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/* audiodevs: Abstraction layer for audio hardware & samples
Copyright (C) 2003-2004 Nemosoft Unv.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For questions, remarks, patches, etc. for this program, the author can be
reached at camstream@smcc.demon.nl.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <assert.h>
#include <qapplication.h>
#include <qcombobox.h>
#include <qkeycode.h>
#include <qlineedit.h>
#include <qmenubar.h>
#include <qpopupmenu.h>
#include <qworkspace.h>
#include "tracer.h"
#include "AudioCollector.h"
#include "AudioDisplay.h"
#include "AudioOpenDlg.h"
#include "MainWindow.h"
TR_MODULE("MainWindow");
CMainWindow::CMainWindow(QWidget *parent, const char *name)
: QMainWindow(parent, name)
{
QPixmap BackgroundPix;
QPopupMenu *menu;
BackgroundPix.resize(16, 16);
BackgroundPix.fill(lightGray);
m_pWorkspace = new QWorkspace(this);
assert(m_pWorkspace != NULL);
m_pWorkspace->setBackgroundPixmap(BackgroundPix);
setCentralWidget(m_pWorkspace);
// Create menu structure
menu = new QPopupMenu(this, "File menu");
menu->insertItem("&Open...", this, SLOT(FileOpenNew()), CTRL + Key_O);
menu->insertItem("&Quit", this, SLOT(FileQuit()), CTRL + Key_Q);
menuBar()->insertItem("&File", menu);
menu = new QPopupMenu(this, "Window menu");
menu->insertItem("&Cascade", m_pWorkspace, SLOT(cascade()));
menu->insertItem("&Tile", m_pWorkspace, SLOT(tile()));
menuBar()->insertItem("&Window", menu);
}
CMainWindow::~CMainWindow()
{
qDebug("CMainWindow::~CMainWindow()");
}
// private slots
void CMainWindow::FileOpenNew()
{
uint i;
CAudioOpenDlg OpenDlg(0, "Audio Open Dialog", true);
CAudioCollector *au = CAudioCollector::Instance();
CAudioDevice *adev = 0;
qDebug("CMXMainwWindow::FileOpenNew() called.");
for (i = 0; i < au->NumberOfAudioDevices(); i++)
{
adev = au->GetAudioDevice(i);
if (adev == 0)
continue;
OpenDlg.m_DevicesComboBox->insertItem(adev->GetName(), i);
}
if (OpenDlg.exec() == QDialog::Accepted)
{
int sel_device;
sel_device = OpenDlg.m_DevicesComboBox->currentItem();
adev = au->GetAudioDevice(sel_device);
if (adev != 0)
{
CAudioDisplay *ad = new CAudioDisplay(adev, m_pWorkspace, "audio display");
if (ad)
ad->show();
}
}
}
void CMainWindow::FileQuit()
{
qDebug("CMainWindow::FileQuit() called.");
qApp->quit(); // we're done
}
// public
void CMainWindow::OpenAudio(const char *audio_dev)
{
/*
CAudioDisplay *pDisplay;
pDisplay = new CAudioDisplay(audio_dev, Workspace);
if (pDisplay)
pDisplay->show();
else
qWarning("Could not create new AudioDisplay. Out of memory?");
*/
}
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