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<title>Camstream: CamStream API documentation</title>
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<h1>CAudioCollector Class Reference</h1>Class that detects the present audio devices in the system.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="_audio_collector_8h-source.html">AudioCollector.h</a>&gt;</code>
<p>
<a href="class_c_audio_collector-members.html">List of all members.</a><h2>Public Member Functions</h2>
<ul>
<li>uint <a class="el" href="class_c_audio_collector.html#a0">NumberOfAudioDevices</a> () const
<li><a class="el" href="class_c_audio_device.html">CAudioDevice</a> * <a class="el" href="class_c_audio_collector.html#a1">GetAudioDevice</a> (uint n)
<li><a class="el" href="class_c_audio_device.html">CAudioDevice</a> * <a class="el" href="class_c_audio_collector.html#a2">Find</a> (const QString &amp;device_name, const QString &amp;node_name)
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<h2>Static Public Member Functions</h2>
<ul>
<li><a class="el" href="class_c_audio_collector.html">CAudioCollector</a> * <a class="el" href="class_c_audio_collector.html#e0">Instance</a> ()
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Class that detects the present audio devices in the system. 
<p>
Use a singleton pattern, i.e. there can only be one instance of this class present; get a pointer to this instance through the <a class="el" href="class_c_audio_collector.html#e0">Instance</a>() member function. 
<p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="a2" doxytag="CAudioCollector::Find" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="class_c_audio_device.html">CAudioDevice</a> * CAudioCollector::Find           </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const QString &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>device_name</em>, </td>
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          <td class="md" nowrap align="right"></td>
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          <td class="md" nowrap>const QString &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>node_name</em></td>
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          <td></td>
          <td class="md">)&nbsp;</td>
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<a class="anchor" name="a1" doxytag="CAudioCollector::GetAudioDevice" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="class_c_audio_device.html">CAudioDevice</a> * CAudioCollector::GetAudioDevice           </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">uint&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>n</em>          </td>
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<a class="anchor" name="e0" doxytag="CAudioCollector::Instance" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="class_c_audio_collector.html">CAudioCollector</a> * CAudioCollector::Instance           </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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<a class="anchor" name="a0" doxytag="CAudioCollector::NumberOfAudioDevices" ></a><p>
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          <td class="md" nowrap valign="top"> uint CAudioCollector::NumberOfAudioDevices           </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="_audio_collector_8h-source.html">AudioCollector.h</a><li><a class="el" href="_audio_collector_8cpp.html">AudioCollector.cpp</a></ul>
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