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/* audiodevs: Abstraction layer for audio hardware & samples
Copyright (C) 2003-2004 Nemosoft Unv.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For questions, remarks, patches, etc. for this program, the author can be
reached at camstream@smcc.demon.nl.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include "MemoryAudioSample.h"
CMemoryAudioSample::CMemoryAudioSample()
{
}
CMemoryAudioSample::CMemoryAudioSample(const CMemoryAudioSample &src)
: CAudioSample(src)
{
// nothing to copy
}
CMemoryAudioSample::CMemoryAudioSample(const SoundAttributes &attr, SamplePos sample_length)
: CAudioSample(attr, sample_length)
{
}
CMemoryAudioSample::~CMemoryAudioSample()
{
// nothing to destroy
}
// private
// protected
// public
bool CMemoryAudioSample::Create(const SoundAttributes &attr, SamplePos sample_length)
{
Detach();
return CreateBuffer(attr, sample_length);
}
//
//void RawCopy(void *input_buffer, SamplePos offset, SamplePos length);
void *CMemoryAudioSample::GetRawPointer(SamplePos offset) const
{
char *s = 0;
if (m_pData != 0 && m_pData->pMemBuffer != 0)
{
s = (char *)m_pData->pMemBuffer;
s += offset * m_pData->Attributes.BytesPerSample();
}
return s;
}
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