File: mpdconnection.h

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/*
 * Cantata
 *
 * Copyright (c) 2011-2022 Craig Drummond <craig.p.drummond@gmail.com>
 *
 */
/*
 * Copyright (c) 2008 Sander Knopper (sander AT knopper DOT tk) and
 *                    Roeland Douma (roeland AT rullzer DOT com)
 *
 * This file is part of QtMPC.
 *
 * QtMPC is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * QtMPC is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with QtMPC.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MPDCONNECTION_H
#define MPDCONNECTION_H

#include "config.h"
#include "mpdstats.h"
#include "mpdstatus.h"
#include "output.h"
#include "partition.h"
#include "playlist.h"
#include "song.h"
#include "stream.h"
#include "support/utils.h"
#include <QHostAddress>
#include <QLocalSocket>
#include <QNetworkProxy>
#include <QQueue>
#include <QSet>
#include <QStringList>
#include <QTcpSocket>
#include <time.h>

class QTimer;
class Thread;
class QPropertyAnimation;

class MpdSocket : public QObject {
	Q_OBJECT
public:
	MpdSocket(QObject* parent);
	~MpdSocket() override;

	void connectToHost(const QString& hostName, quint16 port, QIODevice::OpenMode mode = QIODevice::ReadWrite);
	void disconnectFromHost()
	{
		if (tcp) {
			tcp->disconnectFromHost();
		}
		else if (local) {
			local->disconnectFromServer();
		}
	}
	void close()
	{
		if (tcp) {
			tcp->close();
		}
		else if (local) {
			local->close();
		}
	}
	int write(const QByteArray& data)
	{
		if (tcp) {
			return tcp->write(data);
		}
		else if (local) {
			return local->write(data);
		}
		return 0;
	}
	void waitForBytesWritten(int msecs = 30000)
	{
		if (tcp) {
			tcp->waitForBytesWritten(msecs);
		}
		else if (local) {
			local->waitForBytesWritten(msecs);
		}
	}
	bool waitForReadyRead(int msecs = 30000)
	{
		return tcp ? tcp->waitForReadyRead(msecs)
				: local
				? local->waitForReadyRead(msecs)
				: false;
	}
	bool waitForConnected(int msecs = 30000)
	{
		return tcp ? tcp->waitForConnected(msecs)
				: local
				? local->waitForConnected(msecs)
				: false;
	}
	qint64 bytesAvailable()
	{
		return tcp ? tcp->bytesAvailable()
				: local
				? local->bytesAvailable()
				: 0;
	}
	QByteArray readAll()
	{
		return tcp ? tcp->readAll()
				: local
				? local->readAll()
				: QByteArray();
	}
	QAbstractSocket::SocketState state() const
	{
		return tcp ? tcp->state()
				: local
				? (QAbstractSocket::SocketState)local->state()
				: QAbstractSocket::UnconnectedState;
	}
	QNetworkProxy::ProxyType proxyType() const { return tcp ? tcp->proxy().type() : QNetworkProxy::NoProxy; }
	bool isLocal() const { return nullptr != local; }
	QString address() const { return tcp ? tcp->peerAddress().toString() : QString(); }
	QString errorString() const { return tcp ? tcp->errorString() : local ? local->errorString()
		                                                                  : QLatin1String("No socket object?"); }
	QAbstractSocket::SocketError error() const
	{
		return tcp ? tcp->error()
				: local
				? (QAbstractSocket::SocketError)local->error()
				: QAbstractSocket::UnknownSocketError;
	}
Q_SIGNALS:
	void stateChanged(QAbstractSocket::SocketState state);
	void readyRead();

private Q_SLOTS:
	void localStateChanged(QLocalSocket::LocalSocketState state);

private:
	void deleteTcp();
	void deleteLocal();

private:
	QTcpSocket* tcp;
	QLocalSocket* local;
};

struct MPDConnectionDetails {
	MPDConnectionDetails();
	MPDConnectionDetails(const MPDConnectionDetails& o) { *this = o; }
	QString getName() const;
	QString description() const;
	bool isLocal() const { return hostname.startsWith('/') /*|| hostname.startsWith('@')*/; }
	bool isEmpty() const { return hostname.isEmpty() || (!isLocal() && 0 == port); }
	MPDConnectionDetails& operator=(const MPDConnectionDetails& o);
	bool operator==(const MPDConnectionDetails& o) const { return hostname == o.hostname && isLocal() == o.isLocal() && (isLocal() || port == o.port) && password == o.password; }
	bool operator!=(const MPDConnectionDetails& o) const { return !(*this == o); }
	bool operator<(const MPDConnectionDetails& o) const { return Utils::compare(name, o.name) < 0; }
	static QString configGroupName(const QString& n = QString()) { return n.isEmpty() ? "Connection" : ("Connection-" + n); }
	void setDirReadable();

	QString name;
	QString hostname;
	quint16 port;
	QString password;
	QString partition;
	QString dir;
	bool dirReadable;
#ifdef ENABLE_HTTP_STREAM_PLAYBACK
	QString streamUrl;
#endif
	QString replayGain;
	bool applyReplayGain;
	bool allowLocalStreaming;
	bool autoUpdate;
};

class MPDServerInfo {
public:
	enum ServerType {
		Undetermined,
		Mpd,
		Mopidy,
		ForkedDaapd,
		Unknown
	};

	MPDServerInfo()
	{
		reset();
		lsinfoCommand = "lsinfo \"mpd-client://cantata/";
		lsinfoCommand += PACKAGE_VERSION_STRING;
		lsinfoCommand += "\"";
	};

	void reset();
	void detect();

	ServerType getServerType() const { return serverType; }
	bool isUndetermined() const { return serverType == Undetermined; }
	bool isMpd() const { return serverType == Mpd; }
	bool isMopidy() const { return serverType == Mopidy; }
	bool isForkedDaapd() const { return serverType == ForkedDaapd; }
	bool isPlayQueueIdValid() const { return serverType != ForkedDaapd; }

	const QString& getServerName() const { return serverName; }
	const QByteArray& getTopLevelLsinfo() const { return topLevelLsinfo; }

private:
	void setServerType(ServerType newServerType) { serverType = newServerType; }

	ServerType serverType;
	QString serverName;
	QByteArray topLevelLsinfo;

	struct ResponseParameter {
		QByteArray response;
		bool isSubstring;
		ServerType serverType;
		QString name;
	};

	QByteArray lsinfoCommand;
	static ResponseParameter lsinfoResponseParameters[];
};

class MPDConnection : public QObject {
	Q_OBJECT
	Q_PROPERTY(int volume READ getVolume WRITE setVolume)

public:
	enum AddAction {
		Append,
		Replace,
		ReplaceAndplay,
		AppendAndPlay,
		AddAndPlay,
		AddAfterCurrent
	};

	enum VolumeFade {
		MinFade = 400,
		MaxFade = 4000,
		DefaultFade = MinFade// disable volume fade by default. prev:2000
	};

	static const QString constModifiedSince;
	static const int constMaxPqChanges;
	static const QString constStreamsPlayListName;
	static const QString constPlaylistPrefix;
	static const QString constDirPrefix;

	static MPDConnection* self();
	static QByteArray quote(int val);
	static QByteArray encodeName(const QString& name);

	struct Response {
		Response(bool o = true, const QByteArray& d = QByteArray());
		QString getError(const QByteArray& command);
		bool ok;
		QByteArray data;
	};

	static void enableDebug();

	MPDConnection();
	~MPDConnection() override;

	void start();
	const MPDConnectionDetails& getDetails() const { return details; }
	void setDirReadable() { details.setDirReadable(); }
	bool isConnected() const { return State_Connected == state; }
	bool canUsePriority() const { return ver >= CANTATA_MAKE_VERSION(0, 17, 0) && isMpd(); }
	bool canUsePartitions() const { return ver >= CANTATA_MAKE_VERSION(0, 22, 0) && isMpd(); }
	const QSet<QString>& urlHandlers() const { return handlers; }
	const QSet<QString>& tags() const { return tagTypes; }
	bool composerTagSupported() const { return tagTypes.contains(QLatin1String("Composer")); }
	bool commentTagSupported() const { return tagTypes.contains(QLatin1String("Comment")); }
	bool performerTagSupported() const { return tagTypes.contains(QLatin1String("Performer")); }
	bool originalDateTagSupported() const { return tagTypes.contains(QLatin1String("OriginalDate")); }
	bool modifiedFindSupported() const { return ver >= CANTATA_MAKE_VERSION(0, 19, 0); }
	bool replaygainSupported() const { return ver >= CANTATA_MAKE_VERSION(0, 16, 0); }
	bool supportsCoverDownload() const { return ver >= CANTATA_MAKE_VERSION(0, 21, 0) && isMpd(); }
	bool supportsReadPicture() const { return ver >= CANTATA_MAKE_VERSION(0, 22, 0) && isMpd(); }
	bool localFilePlaybackSupported() const;
	bool stickersSupported() const { return canUseStickers; }

	long version() const { return ver; }
	static bool isPlaylist(const QString& file);
	int unmuteVolume() { return unmuteVol; }
	bool isMuted() { return -1 != unmuteVol; }
	bool isMpd() const { return serverInfo.isMpd(); }
	bool isMopidy() const { return serverInfo.isMopidy(); }
	bool isForkedDaapd() const { return serverInfo.isForkedDaapd(); }
	bool isPlayQueueIdValid() const { return serverInfo.isPlayQueueIdValid(); }
	void setVolumeFadeDuration(int f) { fadeDuration = f; }
	QString ipAddress() const { return details.isLocal() ? QString() : sock.address(); }

public Q_SLOTS:
	void stop();
	void reconnect();
	void setDetails(const MPDConnectionDetails& d);
	//    void disconnectMpd();
	// Current Playlist
	void add(const QStringList& files, int action, quint8 priority, bool decreasePriority);
	void add(const QStringList& files, quint32 pos, quint32 size, int action, quint8 priority, bool decreasePriority);
	void add(const QStringList& files, quint32 pos, quint32 size, int action, const QList<quint8>& priority);
	void add(const QStringList& files, quint32 pos, quint32 size, int action, QList<quint8> priority, bool decreasePriority);
	void populate(const QStringList& files, const QList<quint8>& priority);
	void addAndPlay(const QString& file);
	void currentSong();
	void playListChanges();
	void playListInfo();
	void removeSongs(const QList<qint32>& items);
	void move(quint32 from, quint32 to);
	void move(const QList<quint32>& items, quint32 pos, quint32 size);
	void setOrder(const QList<quint32>& items);
	void shuffle(quint32 from, quint32 to);
	void clear();
	void shuffle();

	// Playback
	void setCrossFade(int secs);
	void setReplayGain(const QString& v);
	void getReplayGain();
	void goToNext();
	void setPause(bool toggle);
	void play();
	void startPlayingSong(quint32 song = 0);
	void startPlayingSongId(qint32 songId = 0);
	void goToPrevious();
	void setConsume(bool toggle);
	void setRandom(bool toggle);
	void setRepeat(bool toggle);
	void setSingle(bool toggle);
	void setSeek(quint32 song, quint32 time);
	void setSeekId(qint32 songId, quint32 time);
	void setVolume(int vol);
	void toggleMute();
	void stopPlaying(bool afterCurrent = false);
	void clearStopAfter();

	// Partition
	void listPartitions();
	void changePartition(QString name);
	void newPartition(QString name);
	void delPartition(QString name);

	// Output
	void outputs();
	void enableOutput(quint32 id, bool enable);
	void moveOutput(QString name);

	// Miscellaneous
	void getStats();
	void getStatus();
	void getUrlHandlers();
	void getTagTypes();
	void getCover(const Song& song);

	// Database
	void loadLibrary();
	void listFolder(const QString& folder);

	// Admin
	void updateMaybe();
	void update();

	// Playlists
	//     void listPlaylist(const QString &name);
	void listPlaylists();
	void playlistInfo(const QString& name);
	void loadPlaylist(const QString& name, bool replace);
	void renamePlaylist(const QString oldName, const QString newName);
	void removePlaylist(const QString& name);
	void savePlaylist(const QString& name, bool overwrite);
	void addToPlaylist(const QString& name, const QStringList& songs) { addToPlaylist(name, songs, 0, 0); }
	void addToPlaylist(const QString& name, const QStringList& songs, quint32 pos, quint32 size);
	void removeFromPlaylist(const QString& name, const QList<quint32>& positions);
	void moveInPlaylist(const QString& name, const QList<quint32>& items, quint32 row, quint32 size);

	void setPriority(const QList<qint32>& ids, quint8 priority, bool decreasePriority);

	void search(const QString& field, const QString& value, int id);
	void search(const QByteArray& query, const QString& id);

	void listStreams();
	void saveStream(const QString& url, const QString& name);
	void removeStreams(const QList<quint32>& positions);
	void editStream(const QString& url, const QString& name, quint32 position);

	void sendClientMessage(const QString& channel, const QString& msg, const QString& clientName);
	void sendDynamicMessage(const QStringList& msg);
	int getVolume();

	void setRating(const QString& file, quint8 val);
	void setRating(const QStringList& files, quint8 val);
	void getRating(const QString& file);

	void seek(qint32 offset = 0);

Q_SIGNALS:
	void connectionChanged(const MPDConnectionDetails& details);
	void connectionNotChanged(const QString& name);
	void stateChanged(bool connected);
	void passwordError();
	void currentSongUpdated(const Song& song);
	void playlistUpdated(const QList<Song>& songs, bool isComplete);
	void statsUpdated(const MPDStatsValues& stats);
	void statusUpdated(const MPDStatusValues& status);
	void partitionsUpdated(const QList<Partition>& partitions);
	void outputsUpdated(const QList<Output>& outputs);
	void librarySongs(QList<Song>* songs);
	void folderContents(const QString& folder, const QStringList& subFolders, const QList<Song>& songs);
	void playlistsRetrieved(const QList<Playlist>& data);
	void playlistInfoRetrieved(const QString& name, const QList<Song>& songs);
	void playlistRenamed(const QString& from, const QString& to);
	void removedFromPlaylist(const QString& name, const QList<quint32>& positions);
	void movedInPlaylist(const QString& name, const QList<quint32>& items, quint32 pos);
	void updatingDatabase();
	void updatedDatabase();
	void playlistLoaded(const QString& playlist);
	void added(const QStringList& files);
	void replayGain(const QString&);
	void updatingLibrary(time_t dbUpdate);
	void updatedLibrary();
	void updatingFileList();
	void updatedFileList();
	void error(const QString& err, bool showActions = false);
	void info(const QString& msg);
	void dirChanged();
	void prioritySet(const QMap<qint32, quint8>& tracks);

	void stopAfterCurrentChanged(bool afterCurrent);
	void streamUrl(const QString& url);

	void searchResponse(int id, const QList<Song>& songs);
	void searchResponse(const QString& id, const QList<Song>& songs);

	void socketAddress(const QString& addr);
	void cantataStreams(const QStringList& files);
	void cantataStreams(const QList<Song>& songs, bool isUpdate);
	void removedIds(const QSet<qint32>& ids);

	void savedStream(const QString& url, const QString& name);
	void removedStreams(const QList<quint32>& removed);
	void editedStream(const QString& url, const QString& name, quint32 position);
	void streamList(const QList<Stream>& streams);

	void clientMessageFailed(const QString& client, const QString& msg);
	void dynamicSupport(bool e);
	void dynamicResponse(const QStringList& resp);

	void rating(const QString& file, quint8 val);
	void stickerDbChanged();

	void ifaceIp(const QString& addr);

	void albumArt(const Song& song, const QByteArray& data);

private Q_SLOTS:
	void idleDataReady();
	void onSocketStateChanged(QAbstractSocket::SocketState socketState);

private:
	enum ConnectionReturn {
		Success,
		Failed,
		ProxyError,
		IncorrectPassword
	};

	static ConnectionReturn convertSocketCode(MpdSocket& socket);
	QString errorString(ConnectionReturn status) const;
	ConnectionReturn connectToMPD();
	void disconnectFromMPD();
	ConnectionReturn connectToMPD(MpdSocket& socket, bool enableIdle = false);
	Response sendCommand(const QByteArray& command, bool emitErrors = true, bool retry = true);
	void initialize();
	void parseIdleReturn(const QByteArray& data);
	bool doMoveInPlaylist(const QString& name, const QList<quint32>& items, quint32 pos, quint32 size);
	void toggleStopAfterCurrent(bool afterCurrent);
	bool recursivelyListDir(const QString& dir, QList<Song>& songs);
	QStringList getPlaylistFiles(const QString& name);
	QStringList getAllFiles(const QString& dir);
	bool checkRemoteDynamicSupport();
	bool subscribe(const QByteArray& channel);
	void setupRemoteDynamic();
	void readRemoteDynamicMessages();
	bool fadingVolume();
	bool startVolumeFade();
	void stopVolumeFade();
	void emitStatusUpdated(MPDStatusValues& v);
	void clearError();
	void getRatings(QList<Song>& songs);
	void getStickerSupport();
	void playFirstTrack(bool emitErrors);
	void determineIfaceIp();

private:
	bool isInitialConnect;
	Thread* thread;
	long ver;
	QSet<QString> handlers;
	QSet<QString> tagTypes;
	bool canUseStickers;
	MPDConnectionDetails details;
	time_t dbUpdate;
	// Use 2 sockets, 1 for commands and 1 to receive MPD idle events.
	// Cant use 1, as we could write a command just as an idle event is ready to read
	MpdSocket sock;
	MpdSocket idleSocket;
	QTimer* connTimer;
	QByteArray dynamicId;
	QQueue<QByteArray> idleSocketCommandQueue;

	// The three items are used so that we can do quick playqueue updates...
	QList<qint32> playQueueIds;
	QSet<qint32> streamIds;
	quint32 lastStatusPlayQueueVersion;
	quint32 lastUpdatePlayQueueVersion;

	enum State {
		State_Blank,
		State_Connected,
		State_Disconnected
	};
	State state;
	bool isListingMusic;
	QTimer* reconnectTimer;
	time_t reconnectStart;

	bool stopAfterCurrent;
	qint32 currentSongId;
	quint32 songPos;// USe for stop-after-current when we only have 1 songin playqueue!
	int unmuteVol;
	friend class MPDServerInfo;
	MPDServerInfo serverInfo;
	bool isUpdatingDb;

	QPropertyAnimation* volumeFade;
	int fadeDuration;
	int restoreVolume;
};

#endif