1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
|
/* audiodevs: Abstraction layer for audio hardware & samples
Copyright (C) 2003-2004 Nemosoft Unv.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For questions, remarks, patches, etc. for this program, the author can be
reached at camstream@smcc.demon.nl.
*/
#ifndef AUDIOMEMORYSAMPLE_HPP
#define AUDIOMEMORYSAMPLE_HPP
#include "AudioSample.h"
class CMemoryAudioSample: public CAudioSample
{
private:
protected:
CMemoryAudioSample &operator =(const CMemoryAudioSample &); // no copy (yet)
public:
CMemoryAudioSample();
CMemoryAudioSample(const CMemoryAudioSample &);
CMemoryAudioSample(const SoundAttributes &attr, SamplePos sample_length);
~CMemoryAudioSample();
bool Create(const SoundAttributes &attr, SamplePos sample_length);
void RawCopy(void *input_buffer, SamplePos offset, SamplePos length);
void *GetRawPointer(SamplePos offset = 0) const;
CMemoryAudioSample &Append(const CMemoryAudioSample &samp);
CMemoryAudioSample &Prepend(const CMemoryAudioSample &samp);
CMemoryAudioSample &Cut(SamplePos start_sample, SamplePos end_sample);
CMemoryAudioSample &Splice(SamplePos position, const CMemoryAudioSample &samp);
CMemoryAudioSample &Copy();
CMemoryAudioSample &Copy(SamplePos start_sample, SamplePos end_sample);
};
#endif
|