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Source: cal3d
Section: libs
Priority: optional
Maintainer: Michael Koch <konqueror@gmx.de>
Build-Depends: debhelper (>= 5), doxygen
Standards-Version: 3.8.2
Homepage: https://gna.org/projects/cal3d/
Package: libcal3d12
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Description: Skeletal based 3d character animation library
Cal3d is a skeletal based 3d character animation library
written in C++ in a platform-/graphic API-independent way.
It has an unified exporter plugin framework. Currently it
includes exporters 16 for 3D Studio Max and MilkShape 3D).
.
This package contains the cal3 runtime library.
Package: libcal3d12-dev
Section: libdevel
Architecture: any
Depends: libcal3d12 (= ${binary:Version})
Conflicts: libcal3d-dev, libcal3d10-dev
Replaces: libcal3d-dev, libcal3d10-dev
Provides: libcal3d-dev
Description: Skeletal based 3d character animation library - development files
Cal3d is a skeletal based 3d character animation library
written in C++ in a platform-/graphic API-independent way.
It has an unified exporter plugin framework. Currently it
includes exporters 16 for 3D Studio Max and MilkShape 3D).
.
This package contains the cal3 development files.
Package: libcal3d-doc
Section: doc
Architecture: all
Recommends: libcal3d12-dev (>= ${source:Version})
Description: Skeletal based 3d character animation library - API documentation
Cal3d is a skeletal based 3d character animation library
written in C++ in a platform-/graphic API-independent way.
It has an unified exporter plugin framework. Currently it
includes exporters 16 for 3D Studio Max and MilkShape 3D).
.
This package contains the cal3 API documentation.
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