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/* This file is part of the KDE project
* Copyright (C) 2006 Jan Hambrecht <jaham@gmx.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "CalloutToolFactory.h"
#include "CalloutShape.h"
#include "CalloutDebug.h"
#include <KoIcon.h>
#include <KoShapeManager.h>
#include <KoCanvasBase.h>
#include <KoSnapGuide.h>
#include <klocalizedstring.h>
#include <QAction>
CalloutToolFactory::CalloutToolFactory()
: KoToolFactoryBase("CalloutPathToolFactoryId")
{
setToolTip(i18n("Callout editing"));
setToolType(dynamicToolType());
setIconName(koIconName("editpath"));
setPriority(10);
setActivationShapeId(CalloutPathShapeId);
}
CalloutToolFactory::~CalloutToolFactory()
{
}
KoToolBase *CalloutToolFactory::createTool(KoCanvasBase *canvas)
{
return new CalloutPathTool(canvas);
}
CalloutPathTool::CalloutPathTool(KoCanvasBase *canvas)
: KoPathTool(canvas)
{
QAction *a = action("convert-to-path");
qInfo()<<Q_FUNC_INFO<<a;
if (a) {
a->disconnect();
}
}
QList<QPointer<QWidget> > CalloutPathTool::createOptionWidgets()
{
QList<QPointer<QWidget> > list;
return list;
}
void CalloutPathTool::activate(ToolActivation toolActivation, const QSet<KoShape*> &shapes)
{
Q_UNUSED(toolActivation);
// retrieve the actual global handle radius
m_handleRadius = handleRadius();
canvas()->snapGuide()->reset();
repaintDecorations();
QList<KoPathShape*> selectedShapes;
foreach(KoShape *shape, shapes) {
PathShape *pathShape = dynamic_cast<PathShape*>(shape);
debugCalloutF<<shape->shapeId();
if (shape->isSelectable() && pathShape) {
// as the tool is just in activation repaintDecorations does not yet get called
// so we need to use repaint of the tool and it is only needed to repaint the
// current canvas
repaint(pathShape->boundingRect());
selectedShapes.append(pathShape);
}
}
if (selectedShapes.isEmpty()) {
emit done();
return;
}
m_pointSelection.setSelectedShapes(selectedShapes);
useCursor(m_selectCursor);
// connect(canvas()->shapeManager()->selection(), SIGNAL(selectionChanged()), this, SLOT(activate()));
updateOptionsWidget();
updateActions();
}
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