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/*
* Cantata
*
* Copyright (c) 2011-2022 Craig Drummond <craig.p.drummond@gmail.com>
*
* ----
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "mirrormenu.h"
#include <QAction>
MirrorMenu::MirrorMenu(QWidget* p)
: QMenu(p)
{
}
void MirrorMenu::addAction(QAction* act)
{
QMenu::addAction(act);
updateMenus();
}
QAction* MirrorMenu::addAction(const QString& text)
{
QAction* act = QMenu::addAction(text);
updateMenus();
return act;
}
QAction* MirrorMenu::addAction(const QIcon& icon, const QString& text)
{
QAction* act = QMenu::addAction(icon, text);
updateMenus();
return act;
}
QAction* MirrorMenu::addAction(const QString& text, const QObject* receiver, const char* member, const QKeySequence& shortcut)
{
QAction* act = QMenu::addAction(text, shortcut, receiver, member);
updateMenus();
return act;
}
QAction* MirrorMenu::addAction(const QIcon& icon, const QString& text, const QObject* receiver, const char* member, const QKeySequence& shortcut)
{
QAction* act = QMenu::addAction(icon, text, shortcut, receiver, member);
updateMenus();
return act;
}
void MirrorMenu::removeAction(QAction* act)
{
QMenu::removeAction(act);
updateMenus();
}
void MirrorMenu::clear()
{
QMenu::clear();
updateMenus();
}
QMenu* MirrorMenu::duplicate(QWidget* p)
{
QMenu* menu = new QMenu(p);
menus.append(menu);
updateMenu(menu);
connect(menu, SIGNAL(destroyed(QObject*)), this, SLOT(menuDestroyed(QObject*)));
return menu;
}
void MirrorMenu::updateMenus()
{
for (QMenu* m : menus) {
updateMenu(m);
}
}
void MirrorMenu::updateMenu(QMenu* menu)
{
menu->clear();
menu->addActions(actions());
}
void MirrorMenu::menuDestroyed(QObject* obj)
{
if (qobject_cast<QMenu*>(obj)) {
menus.removeAll(static_cast<QMenu*>(obj));
}
}
#include "moc_mirrormenu.cpp"
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