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/* This file is part of the KDE project
* Copyright (C) 2007 Jan Hambrecht <jaham@gmx.net>
* Copyright (C) 2010 Thomas Zander <zander@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "EnhancedPathCommand.h"
#include "EnhancedPathParameter.h"
#include "EnhancedPathShape.h"
#include <KoPathPoint.h>
#include <math.h>
#include <QDebug>
// radian to degree factor
const qreal rad2deg = 180.0/M_PI;
EnhancedPathCommand::EnhancedPathCommand(const QChar &command, EnhancedPathShape *parent)
: m_command(command), m_parent(parent)
{
Q_ASSERT(m_parent);
}
EnhancedPathCommand::~EnhancedPathCommand()
{
}
bool EnhancedPathCommand::execute()
{
/*
* The parameters of the commands are in viewbox coordinates, which have
* to be converted to the shapes coordinate system by calling viewboxToShape
* on the enhanced path the command works on.
* Parameters which resemble angles are angles corresponding to the viewbox
* coordinate system. Those have to be transformed into angles corresponding
* to the normal mathematically coordinate system to be used for the arcTo
* drawing routine. This is done by computing (2*M_PI - angle).
*/
const QVector<QPointF> points = pointsFromParameters();
const int pointsCount = points.size();
switch (m_command.unicode()) {
// starts new subpath at given position (x y) +
case 'M':
if (!pointsCount)
return false;
m_parent->moveTo(points[0]);
if (pointsCount > 1)
for (int i = 1; i < pointsCount; i++)
m_parent->lineTo(points[i]);
break;
// line from current point (x y) +
case 'L':
// There exists a problem on msvc with for(each) and QVector<QPointF>
for (int i = 0; i < points.count(); ++i) {
const QPointF &point(points[i]);
m_parent->lineTo(point);
}
break;
// cubic bezier curve from current point (x1 y1 x2 y2 x y) +
case 'C':
for (int i = 0; i < pointsCount; i+=3)
m_parent->curveTo(points[i], points[i+1], points[i+2]);
break;
// closes the current subpath
case 'Z':
m_parent->close();
break;
// ends the current set of subpaths
case 'N':
// N just ends the complete path
break;
// no fill for current set of subpaths
case 'F':
// TODO implement me
break;
// no stroke for current set of subpaths
case 'S':
// TODO implement me
break;
// segment of an ellipse (x y w h t0 t1) +
case 'T':
// same like T but with implied movement to starting point (x y w h t0 t1) +
case 'U': {
bool lineTo = m_command.unicode() == 'T';
for (int i = 0; i < pointsCount; i+=3) {
const QPointF &radii = points[i+1];
const QPointF &angles = points[i+2] / rad2deg;
// compute the ellipses starting point
QPointF start(radii.x() * cos(angles.x()), -1 * radii.y() * sin(angles.x()));
qreal sweepAngle = degSweepAngle(points[i+2].x(), points[i+2].y(), false);
if (lineTo)
m_parent->lineTo(points[i] + start);
else
m_parent->moveTo(points[i] + start);
m_parent->arcTo(radii.x(), radii.y(), points[i+2].x(), sweepAngle);
}
break;
}
// counter-clockwise arc (x1 y1 x2 y2 x3 y3 x y) +
case 'A':
// the same as A, with implied moveto to the starting point (x1 y1 x2 y2 x3 y3 x y) +
case 'B':
// clockwise arc (x1 y1 x2 y2 x3 y3 x y) +
case 'W':
// the same as W, but implied moveto (x1 y1 x2 y2 x3 y3 x y) +
case 'V': {
bool lineTo = ((m_command.unicode() == 'A') || (m_command.unicode() == 'W'));
bool clockwise = ((m_command.unicode() == 'W') || (m_command.unicode() == 'V'));
for (int i = 0; i < pointsCount; i+=4) {
QRectF bbox = rectFromPoints(points[i], points[i+1]);
QPointF center = bbox.center();
qreal rx = 0.5 * bbox.width();
qreal ry = 0.5 * bbox.height();
if (rx == 0) {
rx = 1;
}
if (ry == 0) {
ry = 1;
}
QPointF startRadialVector = points[i+2] - center;
QPointF endRadialVector = points[i+3] - center;
// convert from ellipse space to unit-circle space
qreal x0 = startRadialVector.x() / rx;
qreal y0 = startRadialVector.y() / ry;
qreal x1 = endRadialVector.x() / rx;
qreal y1 = endRadialVector.y() / ry;
qreal startAngle = angleFromPoint(QPointF(x0,y0));
qreal stopAngle = angleFromPoint(QPointF(x1,y1));
// we are moving counter-clockwise to the end angle
qreal sweepAngle = radSweepAngle(startAngle, stopAngle, clockwise);
// compute the starting point to draw the line to
// as the point x3 y3 is not on the ellipse, spec says the point define radial vector
QPointF startPoint(rx * cos(startAngle), ry * sin(2*M_PI - startAngle));
// if A or W is first command in enhanced path
// move to the starting point
bool isFirstCommandInPath = (m_parent->subpathCount() == 0);
bool isFirstCommandInSubpath = m_parent->isClosedSubpath( m_parent->subpathCount() - 1 );
if (lineTo && !isFirstCommandInPath && !isFirstCommandInSubpath) {
m_parent->lineTo(center + startPoint);
} else {
m_parent->moveTo(center + startPoint);
}
m_parent->arcTo(rx, ry, startAngle * rad2deg, sweepAngle * rad2deg);
}
break;
}
// elliptical quadrant (initial segment tangential to x-axis) (x y) +
case 'X': {
KoPathPoint * lastPoint = lastPathPoint();
bool xDir = true;
// There exists a problem on msvc with for(each) and QVector<QPointF>
for (int i = 0; i < points.count(); ++i) {
const QPointF &point(points[i]);
qreal rx = point.x() - lastPoint->point().x();
qreal ry = point.y() - lastPoint->point().y();
qreal startAngle = xDir ? (ry > 0.0 ? 90.0 : 270.0) : (rx < 0.0 ? 0.0 : 180.0);
qreal sweepAngle = xDir ? (rx*ry < 0.0 ? 90.0 : -90.0) : (rx*ry > 0.0 ? 90.0 : -90.0);
lastPoint = m_parent->arcTo(fabs(rx), fabs(ry), startAngle, sweepAngle);
xDir = !xDir;
}
break;
}
// elliptical quadrant (initial segment tangential to y-axis) (x y) +
case 'Y': {
KoPathPoint * lastPoint = lastPathPoint();
bool xDir = false;
// There exists a problem on msvc with for(each) and QVector<QPointF>
for (int i = 0; i < points.count(); ++i) {
const QPointF &point(points[i]);
qreal rx = point.x() - lastPoint->point().x();
qreal ry = point.y() - lastPoint->point().y();
qreal startAngle = xDir ? (ry > 0.0 ? 90.0 : 270.0) : (rx < 0.0 ? 0.0 : 180.0);
qreal sweepAngle = xDir ? (rx*ry < 0.0 ? 90.0 : -90.0) : (rx*ry > 0.0 ? 90.0 : -90.0);
lastPoint = m_parent->arcTo(fabs(rx), fabs(ry), startAngle, sweepAngle);
xDir = !xDir;
}
break;
}
// quadratic bezier curve (x1 y1 x y)+
case 'Q':
for (int i = 0; i < pointsCount; i+=2)
m_parent->curveTo(points[i], points[i+1]);
break;
default:
break;
}
return true;
}
QVector<QPointF> EnhancedPathCommand::pointsFromParameters() const
{
QVector<QPointF> points;
QPointF p;
int paramCount = m_parameters.count();
points.reserve(paramCount);
for (int i = 0; i < paramCount - 1; i += 2) {
p.setX(m_parameters[i]->evaluate());
p.setY(m_parameters[i+1]->evaluate());
points.append(p);
}
int mod = 1;
if (m_command.unicode() == 'C' || m_command.unicode() == 'U'
|| m_command.unicode() == 'T') {
mod = 3;
} else if (m_command.unicode() == 'A' || m_command.unicode() == 'B'
|| m_command.unicode() == 'W' || m_command.unicode() == 'V') {
mod = 4;
} else if (m_command.unicode() == 'Q') {
mod = 2;
}
if ((points.count() % mod) != 0) { // invalid command
qWarning() << "Invalid point count for command" << m_command << "ignoring" << "count:" << points.count() << "mod:" << mod;
return QVector<QPointF>();
}
return points;
}
void EnhancedPathCommand::addParameter(EnhancedPathParameter *parameter)
{
if (parameter)
m_parameters.append(parameter);
}
qreal EnhancedPathCommand::angleFromPoint(const QPointF &point) const
{
qreal angle = atan2(point.y(), point.x());
if (angle < 0.0)
angle += 2*M_PI;
return 2*M_PI - angle;
}
qreal EnhancedPathCommand::radSweepAngle(qreal start, qreal stop, bool clockwise) const
{
qreal sweepAngle = stop - start;
if (fabs(sweepAngle) < 0.1) {
return 2*M_PI;
}
if (clockwise) {
// we are moving clockwise to the end angle
if (stop > start)
sweepAngle = (stop - start) - 2*M_PI;
} else {
// we are moving counter-clockwise to the stop angle
if (start > stop)
sweepAngle = 2*M_PI - (start-stop);
}
return sweepAngle;
}
qreal EnhancedPathCommand::degSweepAngle(qreal start, qreal stop, bool clockwise) const
{
qreal sweepAngle = stop - start;
if (fabs(sweepAngle) < 0.1) {
return 360.0;
}
if (clockwise) {
// we are moving clockwise to the end angle
if (stop > start)
sweepAngle = (stop - start) - 360.0;
} else {
// we are moving counter-clockwise to the stop angle
if (start > stop)
sweepAngle = 360.0 - (start-stop);
}
return sweepAngle;
}
KoPathPoint * EnhancedPathCommand::lastPathPoint() const
{
KoPathPoint *lastPoint = 0;
int subpathCount = m_parent->subpathCount();
if (subpathCount) {
int subpathPointCount = m_parent->subpathPointCount(subpathCount-1);
lastPoint = m_parent->pointByIndex(KoPathPointIndex(subpathCount-1, subpathPointCount-1));
}
return lastPoint;
}
QRectF EnhancedPathCommand::rectFromPoints(const QPointF &tl, const QPointF &br) const
{
return QRectF(tl, QSizeF(br.x()-tl.x(), br.y()-tl.y())).normalized();
}
QString EnhancedPathCommand::toString() const
{
QString cmd = m_command;
foreach(EnhancedPathParameter *p, m_parameters)
cmd += p->toString() + ' ';
return cmd.trimmed();
}
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