*/
void ms_restrict_horiz(int min, int max)
{
union REGS workregs;
workregs.x.ax = 7;
workregs.x.cx = min;
workregs.x.dx = max;
int86(MSMOUSE,&workregs,&workregs);
}
/*
** Forces the mouse cursor to remain within the range specified.
*/
void ms_restrict_vert(int min, int max)
{
union REGS workregs;
workregs.x.ax = 8;
workregs.x.cx = min;
workregs.x.dx = max;
int86(MSMOUSE,&workregs,&workregs);
}
void ms_define_window(int left, int top, int right, int bottom)
{
ms_restrict_horiz(left,right);
ms_restrict_vert(top,bottom);
}
/*
** Allows the user to set the graphics cursor to a new shape. Check your
** mouse reference manual for full information about the use of this function.
*/
void ms_set_graphics_cursor(int horiz_hotspot,
int vert_hotspot,
unsigned seg_shape_tables,
unsigned offset_shape_tables)
{
union REGS workregs;
struct SREGS segregs;
workregs.x.ax = 9;
workregs.x.bx = horiz_hotspot;
workregs.x.cx = vert_hotspot;
workregs.x.dx = offset_shape_tables;
segregs.es = seg_shape_tables;
int86x(MSMOUSE,&workregs,&workregs,&segregs);
}
/*
** Selects either the software or hardware cursor and sets the start and stop
** scan lines (for the hardware cursor) or the screen and cursor masks (for
** the software cursor). Consult your mouse reference for more information.
*/
void ms_set_text_cursor(int type, int screen_mask, int cursor_mask)
{
union REGS workregs;
workregs.x.ax = 10;
workregs.x.bx = type;
workregs.x.cx = screen_mask;
workregs.x.dx = cursor_mask;
int86(MSMOUSE,&workregs,&workregs);
}
/*
** Obtains the horizontal and vertical raw motion counts since the last
** request.
*/
void ms_read_motion_counters(int *horiz, int *vert)
{
union REGS workregs;
workregs.x.ax = 11;
int86(MSMOUSE,&workregs,&workregs);
*horiz = workregs.x.cx;
*vert = workregs.x.dx;
}
/*
** Sets up a subroutine to be called when a given event occurs.
** NOTE: Use with extreme care. The function whose address is provided MUST
** terminate with a far return (i.e. must be compiled using large model).
** Also, no DOS or BIOS services may be used, as the user-defined function
** is (in effect) an extension to an interrupt service routine.
*/
void ms_set_event_subroutine(int mask,
unsigned seg_routine,
unsigned offset_routine)
{
union REGS workregs;
struct SREGS segregs;
workregs.x.ax = 12;
workregs.x.cx = mask;
workregs.x.dx = offset_routine;
segregs.es = seg_routine;
int86x(MSMOUSE,&workregs,&workregs,&segregs);
}
/*
** Turns light pen emulation mode on.
*/
void ms_light_pen_on(void)
{
union REGS workregs;
workregs.x.ax = 13;
int86(MSMOUSE,&workregs,&workregs);
}
/*
** turns light pen emulation mode off.
*/
void ms_light_pen_off(void)
{
union REGS workregs;
workregs.x.ax = 14;
int86(MSMOUSE,&workregs,&workregs);
}
/*
** Sets the sensitivity of the mouse. Defaults are 8 and 16 for horizontal
** and vertical sensitivity (respectively).
*/
void ms_set_sensitivity(int horiz, int vert)
{
union REGS workregs;
workregs.x.ax = 15;
workregs.x.cx = horiz;
workregs.x.dx = vert;
int86(MSMOUSE,&workregs,&workregs);
}
/*
** Sets up a region of the screen inside of which the mouse cursor will
** automatically be 'hidden'.
*/
void ms_protect_area(int left, int top, int right, int bottom)
{
union REGS workregs;
workregs.x.ax = 16;
workregs.x.cx = left;
workregs.x.dx = top;
workregs.x.si = right;
workregs.x.di = bottom;
int86(MSMOUSE,&workregs,&workregs);
}
/*
* Similar to ms_set_graphics_cursor() but allows a larger cursor. Consult
** your mouse documentation for information on how to use this function.
*/
int ms_set_large_graphics_cursor(int width,
int height,
int horiz_hotspot,
int vert_hotspot,
unsigned seg_shape_tables,
unsigned offset_shape_tables)
{
union REGS workregs;
struct SREGS segregs;
workregs.x.ax = 18;
workregs.x.bx = (width << 8) + horiz_hotspot;
workregs.x.cx = (height << 8) + vert_hotspot;
workregs.x.dx = offset_shape_tables;
segregs.es = seg_shape_tables;
int86x(MSMOUSE,&workregs,&workregs,&segregs);
if(workregs.x.ax == -1)
return(workregs.x.ax); /* Return -1 if function 18 supported */
else return(0); /* else return 0 */
}
/*
** Sets the threshold value for doubling cursor motion. Default value is 64.
*/
void ms_set_doublespeed_threshold(int speed)
{
union REGS workregs;
workregs.x.ax = 19;
workregs.x.dx = speed;
int86(MSMOUSE,&workregs,&workregs);
}
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