File: BezierCurves.cs

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/*
 * BezierCurves.cs
 * Copyright © 2008-2011 kbinani
 *
 * This file is part of org.kbinani.cadencii.
 *
 * org.kbinani.cadencii is free software; you can redistribute it and/or
 * modify it under the terms of the GPLv3 License.
 *
 * org.kbinani.cadencii is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 */
#if JAVA
package org.kbinani.cadencii;

import java.util.*;
import org.kbinani.*;
import org.kbinani.xml.*;

#else
using System;
using org.kbinani.java.util;

namespace org.kbinani.cadencii {
    using boolean = System.Boolean;
    using Integer = Int32;
#endif

    /// <summary>
    /// AtatchedCurveをXMLシリアライズするためのクラス
    /// であると同時に,各トラックに付随する情報を格納するためのクラス←New!
    /// </summary>
    public class BezierCurves : ICloneable
    {
        public static readonly CurveType[] CURVES = new CurveType[]{
            CurveType.DYN,
            CurveType.BRE,
            CurveType.BRI,
            CurveType.CLE,
            CurveType.OPE,
            CurveType.GEN,
            CurveType.POR,
            CurveType.VibratoRate,
            CurveType.VibratoDepth,
            CurveType.harmonics,
            CurveType.fx2depth,
            CurveType.reso1freq,
            CurveType.reso1bw,
            CurveType.reso1amp,
            CurveType.reso2freq,
            CurveType.reso2bw,
            CurveType.reso2amp,
            CurveType.reso3freq,
            CurveType.reso3bw,
            CurveType.reso3amp,
            CurveType.reso4freq,
            CurveType.reso4bw,
            CurveType.reso4amp,
            CurveType.PIT,
            CurveType.PBS, };

#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Dynamics;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Brethiness;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Brightness;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Clearness;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Opening;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> GenderFactor;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> PortamentoTiming;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> VibratoRate;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> VibratoDepth;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Harmonics;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> FX2Depth;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso1Freq;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso1BW;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso1Amp;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso2Freq;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso2BW;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso2Amp;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso3Freq;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso3BW;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso3Amp;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso4Freq;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso4BW;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> Reso4Amp;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> PitchBend;
#if JAVA
        @XmlGenericType( BezierChain.class )
#endif
        public Vector<BezierChain> PitchBendSensitivity;

        public BezierCurves()
        {
            Dynamics = new Vector<BezierChain>();
            Brethiness = new Vector<BezierChain>();
            Brightness = new Vector<BezierChain>();
            Clearness = new Vector<BezierChain>();
            Opening = new Vector<BezierChain>();
            GenderFactor = new Vector<BezierChain>();
            PortamentoTiming = new Vector<BezierChain>();
            VibratoRate = new Vector<BezierChain>();
            VibratoDepth = new Vector<BezierChain>();
            Harmonics = new Vector<BezierChain>();
            FX2Depth = new Vector<BezierChain>();
            Reso1Freq = new Vector<BezierChain>();
            Reso1BW = new Vector<BezierChain>();
            Reso1Amp = new Vector<BezierChain>();
            Reso2Freq = new Vector<BezierChain>();
            Reso2BW = new Vector<BezierChain>();
            Reso2Amp = new Vector<BezierChain>();
            Reso3Freq = new Vector<BezierChain>();
            Reso3BW = new Vector<BezierChain>();
            Reso3Amp = new Vector<BezierChain>();
            Reso4Freq = new Vector<BezierChain>();
            Reso4BW = new Vector<BezierChain>();
            Reso4Amp = new Vector<BezierChain>();
            PitchBend = new Vector<BezierChain>();
            PitchBendSensitivity = new Vector<BezierChain>();
        }

        public BezierChain getBezierChain( CurveType curve_type, int chain_id )
        {
            Vector<BezierChain> list = this.get( curve_type );
            int count = list.size();
            for ( int i = 0; i < count; i++ ) {
                if ( list.get( i ).id == chain_id ) {
                    return list.get( i );
                }
            }
            return null;
        }

        public void setBezierChain( CurveType curve_type, int chain_id, BezierChain item )
        {
            Vector<BezierChain> list = this.get( curve_type );
            int count = list.size();
            for ( int i = 0; i < count; i++ ) {
                if ( list.get( i ).id == chain_id ) {
                    list.set( i, item );
                    break;
                }
            }
        }

        /// <summary>
        /// 指定した種類のコントロールカーブにベジエ曲線を追加します。
        /// AddBezierChainとの違い、オーバーラップする部分があれば自動的に結合されます。
        /// chainには2個以上のデータ点が含まれている必要がある
        /// </summary>
        /// <param name="curve"></param>
        /// <param name="chain"></param>
        public void mergeBezierChain( CurveType curve, BezierChain chain )
        {
            if ( chain.points.size() <= 1 ) {
                return;
            }
            int chain_start = (int)chain.getStart();
            int chain_end = (int)chain.getEnd();

            // まず、全削除する必要のあるBezierChainを検索
            Vector<Integer> delete_list = new Vector<Integer>();
            Vector<BezierChain> src = this.get( curve );
            //foreach ( int id in this[curve].Keys ) {
            for ( int j = 0; j < src.size(); j++ ) {
                //BezierChain bc = this[curve][id];
                BezierChain bc = src.get( j );
                if ( bc.points.size() <= 0 ) {
                    continue;
                }
                int bc_start = (int)bc.getStart();
                int bc_end = (int)bc.getEnd();
                if ( chain_start <= bc_start && bc_end <= chain_end ) {
                    delete_list.add( bc.id );
                }
            }

            // 削除を実行
            for ( Iterator<Integer> itr = delete_list.iterator(); itr.hasNext(); ) {
                int id = itr.next();
                remove( curve, id );
                //this[curve].Remove( id );
            }

            // マージする必要があるかどうかを検査。
            boolean processed = true;
            while ( processed ) {
                processed = false;
                Vector<BezierChain> list = this.get( curve );
                //foreach ( int id in this[curve].Keys ) {
                for ( int j = 0; j < list.size(); j++ ) {
                    //BezierChain bc = this[curve][id];
                    BezierChain bc = list.get( j );
                    int id = bc.id;
                    int start = (int)bc.getStart();
                    int end = (int)bc.getEnd();

                    // 被っている箇所が2箇所以上ある可能性があるので、ifでヒットしてもbreakしない
                    if ( start < chain_start && chain_start <= end && end < chain_end ) {
                        // bcのchain_start ~ endを削除し、chain_startで結合
                        BezierChain bc_edit = null;
                        try {
                            bc_edit = bc.extractPartialBezier( start, chain_start );
                        } catch ( Exception ex ) {
                            Logger.write( typeof( BezierCurves ) + ".mergeBezierChain; ex=" + ex + "\n" );
                            continue;
                        }
                        bc_edit.id = bc.id;
                        int last = bc_edit.size() - 1;

                        // 接合部分では、制御点無しでステップ変化する
                        bc_edit.points.get( last ).setControlRightType( BezierControlType.None );
                        chain.points.get( 0 ).setControlLeftType( BezierControlType.None );

                        int copy_start = 0;
                        if ( bc_edit.points.get( last ).getBase().getY() == chain.points.get( 0 ).getBase().getY() ) {
                            // bcの終点とchainの始点の座標が一致している場合
                            if ( bc_edit.points.get( last ).getControlLeftType() != BezierControlType.None ) {
                                bc_edit.points.get( last ).setControlLeftType( BezierControlType.Master );
                            }
                            bc_edit.points.get( last ).setControlRight( chain.points.get( 0 ).controlLeft );
                            if ( chain.points.get( 0 ).getControlRightType() != BezierControlType.None ) {
                                bc_edit.points.get( last ).setControlLeftType( BezierControlType.Master );
                            }
                            copy_start = 1;
                        }
                        for ( int i = copy_start; i < chain.points.size(); i++ ) {
                            chain.points.get( i ).setID( bc_edit.getNextId() );
                            bc_edit.add( chain.points.get( i ) );
                        }
                        //this[curve].Remove( id );
                        remove( curve, id );
                        chain = bc_edit;
                        chain_start = (int)chain.getStart();
                        chain_end = (int)chain.getEnd();
                        processed = true;
                        break;
                    } else if ( chain_start < start && start <= chain_end && chain_end < end ) {
                        // bcのstart ~ chain_endを削除し、chain_endで結合
                        BezierChain bc_edit = null;
                        try {
                            bc_edit = bc.extractPartialBezier( chain_end, end );
                        } catch ( Exception ex ) {
                            Logger.write( typeof( BezierCurves ) + ".mergeBezierChain; ex=" + ex + "\n" );
                            continue;
                        }
                        bc_edit.id = bc.id;
                        int last = chain.size() - 1;

                        // 接合部分では、制御点無しでステップ変化する
                        bc_edit.points.get( 0 ).setControlLeftType( BezierControlType.None );
                        chain.points.get( last ).setControlRightType( BezierControlType.None );

                        int copy_end = last;
                        if ( chain.points.get( last ).getBase().getY() == bc_edit.points.get( 0 ).getBase().getY() ) {
                            // bcの終点とchainの始点の座標が一致している場合
                            if ( chain.points.get( last ).getControlLeftType() != BezierControlType.None ) {
                                chain.points.get( last ).setControlLeftType( BezierControlType.Master );
                            }
                            chain.points.get( last ).setControlRight( bc_edit.points.get( 0 ).controlLeft );
                            if ( bc_edit.points.get( 0 ).getControlRightType() != BezierControlType.None ) {
                                chain.points.get( last ).setControlLeftType( BezierControlType.Master );
                            }
                            copy_end = last - 1;
                        }
                        for ( int i = 0; i <= copy_end; i++ ) {
                            chain.points.get( i ).setID( bc_edit.getNextId() );
                            bc_edit.add( chain.points.get( i ) );
                        }
                        //this[curve].Remove( id );
                        remove( curve, id );
                        chain = bc_edit;
                        chain_start = (int)chain.getStart();
                        chain_end = (int)chain.getEnd();
                        processed = true;
                        break;
                    } else if ( start < chain_start && chain_end < end ) {
                        // bcのchain_start ~ chain_endをchainで置き換え
                        // left + chain + right
                        BezierChain left = null;
                        try {
                            left = bc.extractPartialBezier( start, chain_start );
                        } catch ( Exception ex ) {
                            Logger.write( typeof( BezierCurves ) + ".mergeBezierChain; ex=" + ex + "\n" );
                            continue;
                        }
                        BezierChain right = null;
                        try {
                            right = bc.extractPartialBezier( chain_end, end );
                        } catch ( Exception ex ) {
                            Logger.write( typeof( BezierCurves ) + ".mergeBezierChain; ex=" + ex + "\n" );
                            continue;
                        }
                        left.id = bc.id;

                        // 接合部ではステップ変化
                        left.points.get( left.size() - 1 ).setControlRightType( BezierControlType.None );
                        chain.points.get( 0 ).setControlLeftType( BezierControlType.None );
                        chain.points.get( chain.size() - 1 ).setControlRightType( BezierControlType.None );
                        right.points.get( 0 ).setControlLeftType( BezierControlType.None );

                        int copy_start = 0;
                        int copy_end = chain.size() - 1;

                        if ( left.points.get( left.size() - 1 ).getBase().getY() == chain.points.get( 0 ).getBase().getY() ) {
                            // bcの終点とchainの始点の座標が一致している場合
                            if ( left.points.get( left.size() - 1 ).getControlLeftType() != BezierControlType.None ) {
                                left.points.get( left.size() - 1 ).setControlLeftType( BezierControlType.Master );
                            }
                            left.points.get( left.size() - 1 ).setControlRight( chain.points.get( 0 ).controlLeft );
                            if ( chain.points.get( 0 ).getControlRightType() != BezierControlType.None ) {
                                left.points.get( left.size() - 1 ).setControlLeftType( BezierControlType.Master );
                            }
                            copy_start = 1;
                        }

                        if ( chain.points.get( chain.size() - 1 ).getBase().getY() == right.points.get( 0 ).getBase().getY() ) {
                            // bcの終点とchainの始点の座標が一致している場合
                            if ( chain.points.get( chain.size() - 1 ).getControlLeftType() != BezierControlType.None ) {
                                chain.points.get( chain.size() - 1 ).setControlLeftType( BezierControlType.Master );
                            }
                            chain.points.get( chain.size() - 1 ).setControlRight( right.points.get( 0 ).controlLeft );
                            if ( right.points.get( 0 ).getControlRightType() != BezierControlType.None ) {
                                chain.points.get( chain.size() - 1 ).setControlLeftType( BezierControlType.Master );
                            }
                            copy_end = chain.size() - 2;
                        }

                        // 追加
                        for ( int i = copy_start; i <= copy_end; i++ ) {
                            chain.points.get( i ).setID( left.getNextId() );
                            left.add( chain.points.get( i ) );
                        }
                        for ( int i = 0; i < right.points.size(); i++ ) {
                            right.points.get( i ).setID( left.getNextId() );
                            left.add( right.points.get( i ) );
                        }
                        //this[curve].Remove( id );
                        remove( curve, id );
                        chain = left;
                        chain_start = (int)chain.getStart();
                        chain_end = (int)chain.getEnd();
                        processed = true;
                        break;
                    }
                }
            }

            if ( !processed ) {
                chain.id = this.getNextId( curve );
            }
            //this[curve].Add( chain.ID, chain );
            addBezierChain( curve, chain, chain.id );
        }

        /// <summary>
        /// 指定した位置に,指定した量の空白を挿入します
        /// </summary>
        /// <param name="clock_start">空白を挿入する位置</param>
        /// <param name="clock_amount">挿入する空白の量</param>
        public void insertBlank( int clock_start, int clock_amount )
        {
            // 全種類のカーブ
            Vector<CurveType> target_curve = new Vector<CurveType>();
            foreach ( CurveType ct in CURVES ) {
                Vector<BezierChain> vbc = get( ct );
                for ( Iterator<BezierChain> itr = vbc.iterator(); itr.hasNext(); ) {
                    BezierChain bc = itr.next();
                    int size = vec.size( bc.points );
                    for ( int i = 0; i < size; i++ ) {
                        BezierPoint bp = vec.get( bc.points, i );
                        PointD p = bp.getBase();
                        if ( clock_start <= p.getX() ) {
                            p.setX( p.getX() + clock_amount );
                            bp.setBase( p );
                        }
                    }
                }
            }
        }

        /// <summary>
        /// 全種類のカーブの指定した範囲を削除します.
        /// 削除範囲以降の部分は,操作後には(clock_end - clock_start)だけシフトされます.
        /// </summary>
        /// <param name="clock_start"></param>
        /// <param name="clock_end"></param>
        public void removePart( int clock_start, int clock_end )
        {
            // 全種類のカーブが対象
            Vector<CurveType> target_curve = new Vector<CurveType>();
            foreach ( CurveType ct in CURVES ) {
                vec.add( target_curve, ct );
            }

            // 便利メソッドで削除をやる
            deleteBeziers( target_curve, clock_start, clock_end );

            // データ点のclockがclock_end以降になってるものについて,シフトを行う
            int delta = clock_end - clock_start;
            for ( Iterator<CurveType> itr = target_curve.iterator(); itr.hasNext(); ) {
                CurveType ct = itr.next();
                Vector<BezierChain> vbc = get( ct );
                for ( Iterator<BezierChain> itr_bc = vbc.iterator(); itr_bc.hasNext(); ) {
                    BezierChain bc = itr_bc.next();
                    int size = vec.size( bc.points );
                    for ( int i = 0; i < size; i++ ) {
                        BezierPoint bp = vec.get( bc.points, i );
                        PointD p = bp.getBase();
                        if ( clock_end <= p.getX() ) {
                            p.setX( p.getX() - delta );
                            bp.setBase( p );
                        }
                    }
                }
            }
        }

        /// <summary>
        /// 指定したカーブ種類のベジエ曲線の,指定した範囲を削除します.
        /// 削除はclock_startからclock_endの範囲について行われ,clock_end以降のシフト操作は行われません.
        /// つまり,操作後にclock_end以降のイベントが(clock_end - clock_start)だけ前方にシフトしてくることはありません.
        /// </summary>
        /// <param name="target_curve"></param>
        /// <param name="clock_start"></param>
        /// <param name="clock_end"></param>
        /// <returns></returns>
        public boolean deleteBeziers(
            Vector<CurveType> target_curve,
            int clock_start,
            int clock_end
        )
        {
            boolean edited = false;
            for ( Iterator<CurveType> itr1 = target_curve.iterator(); itr1.hasNext(); ) {
                CurveType curve = itr1.next();
                if ( curve.isScalar() || curve.isAttachNote() ) {
                    continue;
                }
                Vector<BezierChain> tmp = new Vector<BezierChain>();
                for ( Iterator<BezierChain> itr = this.get( curve ).iterator(); itr.hasNext(); ) {
                    BezierChain bc = itr.next();
                    int len = bc.points.size();
                    if ( len < 1 ) {
                        continue;
                    }
                    int chain_start = (int)bc.points.get( 0 ).getBase().getX();
                    int chain_end;
                    if ( len < 2 ) {
                        chain_end = chain_start;
                    } else {
                        chain_end = (int)bc.points.get( len - 1 ).getBase().getX();
                    }
                    if ( clock_start < chain_start && chain_start < clock_end && clock_end < chain_end ) {
                        // end ~ chain_endを残す
                        try {
                            BezierChain chain = bc.extractPartialBezier( clock_end, chain_end );
                            chain.id = bc.id;
                            tmp.add( chain );
                            edited = true;
                        } catch ( Exception ex ) {
                            Logger.write( typeof( BezierCurves ) + ".deleteBeziers; ex=" + ex + "\n" );
                        }
                    } else if ( chain_start <= clock_start && clock_end <= chain_end ) {
                        // chain_start ~ startとend ~ chain_endを残す
                        try {
                            BezierChain chain1 = bc.extractPartialBezier( chain_start, clock_start );
                            chain1.id = bc.id;
                            BezierChain chain2 = bc.extractPartialBezier( clock_end, chain_end );
                            chain2.id = -1;  // 後で番号をつける
                            tmp.add( chain1 );
                            tmp.add( chain2 );
                            edited = true;
                        } catch ( Exception ex ) {
                            Logger.write( typeof( BezierCurves ) + ".deleteBeziers; ex=" + ex + "\n" );
                        }
                    } else if ( chain_start < clock_start && clock_start < chain_end && chain_end < clock_end ) {
                        // chain_start ~ startを残す
                        try {
                            BezierChain chain = bc.extractPartialBezier( chain_start, clock_start );
                            chain.id = bc.id;
                            tmp.add( chain );
                            edited = true;
                        } catch ( Exception ex ) {
                            Logger.write( typeof( BezierCurves ) + ".deleteBeiers; ex=" + ex + "\n" );
                        }
                    } else if ( clock_start <= chain_start && chain_end <= clock_end ) {
                        // 全体を削除
                        edited = true;
                    } else {
                        // 全体を残す
                        tmp.add( (BezierChain)bc.clone() );
                    }
                }
                this.get( curve ).clear();
                for ( Iterator<BezierChain> itr = tmp.iterator(); itr.hasNext(); ) {
                    BezierChain bc = itr.next();
                    if ( bc.id >= 0 ) {
                        addBezierChain( curve, bc, bc.id );
                    }
                }
                for ( Iterator<BezierChain> itr = tmp.iterator(); itr.hasNext(); ) {
                    BezierChain bc = itr.next();
                    if ( bc.id < 0 ) {
                        bc.id = this.getNextId( curve );
                        addBezierChain( curve, bc, bc.id );
                    }
                }
            }
            return edited;
        }

        public void remove( CurveType curve_type, int chain_id )
        {
            Vector<BezierChain> list = this.get( curve_type );
            for ( int i = 0; i < list.size(); i++ ) {
                if ( list.get( i ).id == chain_id ) {
                    list.removeElementAt( i );
                    break;
                }
            }
        }

        /// <summary>
        /// 指定したコントロールカーブにベジエ曲線を追加します。
        /// </summary>
        /// <param name="curve_type"></param>
        /// <param name="chain"></param>
        public void addBezierChain( CurveType curve_type, BezierChain chain, int chain_id )
        {
            BezierChain add = (BezierChain)chain.clone();
            add.id = chain_id;
            this.get( curve_type ).add( add );
        }

        public Object clone()
        {
            BezierCurves ret = new BezierCurves();
            for ( int j = 0; j < Utility.CURVE_USAGE.Length; j++ ) {
                CurveType ct = Utility.CURVE_USAGE[j];
                Vector<BezierChain> src = this.get( ct );
                ret.set( ct, new Vector<BezierChain>() );
                int count = src.size();
                for ( int i = 0; i < count; i++ ) {
                    ret.get( ct ).add( (BezierChain)src.get( i ).clone() );
                }
            }
            return ret;
        }

#if !JAVA
        public Object Clone()
        {
            return clone();
        }
#endif

        public int getNextId( CurveType curve_type )
        {
            Vector<BezierChain> bc = this.get( curve_type );
            int ret = bc.size();
            boolean found = true;
            while ( found ) {
                found = false;
                for ( int i = 0; i < bc.size(); i++ ) {
                    if ( bc.get( i ).id == ret ) {
                        found = true;
                        ret++;
                        break;
                    }
                }
            }
            return ret;
        }

        public Vector<BezierChain> get( CurveType curve )
        {
            if ( curve.equals( CurveType.BRE ) ) {
                return Brethiness;
            } else if ( curve.equals( CurveType.BRI ) ) {
                return Brightness;
            } else if ( curve.equals( CurveType.CLE ) ) {
                return Clearness;
            } else if ( curve.equals( CurveType.DYN ) ) {
                return Dynamics;
            } else if ( curve.equals( CurveType.fx2depth ) ) {
                return FX2Depth;
            } else if ( curve.equals( CurveType.GEN ) ) {
                return GenderFactor;
            } else if ( curve.equals( CurveType.harmonics ) ) {
                return Harmonics;
            } else if ( curve.equals( CurveType.OPE ) ) {
                return Opening;
            } else if ( curve.equals( CurveType.POR ) ) {
                return PortamentoTiming;
            } else if ( curve.equals( CurveType.PIT ) ) {
                return PitchBend;
            } else if ( curve.equals( CurveType.PBS ) ) {
                return PitchBendSensitivity;
            } else if ( curve.equals( CurveType.reso1amp ) ) {
                return Reso1Amp;
            } else if ( curve.equals( CurveType.reso1bw ) ) {
                return Reso1BW;
            } else if ( curve.equals( CurveType.reso1freq ) ) {
                return Reso1Freq;
            } else if ( curve.equals( CurveType.reso2amp ) ) {
                return Reso2Amp;
            } else if ( curve.equals( CurveType.reso2bw ) ) {
                return Reso2BW;
            } else if ( curve.equals( CurveType.reso2freq ) ) {
                return Reso2Freq;
            } else if ( curve.equals( CurveType.reso3amp ) ) {
                return Reso3Amp;
            } else if ( curve.equals( CurveType.reso3bw ) ) {
                return Reso3BW;
            } else if ( curve.equals( CurveType.reso3freq ) ) {
                return Reso3Freq;
            } else if ( curve.equals( CurveType.reso4amp ) ) {
                return Reso4Amp;
            } else if ( curve.equals( CurveType.reso4bw ) ) {
                return Reso4BW;
            } else if ( curve.equals( CurveType.reso4freq ) ) {
                return Reso4Freq;
            } else if ( curve.equals( CurveType.VibratoDepth ) ) {
                return VibratoDepth;
            } else if ( curve.equals( CurveType.VibratoRate ) ) {
                return VibratoRate;
            } else {
                return null;
            }
        }

        public void set( CurveType curve, Vector<BezierChain> value )
        {
            if ( curve.equals( CurveType.BRE ) ) {
                Brethiness = value;
            } else if ( curve.equals( CurveType.BRI ) ) {
                Brightness = value;
            } else if ( curve.equals( CurveType.CLE ) ) {
                Clearness = value;
            } else if ( curve.equals( CurveType.DYN ) ) {
                Dynamics = value;
            } else if ( curve.equals( CurveType.fx2depth ) ) {
                FX2Depth = value;
            } else if ( curve.equals( CurveType.GEN ) ) {
                GenderFactor = value;
            } else if ( curve.equals( CurveType.harmonics ) ) {
                Harmonics = value;
            } else if ( curve.equals( CurveType.OPE ) ) {
                Opening = value;
            } else if ( curve.equals( CurveType.POR ) ) {
                PortamentoTiming = value;
            } else if ( curve.equals( CurveType.PIT ) ) {
                PitchBend = value;
            } else if ( curve.equals( CurveType.PBS ) ) {
                PitchBendSensitivity = value;
            } else if ( curve.equals( CurveType.reso1amp ) ) {
                Reso1Amp = value;
            } else if ( curve.equals( CurveType.reso1bw ) ) {
                Reso1BW = value;
            } else if ( curve.equals( CurveType.reso1freq ) ) {
                Reso1Freq = value;
            } else if ( curve.equals( CurveType.reso2amp ) ) {
                Reso2Amp = value;
            } else if ( curve.equals( CurveType.reso2bw ) ) {
                Reso2BW = value;
            } else if ( curve.equals( CurveType.reso2freq ) ) {
                Reso2Freq = value;
            } else if ( curve.equals( CurveType.reso3amp ) ) {
                Reso3Amp = value;
            } else if ( curve.equals( CurveType.reso3bw ) ) {
                Reso3BW = value;
            } else if ( curve.equals( CurveType.reso3freq ) ) {
                Reso3Freq = value;
            } else if ( curve.equals( CurveType.reso4amp ) ) {
                Reso4Amp = value;
            } else if ( curve.equals( CurveType.reso4bw ) ) {
                Reso4BW = value;
            } else if ( curve.equals( CurveType.reso4freq ) ) {
                Reso4Freq = value;
            } else if ( curve.equals( CurveType.VibratoDepth ) ) {
                VibratoDepth = value;
            } else if ( curve.equals( CurveType.VibratoRate ) ) {
                VibratoRate = value;
            }
        }
    }

#if !JAVA
}
#endif