1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
|
/**
\brief Audio inputs of a video device
This class describes an audio input on the card... Hopefully there are as
many audio input as video inputs (and listed in the same order, but well,
you never know :))
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <sys/ioctl.h>
#include "VideoAudioInput.h"
#include "VideoDeviceLinux.h"
CVideoAudioInput::CVideoAudioInput(CVideoDeviceLinux *video, int channel)
{
struct video_audio va;
char buf[33];
pVideo = video;
Channel = channel;
Flags = 0;
// Query data
va.audio = Channel;
if (ioctl(pVideo->m_CamFD, VIDIOCGAUDIO, &va) == 0) {
strncpy(buf, va.name, 32);
buf[32] = '\0';
Name = buf;
Flags = va.flags;
}
else
qWarning("CVideoAudioInput: Warning: no channel info available.");
}
// public
int CVideoAudioInput::GetNumber() const
{
return Channel;
}
QString CVideoAudioInput::GetName() const
{
return Name;
}
/** Returns true if this audio input can be muted */
bool CVideoAudioInput::IsMutable()
{
return (Flags & VIDEO_AUDIO_MUTABLE);
}
bool CVideoAudioInput::IsMuted()
{
struct video_audio va;
if (Flags & VIDEO_AUDIO_MUTABLE) {
if (ioctl(pVideo->m_CamFD, VIDIOCGAUDIO, &va) == 0) {
return (va.flags & VIDEO_AUDIO_MUTE);
}
}
return FALSE;
}
/**
\brief Return volume setting (if supported)
\return An integer in the range 0..65535, or -1 if not supported or on error
*/
int CVideoAudioInput::GetVolume() const
{
struct video_audio va;
if (Flags & VIDEO_AUDIO_VOLUME) {
if (ioctl(pVideo->m_CamFD, VIDIOCGAUDIO, &va) == 0)
return va.volume;
}
return -1;
}
int CVideoAudioInput::GetBass() const
{
struct video_audio va;
if (Flags & VIDEO_AUDIO_BASS) {
if (ioctl(pVideo->m_CamFD, VIDIOCGAUDIO, &va) == 0)
return va.bass;
}
return -1;
}
int CVideoAudioInput::GetTreble() const
{
struct video_audio va;
if (Flags & VIDEO_AUDIO_TREBLE) {
if (ioctl(pVideo->m_CamFD, VIDIOCGAUDIO, &va) == 0)
return va.treble;
}
return -1;
}
// public slots
void CVideoAudioInput::Mute(bool mute_on)
{
struct video_audio va;
if (Flags & VIDEO_AUDIO_MUTABLE) {
if (ioctl(pVideo->m_CamFD, VIDIOCGAUDIO, &va) == 0) {
if (mute_on)
va.flags |= VIDEO_AUDIO_MUTE;
else
va.flags &= ~VIDEO_AUDIO_MUTE;
ioctl(pVideo->m_CamFD, VIDIOCSAUDIO, &va);
}
}
}
void CVideoAudioInput::SetVolume(int volume)
{
}
void CVideoAudioInput::SetBass(int bass)
{
}
void CVideoAudioInput::SetTreble(int treble)
{
}
|