1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88
|
#pragma once
#include <vector>
#include <iostream>
/// \ingroup numerical
///
/// Class to hold numerical values structured in tensor form, that is,
/// a multi-dimensional array.
namespace cadabra {
class NTensor {
public:
/// Initialise by giving the dimension for each index. Storage
/// is generalised row-major. Dispay follows that convention:
/// we use maths matrix conventions for printing, that is,
/// earlier indices are more major, and are iterated over in a
/// more outer loop.
NTensor(const std::vector<size_t>& shape, double val);
/// Initialise as a vector of doubles; sets shape automatically
NTensor(const std::vector<double>& vals);
/// Initialise as a scalar; sets shape automatically.
NTensor(double);
/// Copy constructor.
NTensor(const NTensor&);
/// Create equally spaced values in a range.
static NTensor linspace(double from, double to, size_t steps);
/// Assignment operator.
NTensor& operator=(const NTensor&);
/// Addition operator. This requires the shapes to match.
NTensor& operator+=(const NTensor&);
/// Element-wise multiplication operator. This requires the shapes to match.
NTensor& operator*=(const NTensor&);
/// Element-wise pow operator (self**b, or pow(self,b)). Requires the shapes to match.
NTensor& pow(const NTensor&);
/// Get the value of the tensor at the indicated component.
double at(const std::vector<size_t>& indices) const;
/// Get the value of the tensor at the indicated component.
double& at(const std::vector<size_t>& indices);
/// Expand the shape of the tensor to the specified shape
/// by broadcasting to the other dimensions. Effectively,
///
/// A_{i} -> A_{k i l}
///
/// shape {2} tensor [3,4] to shape {4,2} pos 1:
///
/// -> [[3,4], [3,4]]
///
/// For now only works if the original shape is one-dimensional,
/// that is, a vector (as above).
NTensor broadcast(std::vector<size_t> new_shape, size_t pos) const;
/// Outer product of two NTensors. The shape becomes the
/// concatenation of the two shapes, with the shape of `a`
/// coming first.
///
/// a b
/// { 3 } x { 4 } -> { 3, 4}.
static NTensor outer_product(const NTensor& a, const NTensor& b);
/// Apply a scalar function `fun` to all elements, return
/// a reference to itself.
NTensor& apply(double (*fun)(double));
friend std::ostream& operator<<(std::ostream&, const NTensor&);
std::vector<size_t> shape;
std::vector<double> values;
};
std::ostream& operator<<(std::ostream &, const NTensor &);
}
|