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/*****************************************************************************
* $CAMITK_LICENCE_BEGIN$
*
* CamiTK - Computer Assisted Medical Intervention ToolKit
* (c) 2001-2025 Univ. Grenoble Alpes, CNRS, Grenoble INP - UGA, TIMC, 38000 Grenoble, France
*
* Visit http://camitk.imag.fr for more information
*
* This file is part of CamiTK.
*
* CamiTK is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* CamiTK is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with CamiTK. If not, see <http://www.gnu.org/licenses/>.
*
* $CAMITK_LICENCE_END$
****************************************************************************/
#include "Geometry.h"
//-- vtk stuff
// disable warning generated by clang about the surrounded headers
#include "CamiTKDisableWarnings"
#include <vtkDataSetMapper.h>
#include <vtkActor.h>
#include <vtkTexture.h>
#include <vtkProperty.h>
#include <vtkTextMapper.h>
#include <vtkViewport.h>
#include "CamiTKReEnableWarnings"
#include <vtkUnstructuredGrid.h>
#include <vtkStructuredGrid.h>
#include <vtkDataSet.h>
#include <vtkGlyph3D.h>
#include <vtkTransform.h>
#include <vtkTubeFilter.h>
#include <vtkCastToConcrete.h>
#include <vtkCallbackCommand.h>
#include <vtkTextProperty.h>
#include <vtkSphereSource.h>
#include <vtkAlgorithmOutput.h>
#include <vtkPointData.h>
#include <vtkActor2D.h>
#include <vtkMath.h>
#include <vtkLookupTable.h>
#include <vtkTransformFilter.h>
#include <vtkIdList.h>
namespace camitk {
//------------------------------- constructor -------------------------------
Geometry::Geometry(QString label, vtkSmartPointer<vtkPointSet> pointSetPtr, const RenderingModes renderingModes) {
this->label = label;
// the Geometry takes control of the vtkPointSet
// We need to use a deepcopy because of some strange behaviour of mingw
// (In mingw variable seems to become out of scope when going from one DLL to another one,
// which generates a loss of smartness in the vtkSmartPointer)
// TODO use a MeshUtil class for typeOf?
if (pointSetPtr->IsA("vtkPolyData")) {
pointSet = vtkSmartPointer<vtkPolyData>::New();
vtkPolyData::SafeDownCast(pointSet)->Allocate();
}
else if (pointSetPtr->IsA("vtkUnstructuredGrid")) {
pointSet = vtkSmartPointer<vtkUnstructuredGrid>::New();
vtkUnstructuredGrid::SafeDownCast(pointSet)->Allocate();
}
else if (pointSetPtr->IsA("vtkStructuredGrid")) {
pointSet = vtkSmartPointer<vtkStructuredGrid>::New();
}
// Disconnect the previous Vtk Pipeline without memcopy
// (equivalent of ITK DisconnectPipeline()...)
// Note : this (i.e disconnect/deepcopy/shallowcopy) should not have to be done
// in the components...
pointSet->ShallowCopy(pointSetPtr);
this->renderingModes = renderingModes;
// vtk stuff
// By default, nothing is created.
// The vtkThings are only created when required (lazy initialization design-pattern)
surfaceActor = nullptr;
wireframeActor = nullptr;
pointsActor = nullptr;
tube = nullptr;
texture = nullptr;
worldTransformFilter = nullptr;
// display options
enhancedModes = InterfaceGeometry::Normal;
//-- init color
for (unsigned int i = 0; i < 3; i++) {
surfaceColor[i] = 0.8;
}
surfaceColor[3] = 1.0;
wireframeColor[0] = 1.0;
wireframeColor[1] = 0.0;
wireframeColor[2] = 0.0;
wireframeColor[3] = 1.0;
pointsColor[0] = 0.0;
pointsColor[1] = 0.0;
pointsColor[2] = 1.0;
pointsColor[3] = 1.0;
alphaShaded = 0.2;
//-- init generic filter and dataOutput and customPipelineOuput
concreteData = vtkSmartPointer<vtkCastToConcrete>::New();
concreteData->SetInputData(this->pointSet);
worldTransformFilter = vtkSmartPointer<vtkTransformFilter>::New();
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->Identity();
worldTransformFilter->SetTransform(transform);
worldTransformFilter->SetInputConnection(concreteData->GetOutputPort());
dataOutput = worldTransformFilter->GetOutputPort();
customPipelineOutput = dataOutput;
//-- init mapper
mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(customPipelineOutput);
mapper->SetResolveCoincidentTopologyToPolygonOffset();
// set the rainbow lookup table from blue to red
vtkSmartPointer<vtkLookupTable> lut = vtkSmartPointer<vtkLookupTable>::New();
lut->SetHueRange(0.667, 0.0);
mapper->SetLookupTable(lut);
//-- update glyph type size
setGlyphType(InterfaceGeometry::Sphere);
//-- make sure there is at least one cell
createPointCloudVisualization();
}
//------------------------------- destructor -------------------------------
Geometry::~Geometry() {
// no memory was allocated, thanks to vtkSmartPointers...
// just remove the extra prop from the visualization
// warning: this has to be duplicate of code from the removeProp(..) method
// as the removal is needed here in the middle of the loop.
QMutableMapIterator<QString, vtkSmartPointer<vtkProp> > i(extraProp);
while (i.hasNext()) {
i.next();
// remove the prop from any renderer/consummers
vtkSmartPointer<vtkProp> prop = extraProp.value(i.key());
prop->VisibilityOff();
for (int ic = 0; ic < prop->GetNumberOfConsumers(); ic++) {
vtkViewport* viewer = vtkViewport::SafeDownCast(prop->GetConsumer(ic));
if (viewer != nullptr) {
viewer->RemoveViewProp(prop);
}
}
// remove it from the maps
i.remove();
}
}
//------------------------------- setPointSet -------------------------------
void Geometry::setPointSet(vtkSmartPointer<vtkPointSet> ps) {
if (pointSet)
// Disconnect the previous Vtk Pipeline without memcopy
// (equivalent of ITK DisconnectPipeline()...)
// Note : this (i.e disconnect/deepcopy/shallowcopy) should not have to be done
// in the components...
{
pointSet->ShallowCopy(ps);
}
else {
pointSet = ps;
}
//-- update glyph type size
setGlyphType(InterfaceGeometry::Sphere);
//-- make sure there is at least one cell
createPointCloudVisualization();
}
//------------------------------- createPointCouldVisualization -------------------------------
void Geometry::createPointCloudVisualization() {
// assert: pointset is a valid pointset
if (pointSet->GetNumberOfCells() == 0) {
// create the point ids for the unique cell (contains all points)
vtkSmartPointer<vtkIdList> idList = vtkSmartPointer<vtkIdList>::New();
for (vtkIdType i = 0; i < pointSet->GetNumberOfPoints(); i++) {
idList->InsertNextId(i);
}
// add the cells depending on the point set subtype
// if the pointset is a structured grid: nothing to do as a structured grid has a specific intern representation with cells.
if (pointSet->IsA("vtkPolyData")) {
vtkSmartPointer< vtkPolyData > result = vtkPolyData::SafeDownCast(pointSet);
result->Allocate(1);
result->InsertNextCell(VTK_POLY_VERTEX, idList);
}
else if (pointSet->IsA("vtkUnstructuredGrid")) {
vtkSmartPointer< vtkUnstructuredGrid > result = vtkUnstructuredGrid::SafeDownCast(pointSet);
result->Allocate(1);
result->InsertNextCell(VTK_POLY_VERTEX, idList);
}
}
}
//------------------------------- setMeshWorldTransform -------------------------------
void Geometry::setMeshWorldTransform(vtkSmartPointer<vtkTransform> transform) {
// Do not delete vtkSmartTransform previous transform, but set it to nullptr to
// decrement its counter
worldTransformFilter->SetTransform(transform);
worldTransformFilter->Update();
}
//------------------------------- setDataConnection -------------------------------
void Geometry::setDataConnection(vtkSmartPointer<vtkAlgorithmOutput> outputPort) {
if (outputPort == nullptr) {
customPipelineOutput = dataOutput;
}
else {
customPipelineOutput = outputPort;
}
if (tube) {
tube->SetInputConnection(customPipelineOutput);
}
else {
mapper->SetInputConnection(customPipelineOutput);
}
}
//------------------------------- getActor -------------------------------
vtkSmartPointer<vtkActor> Geometry::getActor(RenderingModes mode) {
if (enhancedModes & InterfaceGeometry::Hidden) {
return nullptr;
}
if ((renderingModes & InterfaceGeometry::Surface) && (mode & InterfaceGeometry::Surface)) {
if (!surfaceActor) {
// This actor does not exist yet; create it.
surfaceActor = vtkSmartPointer<vtkActor>::New();
surfaceActor->SetMapper(mapper);
setActorColor(InterfaceGeometry::Surface, surfaceColor);
if (texture) {
surfaceActor->SetTexture(texture);
}
// surface light
surfaceActor->GetProperty()->SetInterpolationToPhong();
surfaceActor->GetProperty()->SetDiffuse(.9);
surfaceActor->GetProperty()->SetSpecular(.1);
surfaceActor->GetProperty()->SetAmbient(.1);
surfaceActor->GetProperty()->SetSpecularColor(.4, .4, .4);
surfaceActor->GetProperty()->SetSpecularPower(100);
// picking
surfaceActor->PickableOn();
}
return surfaceActor;
}
else if ((renderingModes & InterfaceGeometry::Wireframe) && (mode & InterfaceGeometry::Wireframe)) {
if (!wireframeActor) {
// This actor doesn't exist yet; create it.
wireframeActor = vtkSmartPointer<vtkActor>::New();
wireframeActor->SetMapper(mapper);
wireframeActor->GetProperty()->SetRepresentationToWireframe();
wireframeActor->GetProperty()->SetLineWidth(1.0);
setActorColor(InterfaceGeometry::Wireframe, wireframeColor);
// picking
wireframeActor->PickableOn();
}
return wireframeActor;
}
else if ((renderingModes & InterfaceGeometry::Points) && (mode & InterfaceGeometry::Points)) {
if (!pointsActor) {
// This actor doesn't exist yet; create it.
pointsActor = vtkSmartPointer<vtkActor>::New();
pointsActor->SetMapper(mapper);
pointsActor->GetProperty()->SetRepresentationToPoints();
setActorColor(InterfaceGeometry::Points, pointsColor);
// picking
pointsActor->PickableOn();
}
return pointsActor;
}
else {
return nullptr;
}
}
//------------------------------- buildGlyph -------------------------------
void Geometry::buildGlyph(const GlyphTypes type) {
if (!extraProp.contains("glyph")) {
// the glyph attached to this Geometry
vtkSmartPointer<vtkGlyph3D> glyph3D = vtkSmartPointer<vtkGlyph3D>::New();
// the glyph geometry
vtkSmartPointer<vtkPolyDataAlgorithm> glyphGeom;
switch (type) {
case Sphere: {
// create sphere
sphereGeom = vtkSmartPointer<vtkSphereSource>::New();
sphereGeom->SetRadius(glyphSize);
glyphGeom = sphereGeom;
break;
}
default:
break;
}
// connect the glyph
glyphGeom->Update();
glyph3D->SetSourceConnection(glyphGeom->GetOutputPort());
// check tubing pipeline
if (tube) {
glyph3D->SetInputConnection(tube->GetOutputPort());
}
else {
glyph3D->SetInputConnection(customPipelineOutput);
}
// create a mapper and actor for the glyph
vtkSmartPointer<vtkDataSetMapper> glyphActorMapper = vtkSmartPointer<vtkDataSetMapper>::New();
glyphActorMapper->SetInputConnection(glyph3D->GetOutputPort());
vtkSmartPointer<vtkActor> glyphActor = vtkSmartPointer<vtkActor>::New();
glyphActor->SetMapper(glyphActorMapper);
// compute color
double rgb[4], hsv[3];
getActorColor(Surface, rgb);
// if the color is not defined (i.e. black) or gray -> full red
if ((rgb[0] == 0.0 && rgb[1] == 0.0 && rgb[2] == 0.0) || (rgb[0] == rgb[1] && rgb[1] == rgb[2])) {
rgb[0] = 1.0;
}
else {
// compute complementary color
vtkMath::RGBToHSV(rgb, hsv);
hsv[0] = int(hsv[0] + 180.0) % 360;
double newV = hsv[2] * (hsv[1] - 1.0) + 1.0;
hsv[1] = hsv[1] * hsv[2] / newV;
hsv[2] = newV;
vtkMath::HSVToRGB(hsv, rgb);
// reduce intensity (too bright is not nice)
for (unsigned int i = 0; i < 3; i++) {
if (rgb[i] >= 1.0) {
rgb[i] = 1.0;
}
if (rgb[i] >= 0.9) {
rgb[i] *= .8;
}
}
}
glyphActor->GetProperty()->SetColor(rgb);
glyphActor->SetVisibility(false);
// insert the glyph in the visualization pipeline, as an extraprop
addProp("glyph", glyphActor);
}
else {
sphereGeom->SetRadius(glyphSize);
sphereGeom->Update();
}
}
//------------------------------- buildLabelProp -------------------------------
void Geometry::buildLabelProp() {
if (!extraProp.contains("label")) {
vtkSmartPointer<vtkTextProperty> tprop = vtkSmartPointer<vtkTextProperty>::New();
tprop->SetFontSize(14);
tprop->SetFontFamilyToArial();
tprop->SetJustificationToLeft();
tprop->BoldOn();
tprop->ItalicOn();
tprop->ShadowOn();
labelActorMapper = vtkSmartPointer<vtkTextMapper>::New();
labelActorMapper->SetTextProperty(tprop);
vtkSmartPointer<vtkActor2D> labelActor = vtkSmartPointer<vtkActor2D>::New();
labelActor->GetPositionCoordinate()->SetCoordinateSystemToWorld();
labelActor->SetMapper(labelActorMapper);
labelActor->SetVisibility(false);
addProp("label", labelActor);
updateLabelProp();
}
}
//------------------------------- updateLabelProp -------------------------------
void Geometry::updateLabelProp() {
if (extraProp.contains("label")) {
//-- update the text
labelActorMapper->SetInput(label.toStdString().c_str());
//-- update the position
double position[3];
pointSet->GetCenter(position);
vtkActor2D::SafeDownCast(extraProp.value("label"))->GetPositionCoordinate()->SetValue(position[0], position[1], position[2]);
}
}
//------------------------------- updateLabel -------------------------------
void Geometry::updateLabel(const QString& label) {
this->label = label;
updateLabelProp();
}
//------------------------------- addProp -------------------------------
bool Geometry::addProp(const QString& name, vtkSmartPointer< vtkProp > prop) {
if (!extraProp.contains(name)) {
extraProp.insert(name, prop);
return true;
}
else {
return false;
}
}
//------------------------------- getProp -------------------------------
vtkSmartPointer< vtkProp > Geometry::getProp(const QString& name) {
// check for extra prop lazy instantiation
if (name == "glyph") {
buildGlyph(Sphere);
}
else if (name == "label") {
buildLabelProp();
}
if (extraProp.contains(name)) {
return extraProp.value(name);
}
else {
return nullptr;
}
}
//------------------------------- getNumberOfProp -------------------------------
unsigned int Geometry::getNumberOfProp() const {
return extraProp.size();
}
//------------------------------- getProp -------------------------------
vtkSmartPointer< vtkProp > Geometry::getProp(unsigned int index) {
return extraProp.values().at(index);
}
//------------------------------- removeProp -------------------------------
bool Geometry::removeProp(const QString& name) {
if (extraProp.contains(name)) {
// remove the prop from any renderer/consummers
vtkSmartPointer<vtkProp> prop = extraProp.value(name);
prop->VisibilityOff();
for (int i = 0; i < prop->GetNumberOfConsumers(); i++) {
vtkViewport* viewer = vtkViewport::SafeDownCast(prop->GetConsumer(i));
if (viewer) {
viewer->RemoveViewProp(prop);
}
}
// remove it from the maps
extraProp.remove(name);
return true;
}
else {
return false;
}
}
//------------------------------- setPointPosition -------------------------------
void Geometry::setPointPosition(const unsigned int orderNumber, const double x, const double y, const double z) {
pointSet->GetPoints()->SetPoint(orderNumber, x, y, z);
pointSet->Modified();
}
//------------------------------- setActorColor -------------------------------
void Geometry::setActorColor(const RenderingModes mode, double* color) {
if (mode & InterfaceGeometry::Surface) {
for (unsigned int i = 0; i < 4; i++) {
surfaceColor[i] = color[i];
}
if (surfaceActor) {
surfaceActor->GetProperty()->SetColor(color);
surfaceActor->GetProperty()->SetOpacity(color[3]);
}
}
if (mode & InterfaceGeometry::Wireframe) {
for (unsigned int i = 0; i < 4; i++) {
wireframeColor[i] = color[i];
}
if (wireframeActor) {
wireframeActor->GetProperty()->SetColor(color);
wireframeActor->GetProperty()->SetEdgeColor(color);
wireframeActor->GetProperty()->SetOpacity(color[3]);
}
}
if (mode & InterfaceGeometry::Points) {
for (unsigned int i = 0; i < 4; i++) {
pointsColor[i] = color[i];
}
if (pointsActor) {
pointsActor->GetProperty()->SetColor(color);
pointsActor->GetProperty()->SetOpacity(color[3]);
}
}
}
//------------------------------- setActorColor -------------------------------
void Geometry::setActorColor(const RenderingModes mode, const double r, const double g, const double b) {
double color[4];
color[0] = r;
color[1] = g;
color[2] = b;
color[3] = getActorOpacity(mode);
setActorColor(mode, color);
}
//------------------------------- getActorColor -------------------------------
void Geometry::getActorColor(const RenderingModes mode, double* color, bool ignoreEnhancedModes) const {
if (mode & InterfaceGeometry::Surface) {
for (unsigned int i = 0; i < 4; i++) {
color[i] = surfaceColor[i];
}
if (ignoreEnhancedModes && enhancedModes != EnhancedMode::Normal) {
color[3] = oldAlphaSurface;
}
}
else if (mode & InterfaceGeometry::Wireframe) {
for (unsigned int i = 0; i < 4; i++) {
color[i] = wireframeColor[i];
}
if (ignoreEnhancedModes && enhancedModes != EnhancedMode::Normal) {
color[3] = oldAlphaWireframe;
}
}
else if (mode & InterfaceGeometry::Points) {
for (unsigned int i = 0; i < 4; i++) {
color[i] = pointsColor[i];
}
if (ignoreEnhancedModes && enhancedModes != EnhancedMode::Normal) {
color[3] = oldAlphaPoints;
}
}
else {
for (unsigned int i = 0; i < 4; i++) {
color[i] = 0.0;
}
}
}
//------------------------------- setColor -------------------------------
void Geometry::setColor(const double r, const double g, const double b) {
setActorColor(InterfaceGeometry::Surface | InterfaceGeometry::Wireframe | InterfaceGeometry::Points, r, g, b);
}
//------------------------------- setColor -------------------------------
void Geometry::setColor(const double r, const double g, const double b, const double a) {
double color[4];
color[0] = r;
color[1] = g;
color[2] = b;
color[3] = a;
setActorColor(InterfaceGeometry::Surface | InterfaceGeometry::Wireframe | InterfaceGeometry::Points, color);
}
//------------------------------- setActorOpacity -------------------------------
void Geometry::setActorOpacity(const RenderingModes mode, const double alpha) {
// opacity value must be bounded between 0 and 1
double opacity = alpha;
if (alpha < 0.0) {
opacity = 0.0;
}
else if (alpha > 1.0) {
opacity = 1.0;
}
if (mode & InterfaceGeometry::Surface) {
surfaceColor[3] = opacity;
if (surfaceActor) {
surfaceActor->GetProperty()->SetOpacity(opacity);
}
}
if (mode & InterfaceGeometry::Wireframe) {
wireframeColor[3] = opacity;
if (wireframeActor) {
wireframeActor->GetProperty()->SetOpacity(opacity);
}
}
if (mode & InterfaceGeometry::Points) {
pointsColor[3] = opacity;
if (pointsActor) {
pointsActor->GetProperty()->SetOpacity(opacity);
}
}
pointSet->Modified(); // force an update on the vtk pipeline
}
//------------------------------- getActorOpacity -------------------------------
double Geometry::getActorOpacity(const RenderingModes mode) const {
if (mode & InterfaceGeometry::Surface) {
return surfaceColor[3];
}
else if (mode & InterfaceGeometry::Wireframe) {
return wireframeColor[3];
}
else if (mode & InterfaceGeometry::Points) {
return pointsColor[3];
}
else {
return 0.0;
}
}
//------------------------------- setOpacity -------------------------------
void Geometry::setOpacity(const double alpha) {
setActorOpacity(InterfaceGeometry::Surface | InterfaceGeometry::Wireframe | InterfaceGeometry::Points, alpha);
}
//------------------------------- setMapperScalarRange -------------------------------
void Geometry::setMapperScalarRange(double min, double max) {
mapper->SetScalarRange(min, max);
}
//------------------------------- setTexture -------------------------------
void Geometry::setTexture(vtkSmartPointer<vtkTexture> texture) {
this->texture = texture;
mapper->SetScalarVisibility(0);
// texture is applied only on surface actor, not wireframe nor points one
if (surfaceActor) {
surfaceActor->SetTexture(texture);
}
}
// -------------------- setGlyphType --------------------
void Geometry::setGlyphType(const GlyphTypes type, const double size) {
// update size
if (type == NoGlyph) {
getProp("glyph")->VisibilityOff();
// update size to 0
glyphSize = 0.0;
// nothing else to do!
}
else {
// check size
if (size == 0.0) {
// glyph is a not NoGlyph and size is zero, use a default value
glyphSize = getBoundingRadius() / 100.0;
}
else {
glyphSize = size; // can not be 0.0
}
// build the new glyph (get it ready)
buildGlyph(type);
}
}
// -------------------- setEnhancedModes --------------------
void Geometry::setEnhancedModes(const EnhancedModes emode) {
// set hightlighted
if (!(enhancedModes & InterfaceGeometry::Highlighted) && (emode & InterfaceGeometry::Highlighted)) {
// backup opacity
oldAlphaSurface = surfaceColor[3];
oldAlphaWireframe = wireframeColor[3];
oldAlphaPoints = pointsColor[3];
// Force opacity: set actors completely opaque (opacity = 1.0)
setOpacity(1.0);
// display the object in wireframe as well
renderingModes |= InterfaceGeometry::Wireframe;
}
// unset hightlighted
if ((enhancedModes & InterfaceGeometry::Highlighted) && !(emode & InterfaceGeometry::Highlighted)) {
// restore the original alpha values
setActorOpacity(InterfaceGeometry::Surface, oldAlphaSurface);
setActorOpacity(InterfaceGeometry::Wireframe, oldAlphaWireframe);
setActorOpacity(InterfaceGeometry::Points, oldAlphaPoints);
// if before the highlight, the wireframe isn't visible
// we restore the last display
renderingModes ^= InterfaceGeometry::Wireframe;
}
// set shaded
if (!(enhancedModes & InterfaceGeometry::Shaded) && (emode & InterfaceGeometry::Shaded)) {
// If this object is highlighted, unhighlight it
if (enhancedModes & InterfaceGeometry::Highlighted) {
setActorOpacity(InterfaceGeometry::Surface, oldAlphaSurface);
setActorOpacity(InterfaceGeometry::Wireframe, oldAlphaWireframe);
setActorOpacity(InterfaceGeometry::Points, oldAlphaPoints);
renderingModes ^= InterfaceGeometry::Wireframe;
}
// backup opacity
oldAlphaSurface = surfaceColor[3];
oldAlphaWireframe = wireframeColor[3];
oldAlphaPoints = pointsColor[3];
// Force opacity: set actors to be relatively transparent
setOpacity(alphaShaded);
}
if ((enhancedModes & InterfaceGeometry::Shaded) && !(emode & InterfaceGeometry::Shaded)) {
setActorOpacity(InterfaceGeometry::Surface, oldAlphaSurface);
setActorOpacity(InterfaceGeometry::Wireframe, oldAlphaWireframe);
setActorOpacity(InterfaceGeometry::Points, oldAlphaPoints);
}
// update the state
enhancedModes = emode;
}
// -------------------- setLinesAsTubes --------------------
void Geometry::setLinesAsTubes(bool isTubes, bool radiusFromLength, double radiusFactor, int numberOfSides) {
// only works on polydata that contains only lines
vtkSmartPointer<vtkPolyData> polyData = vtkPolyData::SafeDownCast(pointSet);
if (polyData && isTubes && !tube) {
// check if the tube filter is really needed!
if (polyData->GetNumberOfVerts() == 0 && polyData->GetNumberOfLines() > 0 && polyData->GetNumberOfPolys() == 0 && polyData->GetNumberOfStrips() == 0) {
//-- create the tube filter
tube = vtkSmartPointer<vtkTubeFilter>::New();
tube->SetVaryRadiusToVaryRadiusOff();
if (radiusFromLength) {
tube->SetRadius(pointSet->GetLength()* radiusFactor); //maybe radius proportions should be defined better
}
else {
tube->SetRadius(radiusFactor);
}
tube->SetNumberOfSides(numberOfSides);
//-- update the pipeline
tube->SetInputConnection(customPipelineOutput);
mapper->SetInputConnection(tube->GetOutputPort());
}
}
else {
mapper->SetInputConnection(customPipelineOutput);
tube = nullptr;
}
}
// -------------------- getBounds --------------------
void Geometry::getBounds(double* bounds) {
pointSet->GetBounds(bounds);
}
// -------------------- getBoundingRadius --------------------
double Geometry::getBoundingRadius() {
double radius = 0.0;
if (pointSet->GetNumberOfPoints() == 1) {
//-- update the position
double pos[3] = {0.0, 0.0, 0.0};
pointSet->GetPoint(0, pos);
// radius = position
radius = sqrt(pos[0] * pos[0] + pos[1] * pos[1] + pos[2] * pos[2]);
}
else {
double bb[6];
getBounds(bb);
double xLength, yLength, zLength;
xLength = fabs(bb[1] - bb[0]);
yLength = fabs(bb[3] - bb[2]);
zLength = fabs(bb[5] - bb[4]);
radius = sqrt(xLength * xLength + yLength * yLength + zLength * zLength) / 2.0;
}
return radius;
}
// -------------------- setPointData --------------------
void Geometry::setPointData(vtkSmartPointer<vtkDataArray> da) {
pointSet->GetPointData()->SetScalars(da);
if (da) {
if (da->GetName() == nullptr) {
da->SetName("Point Data");
}
pointSet->GetPointData()->SetActiveScalars(da->GetName());
// rescale colors
mapper->SetScalarVisibility(1);
double range[2] = {0.0, 1.0};
pointSet->GetPointData()->GetScalars(da->GetName())->GetRange(range);
mapper->SetScalarRange(range);
}
// make sure the change is taken into account
updateLabelProp();
pointSet->Modified();
mapper->Update();
}
// -------------------- setColorMode --------------------
void Geometry::setColorMode(int vtkColorMode) {
// VTK_COLOR_MODE_DEFAULT VTK_COLOR_MODE_MAP_SCALARS VTK_COLOR_MODE_DIRECT_SCALARS
mapper->SetColorMode(vtkColorMode);
}
}
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