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/* This file is part of the KDE project
Copyright (C) 2006 Thorsten Zachmann <zachmann@kde.org>
Copyright (C) 2006-2007 Thomas Zander <zander@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SELECTIONDECORATOR_H
#define SELECTIONDECORATOR_H
#include <KoViewConverter.h>
#include <KoFlake.h>
#include <QPainter>
class KoSelection;
/**
* The SelectionDecorator is used to paint extra user-interface items on top of a selection.
*/
class SelectionDecorator {
public:
/**
* Constructor.
* @param arrows the direction that needs highlighting. (currently unused)
* @param rotationHandles if true; the rotation handles will be drawn
* @param shearHandles if true; the shearhandles will be drawn
*/
SelectionDecorator(KoFlake::SelectionHandle arrows, bool rotationHandles, bool shearHandles);
~SelectionDecorator() {}
/**
* paint the decorations.
* @param painter the painter to paint to.
* @param converter to convert between internal and view coordinates.
*/
void paint(QPainter &painter, const KoViewConverter &converter);
/**
* set the selection that is to be painted.
* @param selection the current selection.
*/
void setSelection(KoSelection *selection);
/**
* set the radius of the selection handles
* @param radius the new handle radius
*/
void setHandleRadius( int radius );
/// Sets the hot position to highlight
static void setHotPosition( KoFlake::Position hotPosition );
/// Returns the hot position
static KoFlake::Position hotPosition();
private:
bool m_rotationHandles, m_shearHandles;
KoFlake::SelectionHandle m_arrows;
static KoFlake::Position m_hotPosition;
KoSelection *m_selection;
int m_handleRadius;
int m_lineWidth;
};
#endif
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