File: Number.cpp

package info (click to toggle)
calligra 1%3A3.2.1%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 260,432 kB
  • sloc: cpp: 650,911; xml: 27,662; python: 6,044; perl: 2,724; yacc: 1,817; ansic: 1,325; sh: 1,277; lex: 1,107; ruby: 1,010; javascript: 495; makefile: 24
file content (440 lines) | stat: -rw-r--r-- 7,500 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
/* This file is part of the KDE project
   Copyright 2007 Tomas Mecir <mecirt@gmail.com>

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Library General Public
   License as published by the Free Software Foundation; only
   version 2 of the License.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Library General Public License for more details.

   You should have received a copy of the GNU Library General Public License
   along with this library; see the file COPYING.LIB.  If not, write to
   the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
   Boston, MA 02110-1301, USA.
*/

#include "Number.h"

#ifdef CALLIGRA_SHEETS_HIGH_PRECISION_SUPPORT

#include <math.h>

using namespace Calligra::Sheets;

class Q_DECL_HIDDEN Number::Private : public QSharedData
{
public:
    Private() {
        type = Number::Float;
        f = 0;
    }

    Private(const Private &o) : QSharedData(o), type(o.type) {
        switch (type) {
        case Number::Float:
            f = o.f;
            break;
        }
    }

    Number::Type type;

    union {
        long double f;
    };

    // static empty data to be shared
    static Private* null() {
        if (!s_null) s_null = new Private; return s_null;
    }

private:
    void operator=(const Number::Private& o);
    static Private *s_null;
};

Number::Private *Number::Private::s_null = 0;

// constructors

Number::Number()
        : d(Private::null())
{
    d->type = Number::Float;
    d->f = 0.0;
}

Number::Number(int num)
        : d(Private::null())
{
    d->type = Number::Float;
    d->f = (long double) num;
}

Number::Number(long double num)
        : d(Private::null())
{
    d->type = Number::Float;
    d->f = num;
}

Number::Number(const Number& n)
        : d(n.d)
{
}

// this destructor must exist here for the header file to compile properly,
// otherwise QSharedDataPointer destructor screams at us
Number::~Number()
{
}

// set/get
Number& Number::operator= (const Number & n)
{
    d = n.d;
    return *this;
}


long double Number::asFloat() const
{
    return d->f;
}

// basic operations
Number Number::operator+ (const Number &n) const
{
    return Number(d->f + n.d->f);
}

Number Number::operator- (const Number &n) const
{
    return Number(d->f - n.d->f);
}

Number Number::operator*(const Number &n) const
{
    return Number(d->f * n.d->f);
}

Number Number::operator/ (const Number &n) const
{
    return Number(d->f / n.d->f);
}

void Number::operator+= (const Number & n)
{
    d->f += n.d->f;
}

void Number::operator-= (const Number & n)
{
    d->f -= n.d->f;
}

void Number::operator*= (const Number & n)
{
    d->f *= n.d->f;
}

void Number::operator/= (const Number & n)
{
    d->f /= n.d->f;
}

Number Number::operator- () const
{
    return -(d->f);
}

// comparison
bool Number::operator<= (const Number &n) const
{
    return (d->f <= n.d->f);
}

bool Number::operator< (const Number &n) const
{
    return (d->f < n.d->f);
}

bool Number::operator== (const Number &n) const
{
    return (d->f == n.d->f);
}

Number Number::mod(const Number &n) const
{
    return Number(::fmod(d->f, n.d->f));
}

Number Number::abs() const
{
    return Number(::fabs(d->f));
}

Number Number::neg() const
{
    return Number(-1 * d->f);
}

Number Number::pow(const Number &exp) const
{
    return Number(::pow(d->f, exp.d->f));
}

Number Number::log(Number base) const
{
    long double logbase = ::log10(base.d->f);
    return Number(::log10(d->f) / logbase);
}

Number Number::ln() const
{
    return Number(::log(d->f));
}

Number Number::exp() const
{
    return Number(::exp(d->f));
}

// goniometric functions
Number Number::sin() const
{
    return Number(::sin(d->f));
}

Number Number::cos() const
{
    return Number(::cos(d->f));
}

Number Number::tg() const
{
    return Number(::tan(d->f));
}

Number Number::cotg() const
{
    return Number(1 / ::tan(d->f));
}

Number Number::asin() const
{
    return Number(::asin(d->f));
}

Number Number::acos() const
{
    return Number(::acos(d->f));
}

Number Number::atg() const
{
    return Number(::atan(d->f));
}

Number Number::atan2(const Number &y, const Number &x)
{
    return Number(::atan2(y.d->f, x.d->f));
}


// hyperbolic functions
Number Number::sinh() const
{
    return Number(::sinh(d->f));
}

Number Number::cosh() const
{
    return Number(::cosh(d->f));
}

Number Number::tgh() const
{
    return Number(::tanh(d->f));
}

Number Number::asinh() const
{
    return Number(::asinh(d->f));
}

Number Number::acosh() const
{
    return Number(::acosh(d->f));
}

Number Number::atgh() const
{
    return Number(::atanh(d->f));
}

// *** EXTERNAL FUNCTIONS ***

namespace Calligra
{
namespace Sheets
{

long double numToDouble(Number n)
{
    return n.asFloat();
}

// external operators, so that we can do things like 4+a without having to create temporary objects
// not provided for complex numbers, as we won't be using them often like that
Number operator+ (long double n1, const Number &n2)
{
    return n2 + n1;
}
Number operator- (long double n1, const Number &n2)
{
    return (n2 - n1).neg();
}
Number operator*(long double n1, const Number &n2)
{
    return n2 * n1;
}
Number operator/ (long double n1, const Number &n2)
{
    return Number(n1) / n2; /* TODO optimize perhaps */
}
bool operator<= (long double n1, const Number &n2)
{
    return (n2 >= n1);
}
bool operator< (long double n1, const Number &n2)
{
    return (n2 > n1);
}
bool operator== (long double n1, const Number &n2)
{
    return (n2 == n1);
}
bool operator!= (long double n1, const Number &n2)
{
    return (n2 != n1);
}
bool operator>= (long double n1, const Number &n2)
{
    return (n2 <= n1);
}
bool operator> (long double n1, const Number &n2)
{
    return (n2 < n1);
}

// external versions of the functions
Number fmod(const Number &n1, const Number &n2)
{
    return n1.mod(n2);
}
Number fabs(const Number &n)
{
    return n.abs();
}
Number abs(const Number &n)
{
    return n.abs();
}
Number neg(const Number &n)
{
    return n.neg();
}
Number pow(const Number &n, const Number &exp)
{
    return n.pow(exp);
}
Number sqrt(const Number &n)
{
    return n.pow(0.5);
}
Number log(const Number &n, Number base)
{
    return n.log(base);
}
Number ln(const Number &n)
{
    return n.ln();
}
Number log(const Number &n)
{
    return n.ln();
}
Number log10(const Number &n)
{
    return n.log(10);
}
Number exp(const Number &n)
{
    return n.exp();
}
Number sin(const Number &n)
{
    return n.sin();
}
Number cos(const Number &n)
{
    return n.cos();
}
Number tg(const Number &n)
{
    return n.tg();
}
Number cotg(const Number &n)
{
    return n.cotg();
}
Number asin(const Number &n)
{
    return n.asin();
}
Number acos(const Number &n)
{
    return n.acos();
}
Number atg(const Number &n)
{
    return n.atg();
}
Number atan2(const Number &y, const Number &x)
{
    return Number::atan2(y, x);
}
Number sinh(const Number &n)
{
    return n.sinh();
}
Number cosh(const Number &n)
{
    return n.cosh();
}
Number tgh(const Number &n)
{
    return n.tgh();
}
Number asinh(const Number &n)
{
    return n.asinh();
}
Number acosh(const Number &n)
{
    return n.acosh();
}
Number atgh(const Number &n)
{
    return n.atgh();
}

} // namespace Sheets
} // namespace Calligra

#endif // CALLIGRA_SHEETS_HIGH_PRECISION_SUPPORT