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/*
Copyright (c) 2006 Boudewijn Rempt (boud@valdyas.org)
Copyright (C) 2007, 2009, 2010 Thomas Zander <zander@kde.org>
Copyright (c) 2008 Carlos Licea <carlos.licea@kdemail.net>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef KO_DOCUMENTRESOURCEMANAGER_H
#define KO_DOCUMENTRESOURCEMANAGER_H
#include <QObject>
#include <QList>
#include <QVariant>
#include <QSizeF>
#include "flake_export.h"
#include <KoColor.h>
#include <KoUnit.h>
class KoShape;
class KoLineBorder;
class KUndo2Stack;
class KoImageCollection;
class KoOdfDocument;
/**
* The KoResourceManager contains a set of per-canvas <i>or</i> per-document
* properties, like current foreground color, current background
* color and more. All tools belonging to the current canvas are
* notified when a Resource changes (is set).
*
* The properties come from the KoDocumentResourceManager::DocumentResource
* See KoShapeController::resourceManager
*
* The manager can contain all sorts of variable types and there are accessors
* for the most common ones. All variables are always stored inside a QVariant
* instance internally and you can always just use the resource() method to get
* that directly.
* The way to store arbitairy data objects that are stored as pointers you can use
* the following code snippets;
* @code
* QVariant variant;
* variant.setValue<void*>(textShapeData->document());
* resourceManager->setResource(KoText::CurrentTextDocument, variant);
* // and get it out again.
* QVariant var = resourceManager->resource(KoText::CurrentTextDocument);
* document = static_cast<QTextDocument*>(var.value<void*>());
* @endcode
*/
class FLAKE_EXPORT KoDocumentResourceManager : public QObject
{
Q_OBJECT
public:
/**
* This enum holds identifiers to the resources that can be stored in here.
*/
enum DocumentResource {
UndoStack, ///< The document-wide undo stack (KUndo2Stack)
ImageCollection, ///< The KoImageCollection for the document
OdfDocument, ///< The document this canvas shows (KoOdfDocument)
PasteOffset, ///< Application wide paste offset
PasteAtCursor, ///< Application wide paste at cursor setting
HandleRadius, ///< The handle radius used for drawing handles of any kind
GrabSensitivity, ///< The grab sensitivity used for grabbing handles of any kind
MarkerCollection, ///< The collection holding all markers
KarbonStart = 1000, ///< Base number for karbon specific values.
KexiStart = 2000, ///< Base number for kexi specific values.
FlowStart = 3000, ///< Base number for flow specific values.
KPlatoStart = 4000, ///< Base number for kplato specific values.
KPresenterStart = 5000, ///< Base number for kpresenter specific values.
KritaStart = 6000, ///< Base number for krita specific values.
KSpreadStart = 7000, ///< Base number for kspread specific values.
WordsStart = 8000, ///< Base number for words specific values.
KoPageAppStart = 9000, ///< Base number for KoPageApp specific values.
KoTextStart = 10000 ///< Base number for KoText specific values.
};
/**
* Constructor.
* @param parent the parent QObject, used for memory management.
*/
explicit KoDocumentResourceManager(QObject *parent = 0);
~KoDocumentResourceManager();
/**
* Set a resource of any type.
* @param key the integer key
* @param value the new value for the key.
* @see KoDocumentResourceManager::DocumentResource
*/
void setResource(int key, const QVariant &value);
/**
* Set a resource of type KoColor.
* @param key the integer key
* @param color the new value for the key.
* @see KoDocumentResourceManager::DocumentResource
*/
void setResource(int key, const KoColor &color);
/**
* Set a resource of type KoShape*.
* @param key the integer key
* @param id the new value for the key.
* @see KoDocumentResourceManager::DocumentResource
*/
void setResource(int key, KoShape *shape);
/**
* Set a resource of type KoUnit
* @param key the integer key
* @param id the new value for the key.
* @see KoDocumentResourceManager::DocumentResource
*/
void setResource(int key, const KoUnit &unit);
/**
* Returns a qvariant containing the specified resource or a standard one if the
* specified resource does not exist.
* @param key the key
* @see KoDocumentResourceManager::DocumentResource
*/
QVariant resource(int key) const;
/**
* Return the resource determined by param key as a boolean.
* @param key the indentifying key for the resource
* @see KoDocumentResourceManager::DocumentResource
*/
bool boolResource(int key) const;
/**
* Return the resource determined by param key as an integer.
* @param key the indentifying key for the resource
* @see KoDocumentResourceManager::DocumentResource
*/
int intResource(int key) const;
/**
* Return the resource determined by param key as a KoColor.
* @param key the indentifying key for the resource
* @see KoDocumentResourceManager::DocumentResource
*/
KoColor koColorResource(int key) const;
/**
* Return the resource determined by param key as a pointer to a KoShape.
* @param key the indentifying key for the resource
* @see KoDocumentResourceManager::DocumentResource
*/
KoShape *koShapeResource(int key) const;
/**
* Return the resource determined by param key as a QString .
* @param key the indentifying key for the resource
* @see KoDocumentResourceManager::DocumentResource
*/
QString stringResource(int key) const;
/**
* Return the resource determined by param key as a QSizeF.
* @param key the indentifying key for the resource
* @see KoDocumentResourceManager::DocumentResource
*/
QSizeF sizeResource(int key) const;
/**
* Return the resource determined by param key as a KoUnit.
* @param key the indentifying key for the resource
* @see KoDocumentResourceManager::DocumentResource
*/
KoUnit unitResource(int key) const;
/**
* Returns true if there is a resource set with the requested key.
* @param key the indentifying key for the resource
* @see KoDocumentResourceManager::DocumentResource
*/
bool hasResource(int key) const;
/**
* Remove the resource with @p key from the provider.
* @param key the key that will be used to remove the resource
* There will be a signal emitted with a variable that will return true on QVariable::isNull();
* @see KoDocumentResourceManager::DocumentResource
*/
void clearResource(int key);
/**
* Tools that provide a handle for controlling the content that the tool can edit can
* use this property to alter the radius that a circular handle should have on screen.
* @param handleSize the radius in pixels.
*/
void setHandleRadius(int handleSize);
/// Returns the actual handle radius
int handleRadius() const;
/**
* Tools that are used to grab handles or similar with the mouse
* should use this value to determine if the mouse is near enough
* @param grabSensitivity the grab sensitivity in pixels
*/
void setGrabSensitivity(int grabSensitivity);
/// Returns the actual grab sensitivity
int grabSensitivity() const;
/**
* Offset used for pasting shapes to a document.
*/
void setPasteOffset(qreal pasteOffset);
/// Returns the current paste offset
qreal pasteOffset() const;
/**
* Enables/disables pasting shape at cursor position
*/
void enablePasteAtCursor(bool enable);
/// Returns current state of paste at cursor setting
bool pasteAtCursor() const;
KUndo2Stack *undoStack() const;
void setUndoStack(KUndo2Stack *undoStack);
KoImageCollection *imageCollection() const;
void setImageCollection(KoImageCollection *ic);
KoOdfDocument *odfDocument() const;
void setOdfDocument(KoOdfDocument *currentDocument);
signals:
/**
* This signal is emitted every time a resource is set that is either
* new or different from the previous set value.
* @param key the indentifying key for the resource
* @param value the variants new value.
* @see KoDocumentResourceManager::DocumentResource
*/
void resourceChanged(int key, const QVariant &value);
private:
KoDocumentResourceManager(const KoDocumentResourceManager&);
KoDocumentResourceManager& operator=(const KoDocumentResourceManager&);
class Private;
Private *const d;
};
#endif
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