File: thread.h

package info (click to toggle)
cantata 3.3.1.ds1-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 38,300 kB
  • sloc: cpp: 105,773; perl: 1,366; xml: 723; python: 139; lex: 110; sh: 105; yacc: 78; makefile: 8
file content (74 lines) | stat: -rw-r--r-- 1,930 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
/*
 * Cantata
 *
 * Copyright (c) 2011-2022 Craig Drummond <craig.p.drummond@gmail.com>
 *
 * ----
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; see the file COPYING.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef THREAD_H
#define THREAD_H

#include <QThread>

class QTimer;
// ThreadCleaner *needs* to reside in the GUI thread. When a 'Thread' is created it will connect
// its finished signal to threadFinished(), this then calls deleteLater() to ensure that the
// thread is finished before it is deleted - and is deleted in the gui thread.
class Thread;
class ThreadCleaner : public QObject {
	Q_OBJECT
public:
	static void enableDebug();
	static ThreadCleaner* self();
	ThreadCleaner() {}
	~ThreadCleaner() override {}

	// This function must *ONLY* be called from GUI thread...
	void stopAll();

public Q_SLOTS:
	void threadFinished();

private:
	void add(Thread* thread);

private:
	QList<Thread*> threads;
	friend class Thread;
};

class Thread : public QThread {
	Q_OBJECT
public:
	Thread(const QString& name, QObject* p = nullptr);
	~Thread() override;

	// Make QThread::msleep accessible!
	using QThread::msleep;

	void run() override;

	QTimer* createTimer(QObject* parent = nullptr);
	void deleteTimer(QTimer* timer);

public Q_SLOTS:
	void stop() { quit(); }
};

#endif