1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59
|
/* This file is part of the KDE project
Copyright (C) 2006-2007 Jan Hambrecht <jaham@gmx.net>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __KOSHAPELAYER_H__
#define __KOSHAPELAYER_H__
#include "KoShapeContainer.h"
#include "flake_export.h"
class KoShapeLayerPrivate;
/**
* Provides arranging shapes into layers.
* This makes it possible to have a higher key of a number of objects
* in a document.
* A layer is always invisible and unselectable.
*/
class FLAKE_EXPORT KoShapeLayer : public KoShapeContainer
{
public:
/// The default constructor
KoShapeLayer();
/**
* Constructor with custom model
* @param model the custom modem
*/
KoShapeLayer(KoShapeContainerModel *model);
/**
* Empty implementation, as the layer itself is not visible
*/
virtual void paintComponent(QPainter &painter, const KoViewConverter &converter, KoShapePaintingContext &paintcontext);
virtual bool hitTest(const QPointF &position) const;
virtual QRectF boundingRect() const;
virtual void saveOdf(KoShapeSavingContext & context) const;
virtual bool loadOdf(const KoXmlElement & element, KoShapeLoadingContext &context);
private:
Q_DECLARE_PRIVATE(KoShapeLayer)
};
#endif // __KOSHAPELAYER_H__
|