1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148
|
/*****************************************************************************
* $CAMITK_LICENCE_BEGIN$
*
* CamiTK - Computer Assisted Medical Intervention ToolKit
* (c) 2001-2024 Univ. Grenoble Alpes, CNRS, Grenoble INP - UGA, TIMC, 38000 Grenoble, France
*
* Visit http://camitk.imag.fr for more information
*
* This file is part of CamiTK.
*
* CamiTK is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* CamiTK is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with CamiTK. If not, see <http://www.gnu.org/licenses/>.
*
* $CAMITK_LICENCE_END$
****************************************************************************/
// -- Application ObjectController stuff
#include "PropertyUI.h"
using namespace camitk;
// -- QT stuff
#include <QTextEdit>
#include <QComboBox>
#include <QVector3D>
PropertyUI::PropertyUI(QWidget* parent) : QWidget(parent) {
// create the UI
theController = new ObjectController(this, ObjectController::TREE);
QPushButton* applyButton = new QPushButton(tr("&Apply"));
connect(applyButton, SIGNAL(clicked()), theController, SLOT(apply()));
connect(applyButton, SIGNAL(clicked()), this, SLOT(print()));
QPushButton* resetButton = new QPushButton(tr("&Revert"));
connect(resetButton, SIGNAL(clicked()), theController, SLOT(revert()));
connect(resetButton, SIGNAL(clicked()), this, SLOT(print()));
QPushButton* printButton = new QPushButton(tr("&Print"));
connect(printButton, SIGNAL(clicked()), this, SLOT(print()));
auto* comboBox = new QComboBox;
comboBox->addItem("Tree");
comboBox->addItem("GroupBox");
comboBox->addItem("Button");
connect(comboBox, SIGNAL(currentIndexChanged(QString)), this, SLOT(changeViewMode(QString)));
// plug the console
console = new QTextEdit();
console->setReadOnly(true);
QHBoxLayout* buttonLayout = new QHBoxLayout;
buttonLayout->addWidget(applyButton);
buttonLayout->addWidget(resetButton);
buttonLayout->addWidget(printButton);
buttonLayout->addWidget(comboBox);
QVBoxLayout* mainLayout = new QVBoxLayout;
mainLayout->addWidget(theController);
mainLayout->addLayout(buttonLayout);
mainLayout->addWidget(console);
setLayout(mainLayout);
}
void PropertyUI::setPropertyObject(QObject* object) {
theController->setObject(object);
print(); // to see the initial values
}
void PropertyUI::changeViewMode(QString mode) {
if (mode == "Tree") {
theController->setViewMode(ObjectController::TREE);
}
else if (mode == "GroupBox") {
theController->setViewMode(ObjectController::GROUPBOX);
}
else if (mode == "Button") {
theController->setViewMode(ObjectController::BUTTON);
}
}
QString PropertyUI::propertyToString(QString name, QVariant value) {
QString valueInString = "<li>" + name + ": ";
switch (value.userType()) {
case QMetaType::QVector3D: {
QVector3D val = value.value<QVector3D>();
valueInString += "QVector3D(" + QString::number(val.x()) + "," + QString::number(val.y()) + "," + QString::number(val.z()) + ")";
}
break;
case QMetaType::QColor:
valueInString += "<font color=" + value.toString() + ">" + value.toString() + "</font>";
break;
default:
valueInString += value.toString();
break;
}
valueInString += "</li>";
return valueInString;
}
void PropertyUI::print() {
QString toString;
toString += "Static Properties:<ul>";
const QMetaObject* metaObject = theController->object()->metaObject();
// check all static properties
for (int idx = metaObject->propertyOffset(); idx < metaObject->propertyCount(); idx++) {
QMetaProperty metaProperty = metaObject->property(idx);
QString propName = metaProperty.name();
QVariant propValue = metaProperty.read(theController->object());
// special case for QVariantMap
if (metaProperty.userType() == QMetaType::QVariantMap) {
toString += propertyToString(propName, "group of properties");
toString += "<ul>";
// print the subproperties
QMapIterator<QString, QVariant> it(propValue.toMap());
while (it.hasNext()) {
it.next();
toString += propertyToString(it.key(), it.value());
}
toString += "</ul>";
}
else {
toString += propertyToString(propName, propValue);
}
}
toString += "</ul>";
// check all dynamic properties
toString += "<hr/>Dynamic Properties:<ul>";
QList<QByteArray> dynProp = theController->object()->dynamicPropertyNames();
for (int idx = 0; idx < dynProp.size(); ++idx) {
toString += propertyToString(QString(dynProp.at(idx)), theController->object()->property(dynProp.at(idx)));
}
toString += "</ul>";
// display
console->setHtml(toString);
}
|