File: IndexedPriorityQueueBinaryHeapPair.h

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// -*- C++ -*-

/*!
  \file ads/indexedPriorityQueue/IndexedPriorityQueueBinaryHeapPair.h
  \brief Indexed priority queue that partitions the active and inactive elements.
*/

#if !defined(__ads_indexedPriorityQueue_IndexedPriorityQueueBinaryHeapPair_h__)
#define __ads_indexedPriorityQueue_IndexedPriorityQueueBinaryHeapPair_h__

#include "IndexedPriorityQueueBase.h"
#include <stddef.h>

#include <cstddef>

namespace ads {

//! Indexed priority queue that partitions the active and inactive elements.
/*!
  \param Key is the key type.
*/
template < typename _Key = double >
class IndexedPriorityQueueBinaryHeapPair {
   //
   // Enumerations.
   //
public:

   enum {UsesPropensities = false};

   //
   // Public types.
   //
public:

   //! The key type.
   typedef _Key Key;

   //
   // Private types.
   //
private:

   typedef std::pair<int, Key> Value;
   typedef std::vector<Value> Queue;
   typedef typename Queue::const_iterator ConstIterator;
   typedef typename Queue::iterator Iterator;

   //
   // Nested classes.
   //
private:

   //! Compare two queue elements.
   struct Compare {
      bool
      operator()(const Value& x, const Value& y) const {
         return x.second < y.second;
      }
   };

   //
   // Member data.
   //
private:

   Queue _queue;
   std::vector<Iterator> _pointers;
   Iterator _heapEnd;
   Compare _compare;

   //--------------------------------------------------------------------------
   //! \name Constructors etc.
   //@{
public:

   //! Construct from the size.
   IndexedPriorityQueueBinaryHeapPair(const std::size_t size) :
      _queue(size),
      _pointers(size),
      _heapEnd(_queue.begin()) {
      clear();
   }

   //@}
   //--------------------------------------------------------------------------
   //! \name Accessors.
   //@{
public:

   //! Return the key of the specified element.
   Key
   get(const int index) const {
      return _pointers[index]->second;
   }

   //! Return true if the binary heap data struture is valid.
   bool
   isValid() const {
      const std::size_t size = _heapEnd - _queue.begin();
      std::size_t parent = 0;
      for (std::size_t child = 1; child < size; ++child) {
         if (_compare(_queue[child], _queue[parent])) {
            return false;
         }
         if ((child & 1) == 0) {
            ++parent;
         }
      }
      return true;
   }

private:

   //! Return the beginning of the queue.
   ConstIterator
   getQueueBeginning() const {
      return _queue.begin();
   }

   //! Return the end of the queue.
   ConstIterator
   getQueueEnd() const {
      return _heapEnd;
   }

   //@}
   //--------------------------------------------------------------------------
   //! \name Manipulators.
   //@{
public:

   //! Return the index of the top element.
   int
   top() {
#ifdef DEBUG_stlib
      assert(! _queue.empty());
#endif
      return _queue.begin()->first;
   }

   //! Pop the top element off the queue.
   void
   popTop() {
#ifdef DEBUG_stlib
      assert(_queue.begin()->second != std::numeric_limits<Key>::max());
#endif
      _queue.begin()->second = std::numeric_limits<Key>::max();
      remove(0);
#ifdef DEBUG_stlib
      assert(isValid());
#endif
   }

   //! Pop the element off the queue.
   void
   pop(const int index) {
#ifdef DEBUG_stlib
      assert(isValid());
#endif
#ifdef DEBUG_stlib
      // It must be in the active queue.
      assert(_pointers[index]->second != std::numeric_limits<Key>::max());
#endif
      _pointers[index]->second = std::numeric_limits<Key>::max();
      remove(_pointers[index] - _queue.begin());
#ifdef DEBUG_stlib
      assert(isValid());
#endif
   }

   //! Push the value into the queue.
   void
   push(const int index, const Key key) {
#ifdef DEBUG_stlib
      assert(_pointers[index]->second == std::numeric_limits<Key>::max() &&
             key != std::numeric_limits<Key>::max());
#endif
      _pointers[index]->second = key;
      insert(index);
#ifdef DEBUG_stlib
      assert(isValid());
#endif
   }

   //! Push the value at the top into the queue.
   void
   pushTop(const Key key) {
#ifdef DEBUG_stlib
      assert(key != std::numeric_limits<Key>::max());
#endif
      _queue[0].second = key;
#ifdef GIBSON_BRUCK_UPDATE
      updateRecursive(0);
#else
      pushDown(0);
#endif
#ifdef DEBUG_stlib
      assert(isValid());
#endif
   }

   //! Change the value in the queue.
   void
   set(const int index, const Key key) {
#ifdef DEBUG_stlib
      assert(_pointers[index]->second != std::numeric_limits<Key>::max() &&
             key != std::numeric_limits<Key>::max());
#endif
      // If we are using the Gibson and Bruck updating algorithm.
#ifdef GIBSON_BRUCK_UPDATE
      _pointers[index]->second = key;
      updateRecursive(_pointers[index] - getQueueBeginning());
#else
      if (key < _pointers[index]->second) {
         _pointers[index]->second = key;
         pushUp(_pointers[index] - getQueueBeginning());
      }
      else {
         _pointers[index]->second = key;
         pushDown(_pointers[index] - getQueueBeginning());
      }
#endif
#ifdef DEBUG_stlib
      assert(isValid());
#endif
   }

   //! Clear the queue.
   void
   clear() {
      for (std::size_t i = 0; i != _queue.size(); ++i) {
         _queue[i].first = i;
         _queue[i].second = std::numeric_limits<Key>::max();
      }
      for (std::size_t i = 0; i != _queue.size(); ++i) {
         _pointers[i] = _queue.begin() + i;
      }
      _heapEnd = _queue.begin();
   }

   //! Shift the keys by the specified amount.
   void
   shift(const Key x) {
      for (std::size_t i = 0; i != _queue.size(); ++i) {
         _queue[i].second += x;
      }
   }

private:

   //! Return the beginning of the queue.
   Iterator
   getQueueBeginning() {
      return _queue.begin();
   }

   //! Return the end of the queue.
   Iterator
   getQueueEnd() {
      return _heapEnd;
   }

   //! Remove the element from the heap.
   /*!
     \pre The element must be in the heap.
   */
   void
   remove(const int n) {
#ifdef DEBUG_stlib
      assert(n < _heapEnd - getQueueBeginning());
#endif
      --_heapEnd;
      swap(_queue.begin() + n, _heapEnd);
#ifdef GIBSON_BRUCK_UPDATE
      updateRecursive(n);
#else
      pushUpOrDown(n);
#endif
   }

   //! Insert the element in the heap.
   /*!
     \pre The element must not be in the heap.
   */
   void
   insert(const int index) {
#ifdef DEBUG_stlib
      assert(_pointers[index] >= _heapEnd);
#endif
      swap(_pointers[index], _heapEnd);
#ifdef GIBSON_BRUCK_UPDATE
      updateRecursive(_heapEnd - getQueueBeginning());
#else
      pushUp(_heapEnd - getQueueBeginning());
#endif
      ++_heapEnd;
   }

   void
   pushUp(ptrdiff_t child) {
      ptrdiff_t parent = (child - 1) / 2;
      while (child > 0 && _compare(_queue[child], _queue[parent])) {
         swap(getQueueBeginning() + child, getQueueBeginning() + parent);
         child = parent;
         parent = (child - 1) / 2;
      }
   }

   void
   pushDown(ptrdiff_t parent) {
      ptrdiff_t child = getSmallerChild(parent);
      while (child != 0 && _compare(_queue[child], _queue[parent])) {
         swap(getQueueBeginning() + child, getQueueBeginning() + parent);
         parent = child;
         child = getSmallerChild(parent);
      }
   }

   //! The Gibson and Bruck updating algorithm.
   void
   updateRecursive(ptrdiff_t n) {
      ptrdiff_t parent = (n - 1) / 2;
      if (n > 0 && _compare(_queue[n], _queue[parent])) {
         swap(getQueueBeginning() + n, getQueueBeginning() + parent);
         updateRecursive(parent);
      }
      else {
         ptrdiff_t child = getSmallerChild(n);
         if (child != 0 && _compare(_queue[child], _queue[n])) {
            swap(getQueueBeginning() + child, getQueueBeginning() + n);
            updateRecursive(child);
         }
      }
   }

   //! Update the position.
   void
   update(ptrdiff_t n) {
      while (true) {
         ptrdiff_t parent = (n - 1) / 2;
         if (n > 0 && _compare(_queue[n], _queue[parent])) {
            swap(getQueueBeginning() + n, getQueueBeginning() + parent);
            n = parent;
            continue;
         }
         else {
            ptrdiff_t child = getSmallerChild(n);
            if (child != 0 && _compare(_queue[child], _queue[n])) {
               swap(getQueueBeginning() + child, getQueueBeginning() + n);
               n = child;
               continue;
            }
         }
         break;
      }
   }

   //! Update the position. This is faster than update().
   void
   pushUpOrDown(ptrdiff_t n) {
      ptrdiff_t parent = (n - 1) / 2;
      if (n > 0 && _compare(_queue[n], _queue[parent])) {
         pushUp(n);
      }
      else {
         pushDown(n);
      }
   }

   //! Return the index of the smaller child or 0 if there are no children.
   ptrdiff_t
   getSmallerChild(ptrdiff_t parent) const {
      const ptrdiff_t size = getQueueEnd() - getQueueBeginning();
      ptrdiff_t child = 2 * parent + 1;
      // If there are no children.
      if (child >= size) {
         return 0;
      }
      // If the second child is smaller.
      if (child + 1 < size && _compare(_queue[child + 1], _queue[child])) {
         ++child;
      }
      return child;
   }

   //! Swap the two elements' positions in the queue.
   void
   swap(const Iterator i, const Iterator j) {
      std::swap(_pointers[i->first], _pointers[j->first]);
      std::swap(*i, *j);
   }

   //@}
};

} // namespace ads

#endif