File: KoPathShape.h

package info (click to toggle)
calligra 1%3A2.4.4-3
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 290,028 kB
  • sloc: cpp: 1,105,019; xml: 24,940; ansic: 11,807; python: 8,457; perl: 2,792; sh: 1,507; yacc: 1,307; ruby: 1,248; sql: 903; lex: 455; makefile: 89
file content (497 lines) | stat: -rw-r--r-- 17,158 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
/* This file is part of the KDE project
   Copyright (C) 2006, 2011 Thorsten Zachmann <zachmann@kde.org>
   Copyright (C) 2007,2009 Thomas Zander <zander@kde.org>
   Copyright (C) 2006-2008 Jan Hambrecht <jaham@gmx.net>
   Copyright (C) 2011 Jean-Nicolas Artaud <jeannicolasartaud@gmail.com>

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Library General Public
   License as published by the Free Software Foundation; either
   version 2 of the License, or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Library General Public License for more details.

   You should have received a copy of the GNU Library General Public License
   along with this library; see the file COPYING.LIB.  If not, write to
   the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
*/

#ifndef KOPATHSHAPE_H
#define KOPATHSHAPE_H

#include "flake_export.h"

#include <QMetaType>
#include <QMap>

#include "KoTosContainer.h"
#include "KoPathSegment.h"
#include "KoMarkerData.h"

#define KoPathShapeId "KoPathShape"

class KoPathShape;
class KoPathPoint;
class KoPathShapePrivate;
class KoMarker;

typedef QPair<int, int> KoPathPointIndex;

/// a KoSubpath contains a path from a moveTo until a close or a new moveTo
typedef QList<KoPathPoint *> KoSubpath;
typedef QList<KoSubpath *> KoSubpathList;
/// The position of a path point within a path shape
/**
 * @brief This is the base for all graphical objects.
 *
 * All graphical objects are based on this object e.g. lines, rectangulars, pies
 * and so on.
 *
 * The KoPathShape uses KoPathPoint's to describe the path of the shape.
 *
 * Here a short example:
 * 3 points connected by a curveTo's described by the following svg:
 * M 100,200 C 100,100 250,100 250,200 C 250,200 400,300 400,200.
 *
 * This will be stored in 3 KoPathPoint's as
 * The first point contains in
 *       point 100,200
 *       controlPoint2 100,100
 * The second point contains in
 *       point 250,200
 *       controlPoint1 250,100
 *       controlPoint2 250,300
 * The third point contains in
 *       point 400,300
 *       controlPoint1 400,200
 *
 * Not the segments are stored but the points. Out of the points the segments are
 * generated. See the outline method. The reason for storing it like that is that
 * it is the points that are modified by the user and not the segments.
 */
class FLAKE_EXPORT KoPathShape : public KoTosContainer
{
public:
    /**
     * @brief constructor
     */
    KoPathShape();

    /**
     * @brief
     */
    virtual ~KoPathShape();

    /// reimplemented
    virtual void paint(QPainter &painter, const KoViewConverter &converter, KoShapePaintingContext &paintcontext);
    virtual void paintPoints(QPainter &painter, const KoViewConverter &converter, int handleRadius);
    /// reimplemented
    virtual QPainterPath outline() const;
    /// reimplemented
    virtual QRectF boundingRect() const;
    /// reimplemented
    virtual QSizeF size() const;

    QPainterPath pathStroke(const QPen &pen) const;
    /**
     * Resize the shape
     *
     * This makes sure that the pathshape will not be resized to 0 if the new size
     * is null as that makes it impossible to undo the change.
     *
     * All functions that overwrite this function should also use the resizeMatrix
     * function to get and use the same data in resizing.
     *
     * @see resizeMatrix()
     */
    virtual void setSize(const QSizeF &size);
    /// reimplemented
    virtual bool hitTest(const QPointF &position) const;

    // reimplemented
    virtual void saveOdf(KoShapeSavingContext &context) const;
    // reimplemented
    virtual bool loadOdf(const KoXmlElement &element, KoShapeLoadingContext &context);

    /// Removes all subpaths and their points from the path
    void clear();
    /**
     * @brief Starts a new Subpath
     *
     * Moves the pen to p and starts a new subpath.
     *
     * @return the newly created point
     */
    KoPathPoint *moveTo(const QPointF &p);

    /**
     * @brief Adds a new line segment
     *
     * Adds a straight line between the last point and the given point p.
     *
     * @return the newly created point
     */
    KoPathPoint *lineTo(const QPointF &p);

    /**
     * @brief Adds a new cubic Bezier curve segment.
     *
     * Adds a cubic Bezier curve between the last point and the given point p,
     * using the control points specified by c1 and c2.
     *
     * @param c1 control point1
     * @param c2 control point2
     * @param p the endpoint of this curve segment
     *
     * @return The newly created point
     */
    KoPathPoint *curveTo(const QPointF &c1, const QPointF &c2, const QPointF &p);

    /**
     * @brief Adds a new quadratic Bezier curve segment.
     *
     * Adds a quadratic Bezier curve between the last point and the given point p,
     * using the control point specified by c.
     *
     * @param c control point
     * @param p the endpoint of this curve segment
     *
     * @return The newly created point
     */
    KoPathPoint *curveTo(const QPointF &c, const QPointF &p);

    /**
     * @brief Add an arc.
     *
     * Adds an arc starting at the current point. The arc will be converted to bezier curves.
     *
     * @param rx x radius of the ellipse
     * @param ry y radius of the ellipse
     * @param startAngle the angle where the arc will be started
     * @param sweepAngle the length of the angle
     * TODO add param to have angle of the ellipse
     *
     * @return The newly created point
     */
    KoPathPoint *arcTo(qreal rx, qreal ry, qreal startAngle, qreal sweepAngle);


    /**
     * @brief Closes the current subpath
     */
    void close();

    /**
     * @brief Closes the current subpath
     *
     * It tries to merge the last and first point of the subpath
     * to one point and then closes the subpath. If merging is not
     * possible as the two point are to far from each other a close
     * will be done.
     * TODO define a maximum distance between  the two points until this is working
     */
    void closeMerge();

    /**
     * @brief Normalizes the path data.
     *
     * The path points are transformed so that the top-left corner
     * of the bounding rect is at (0,0).
     * This should be called after adding points to the path or changing
     * positions of path points.
     * @return the offset by which the points are moved in shape coordinates.
     */
    virtual QPointF normalize();

    /**
     * @brief Returns the path points within the given rectangle.
     * @param rect the rectangle the requested points are in
     * @return list of points within the rectangle
     */
    QList<KoPathPoint*> pointsAt(const QRectF &rect);

    /**
     * @brief Returns the list of path segments within the given rectangle.
     * @param rect the rectangle the requested segments are in
     * @return list of segments within the rectangle
     */
    QList<KoPathSegment> segmentsAt(const QRectF &rect);

    /**
     * @brief Returns the path point index of a given path point
     *
     * @param point the point for which you want to get the index
     * @return path point index of the point if it exists
     *         otherwise KoPathPointIndex( -1, -1 )
     */
    KoPathPointIndex pathPointIndex(const KoPathPoint *point) const;

    /**
     * @brief Returns the path point specified by a path point index
     *
     * @param pointIndex index of the point to get
     *
     * @return KoPathPoint on success, 0 otherwise e.g. out of bounds
     */
    KoPathPoint *pointByIndex(const KoPathPointIndex &pointIndex) const;

    /**
     * @brief Returns the segment specified by a path point index
     *
     * A semgent is defined by the point index of the first point in the segment.
     * A segment contains the defined point and its following point. If the subpath is
     * closed and the and the pointIndex point to the last point in the subpath, the
     * following point is the first point in the subpath.
     *
     * @param pointIndex index of the first point of the segment
     *
     * @return Segment containing both points of the segment or KoPathSegment( 0, 0 ) on error e.g. out of bounds
     */
    KoPathSegment segmentByIndex(const KoPathPointIndex &pointIndex) const;

    /**
     * @brief Returns the number of points in the path
     *
     * @return The number of points in the path
     */
    int pointCount() const;

    /**
     * @brief Returns the number of subpaths in the path
     *
     * @return The number of subpaths in the path
     */
    int subpathCount() const;

    /**
     * @brief Returns the number of points in a subpath
     *
     * @return The number of points in the subpath or -1 if subpath out of bounds
     */
    int subpathPointCount(int subpathIndex) const;

    /**
     * @brief Checks if a subpath is closed
     *
     * @param subpathIndex index of the subpath to check
     *
     * @return true when the subpath is closed, false otherwise
     */
    bool isClosedSubpath(int subpathIndex) const;

    /**
     * @brief Inserts a new point into the given subpath at the specified position
     *
     * This method keeps the subpath closed if it is closed, and open when it was
     * open. So it can change the properties of the point inserted.
     * You might need to update the point before/after to get the desired result
     * e.g. when you insert the point into a curve.
     *
     * @param point to insert
     * @param pointIndex index at which the point should be inserted
     *
     * @return true on success,
     *         false when pointIndex is out of bounds
     */
    bool insertPoint(KoPathPoint *point, const KoPathPointIndex &pointIndex);

    /**
     * @brief Removes a point from the path.
     *
     * Note that the ownership of the point will pass to the caller.
     *
     * @param pointIndex index of the point which should be removed
     *
     * @return The removed point on success,
     *         otherwise 0
     */
    KoPathPoint *removePoint(const KoPathPointIndex &pointIndex);

    /**
     * @brief Breaks the path after the point index
     *
     * The new subpath will be behind the one that was broken. The segment between
     * the given point and the one behind will be removed. If you want to split at
     * one point insert first a copy of the point behind it.
     * This does not work when the subpath is closed. Use openSubpath for this.
     * It does not break at the last position of a subpath or if there is only one
     * point in the subpath.
     *
     * @param pointIndex index of the point after which the path should be broken
     *
     * @return true if the subpath was broken, otherwise false
     */
    bool breakAfter(const KoPathPointIndex &pointIndex);

    /**
     * @brief Joins the given subpath with the following one
     *
     * Joins the given subpath with the following one by inserting a segment between
     * the two subpaths.
     * This does nothing if the specified subpath is the last subpath
     * or one of both subpaths is closed.
     *
     * @param subpathIndex index of the subpath being joined with the following subpath
     *
     * @return true if the subpath was joined, otherwise false
     */
    bool join(int subpathIndex);

    /**
     * @brief Moves the position of a subpath within a path
     *
     * @param oldSubpathIndex old index of the subpath
     * @param newSubpathIndex new index of the subpath
     *
     * @return true if the subpath was moved, otherwise false e.g. if an index is out of bounds
     */
    bool moveSubpath(int oldSubpathIndex, int newSubpathIndex);

    /**
     * @brief Opens a closed subpath
     *
     * The subpath is opened by removing the segment before the given point, making
     * the given point the new start point of the subpath.
     *
     * @param pointIndex the index of the point at which to open the closed subpath
     * @return the new position of the old first point in the subpath
     *         otherwise KoPathPointIndex( -1, -1 )
     */
    KoPathPointIndex openSubpath(const KoPathPointIndex &pointIndex);

    /**
     * @brief Close a open subpath
     *
     * The subpath is closed be inserting a segment between the start and end point, making
     * the given point the new start point of the subpath.
     *
     * @return the new position of the old first point in the subpath
     *         otherwise KoPathPointIndex( -1, -1 )
     */
    KoPathPointIndex closeSubpath(const KoPathPointIndex &pointIndex);

    /**
     * @brief Reverse subpath
     *
     * The last point becomes the first point and the first one becomes the last one.
     *
     * @param subpathIndex the index of the subpath to reverse
     */
    bool reverseSubpath(int subpathIndex);

    /**
     * @brief Removes subpath from the path
     * @param subpathIndex the index of the subpath to remove
     * @return the removed subpath on succes, 0 otherwise.
     */
    KoSubpath *removeSubpath(int subpathIndex);

    /**
     * @brief Adds a subpath at the given index to the path
     * @param subpath the subpath to add
     * @param subpathIndex the index at which the new subpath should be inserted
     * @return true on success, false otherwise e.g. subpathIndex out of bounds
     */
    bool addSubpath(KoSubpath *subpath, int subpathIndex);

    /**
     * @brief Combines two path shapes by appending the data of the specified path.
     * @param path the path to combine with
     * @return true if combining was successful, else false
     */
    bool combine(KoPathShape *path);

    /**
     * @brief Creates separate path shapes, one for each existing subpath.
     * @param separatedPaths the list which contains the separated path shapes
     * @return true if separating the path was successful, false otherwise
     */
    bool separate(QList<KoPathShape*> &separatedPaths);

    /**
     * Returns the specific path shape id.
     *
     * Path shape derived shapes have a different shape id which link them
     * to their respective shape factories. In most cases they do not have
     * a special tool for editing them.
     * This function returns the specific shape id for finding the shape
     * factory from KoShapeRegistry. The default KoPathShapeId is returned
     * from KoShape::shapeId() so that the generic path editing tool gets
     * activated when the shape is selected.
     *
     * @return the specific shape id
     */
    virtual QString pathShapeId() const;

    /// Returns a odf/svg string represenatation of the path data with the given matrix applied.
    QString toString(const QTransform &matrix = QTransform()) const;

    /// Returns the fill rule for the path object
    Qt::FillRule fillRule() const;

    /// Sets the fill rule to be used for painting the background
    void setFillRule(Qt::FillRule fillRule);

    /// Creates path shape from given QPainterPath
    static KoPathShape *createShapeFromPainterPath(const QPainterPath &path);

    /// Returns the viewbox from the given xml element.
    static QRectF loadOdfViewbox(const KoXmlElement &element);

    /// Marker setter
    void setMarker(const KoMarkerData &markerData);

    /// Marker setter
    void setMarker(KoMarker *marker, KoMarkerData::MarkerPosition position);

    /// returns the list of all the markers of the path
    KoMarker *marker(KoMarkerData::MarkerPosition position) const;

    KoMarkerData markerData(KoMarkerData::MarkerPosition position) const;

protected:
    /// constructor \internal
    KoPathShape(KoPathShapePrivate &);

    /// reimplemented
    virtual QString saveStyle(KoGenStyle &style, KoShapeSavingContext &context) const;
    /// reimplemented
    virtual void loadStyle(const KoXmlElement &element, KoShapeLoadingContext &context);

    /**
     * @brief Add an arc.
     *
     * Adds an arc starting at the current point. The arc will be converted to bezier curves.
     * @param rx x radius of the ellipse
     * @param ry y radius of the ellipse
     * @param startAngle the angle where the arc will be started
     * @param sweepAngle the length of the angle
     * TODO add param to have angle of the ellipse
     * @param offset to the first point in the arc
     * @param curvePoints a array which take the cuve points, pass a 'QPointF curvePoins[12]';
     *
     * @return number of points created by the curve
     */
    int arcToCurve(qreal rx, qreal ry, qreal startAngle, qreal sweepAngle, const QPointF &offset, QPointF *curvePoints) const;

    /**
     * Get the resize matrix
     *
     * This makes sure that also if the newSize isNull that there will be a
     * very small size of 0.000001 pixels
     */
    QTransform resizeMatrix( const QSizeF &newSize ) const;

    KoSubpathList m_subpaths;

private:
    Q_DECLARE_PRIVATE(KoPathShape)
};

Q_DECLARE_METATYPE(KoPathShape*)

#endif /* KOPATHSHAPE_H */