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# Copyright 2017 Autodesk Inc. http://www.autodesk.com
#
# Licensed under the Apache License, Version 2.0 (the "License"); you
# may not use this file except in compliance with the License. You may
# obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
# implied. See the License for the specific language governing
# permissions and limitations under the License.
# This module is shared; use include blocker.
if( _XB1_TOOLCHAIN_ )
return()
endif()
set(_XB1_TOOLCHAIN_ 1)
# XB1 XDK version requirement
set(REQUIRED_XB1_TOOLCHAIN_VERSION "160305")
# Get XDK environment
if( EXISTS "$ENV{DurangoXDK}" AND IS_DIRECTORY "$ENV{DurangoXDK}" )
string(REGEX REPLACE "\\\\" "/" XDK_ROOT $ENV{DurangoXDK})
string(REGEX REPLACE "//" "/" XDK_ROOT ${XDK_ROOT})
endif()
# Fail if XDK not found
if( NOT XDK_ROOT )
if( PLATFORM_TOOLCHAIN_ENVIRONMENT_ONLY )
return()
endif()
message(FATAL_ERROR "Engine requires XB1 XDK to be installed in order to build XB1 platform.")
endif()
# Get toolchain version
get_filename_component(XDK_TOOLCHAIN_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Durango XDK\\${REQUIRED_XB1_TOOLCHAIN_VERSION};EditionVersion]" NAME)
if( XDK_TOOLCHAIN_VERSION STREQUAL REQUIRED_XB1_TOOLCHAIN_VERSION )
message(STATUS "Found required XDK toolchain version (${XDK_TOOLCHAIN_VERSION})")
else()
get_filename_component(XDK_TOOLCHAIN_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Durango XDK;Latest]" NAME)
message(WARNING "Could not find required XDK toolchain version (${REQUIRED_XB1_TOOLCHAIN_VERSION}), using latest version instead (${XDK_TOOLCHAIN_VERSION})")
endif()
# If we only want the environment values, exit now
if( PLATFORM_TOOLCHAIN_ENVIRONMENT_ONLY )
return()
endif()
# Find XDK compiler directory
if( CMAKE_GENERATOR STREQUAL "Visual Studio 11 2012" )
set(XDK_COMPILER_DIR "${XDK_ROOT}/${XDK_TOOLCHAIN_VERSION}/Compilers/dev11.1")
elseif( CMAKE_GENERATOR STREQUAL "Visual Studio 14 2015" )
get_filename_component(XDK_COMPILER_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\14.0_Config\\Setup\\VC;ProductDir]" DIRECTORY)
if( DEFINED XDK_COMPILER_DIR )
string(REGEX REPLACE "\\\\" "/" XDK_COMPILER_DIR ${XDK_COMPILER_DIR})
string(REGEX REPLACE "//" "/" XDK_COMPILER_DIR ${XDK_COMPILER_DIR})
endif()
if( NOT XDK_COMPILER_DIR )
message(FATAL_ERROR "Can't find Visual Studio 2015 installation path.")
endif()
else()
message(FATAL_ERROR "Unsupported Visual Studio version!")
endif()
# Tell CMake we are cross-compiling to XBoxOne (Durango)
set(CMAKE_SYSTEM_NAME Durango)
set(XBOXONE True)
# Set CMake system root search path
set(CMAKE_SYSROOT "${XDK_COMPILER_DIR}")
# Set the compilers to the ones found in XboxOne XDK directory
set(CMAKE_C_COMPILER "${XDK_COMPILER_DIR}/vc/bin/amd64/cl.exe")
set(CMAKE_CXX_COMPILER "${XDK_COMPILER_DIR}/vc/bin/amd64/cl.exe")
set(CMAKE_ASM_COMPILER "${XDK_COMPILER_DIR}/vc/bin/amd64/ml64.exe")
# Force compilers to skip detecting compiler ABI info and compile features
set(CMAKE_C_COMPILER_FORCED True)
set(CMAKE_CXX_COMPILER_FORCED True)
set(CMAKE_ASM_COMPILER_FORCED True)
# Only search the XBoxOne XDK, not the remainder of the host file system
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
# Global variables
set(XBOXONE_SDK_REFERENCES "Xbox Services API, Version=8.0;Xbox GameChat API, Version=8.0")
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