1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268
|
//===- VLIWMachineScheduler.h - VLIW-Focused Scheduling Pass ----*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// //
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_VLIWMACHINESCHEDULER_H
#define LLVM_CODEGEN_VLIWMACHINESCHEDULER_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Twine.h"
#include "llvm/CodeGen/MachineScheduler.h"
#include "llvm/CodeGen/TargetSchedule.h"
#include <limits>
#include <memory>
#include <utility>
namespace llvm {
class DFAPacketizer;
class RegisterClassInfo;
class ScheduleHazardRecognizer;
class SUnit;
class TargetInstrInfo;
class TargetSubtargetInfo;
class VLIWResourceModel {
protected:
const TargetInstrInfo *TII;
/// ResourcesModel - Represents VLIW state.
/// Not limited to VLIW targets per se, but assumes definition of resource
/// model by a target.
DFAPacketizer *ResourcesModel;
const TargetSchedModel *SchedModel;
/// Local packet/bundle model. Purely
/// internal to the MI scheduler at the time.
SmallVector<SUnit *> Packet;
/// Total packets created.
unsigned TotalPackets = 0;
public:
VLIWResourceModel(const TargetSubtargetInfo &STI, const TargetSchedModel *SM);
virtual ~VLIWResourceModel();
virtual void reset();
virtual bool hasDependence(const SUnit *SUd, const SUnit *SUu);
virtual bool isResourceAvailable(SUnit *SU, bool IsTop);
virtual bool reserveResources(SUnit *SU, bool IsTop);
unsigned getTotalPackets() const { return TotalPackets; }
size_t getPacketInstCount() const { return Packet.size(); }
bool isInPacket(SUnit *SU) const { return is_contained(Packet, SU); }
protected:
virtual DFAPacketizer *createPacketizer(const TargetSubtargetInfo &STI) const;
};
/// Extend the standard ScheduleDAGMILive to provide more context and override
/// the top-level schedule() driver.
class VLIWMachineScheduler : public ScheduleDAGMILive {
public:
VLIWMachineScheduler(MachineSchedContext *C,
std::unique_ptr<MachineSchedStrategy> S)
: ScheduleDAGMILive(C, std::move(S)) {}
/// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's
/// time to do some work.
void schedule() override;
RegisterClassInfo *getRegClassInfo() { return RegClassInfo; }
int getBBSize() { return BB->size(); }
};
//===----------------------------------------------------------------------===//
// ConvergingVLIWScheduler - Implementation of a VLIW-aware
// MachineSchedStrategy.
//===----------------------------------------------------------------------===//
class ConvergingVLIWScheduler : public MachineSchedStrategy {
protected:
/// Store the state used by ConvergingVLIWScheduler heuristics, required
/// for the lifetime of one invocation of pickNode().
struct SchedCandidate {
// The best SUnit candidate.
SUnit *SU = nullptr;
// Register pressure values for the best candidate.
RegPressureDelta RPDelta;
// Best scheduling cost.
int SCost = 0;
SchedCandidate() = default;
};
/// Represent the type of SchedCandidate found within a single queue.
enum CandResult {
NoCand,
NodeOrder,
SingleExcess,
SingleCritical,
SingleMax,
MultiPressure,
BestCost,
Weak
};
// Constants used to denote relative importance of
// heuristic components for cost computation.
static constexpr unsigned PriorityOne = 200;
static constexpr unsigned PriorityTwo = 50;
static constexpr unsigned PriorityThree = 75;
static constexpr unsigned ScaleTwo = 10;
/// Each Scheduling boundary is associated with ready queues. It tracks the
/// current cycle in whichever direction at has moved, and maintains the state
/// of "hazards" and other interlocks at the current cycle.
struct VLIWSchedBoundary {
VLIWMachineScheduler *DAG = nullptr;
const TargetSchedModel *SchedModel = nullptr;
ReadyQueue Available;
ReadyQueue Pending;
bool CheckPending = false;
ScheduleHazardRecognizer *HazardRec = nullptr;
VLIWResourceModel *ResourceModel = nullptr;
unsigned CurrCycle = 0;
unsigned IssueCount = 0;
unsigned CriticalPathLength = 0;
/// MinReadyCycle - Cycle of the soonest available instruction.
unsigned MinReadyCycle = std::numeric_limits<unsigned>::max();
// Remember the greatest min operand latency.
unsigned MaxMinLatency = 0;
/// Pending queues extend the ready queues with the same ID and the
/// PendingFlag set.
VLIWSchedBoundary(unsigned ID, const Twine &Name)
: Available(ID, Name + ".A"),
Pending(ID << ConvergingVLIWScheduler::LogMaxQID, Name + ".P") {}
~VLIWSchedBoundary();
void init(VLIWMachineScheduler *dag, const TargetSchedModel *smodel) {
DAG = dag;
SchedModel = smodel;
CurrCycle = 0;
IssueCount = 0;
// Initialize the critical path length limit, which used by the scheduling
// cost model to determine the value for scheduling an instruction. We use
// a slightly different heuristic for small and large functions. For small
// functions, it's important to use the height/depth of the instruction.
// For large functions, prioritizing by height or depth increases spills.
CriticalPathLength = DAG->getBBSize() / SchedModel->getIssueWidth();
if (DAG->getBBSize() < 50)
// We divide by two as a cheap and simple heuristic to reduce the
// critcal path length, which increases the priority of using the graph
// height/depth in the scheduler's cost computation.
CriticalPathLength >>= 1;
else {
// For large basic blocks, we prefer a larger critical path length to
// decrease the priority of using the graph height/depth.
unsigned MaxPath = 0;
for (auto &SU : DAG->SUnits)
MaxPath = std::max(MaxPath, isTop() ? SU.getHeight() : SU.getDepth());
CriticalPathLength = std::max(CriticalPathLength, MaxPath) + 1;
}
}
bool isTop() const {
return Available.getID() == ConvergingVLIWScheduler::TopQID;
}
bool checkHazard(SUnit *SU);
void releaseNode(SUnit *SU, unsigned ReadyCycle);
void bumpCycle();
void bumpNode(SUnit *SU);
void releasePending();
void removeReady(SUnit *SU);
SUnit *pickOnlyChoice();
bool isLatencyBound(SUnit *SU) {
if (CurrCycle >= CriticalPathLength)
return true;
unsigned PathLength = isTop() ? SU->getHeight() : SU->getDepth();
return CriticalPathLength - CurrCycle <= PathLength;
}
};
VLIWMachineScheduler *DAG = nullptr;
const TargetSchedModel *SchedModel = nullptr;
// State of the top and bottom scheduled instruction boundaries.
VLIWSchedBoundary Top;
VLIWSchedBoundary Bot;
/// List of pressure sets that have a high pressure level in the region.
SmallVector<bool> HighPressureSets;
public:
/// SUnit::NodeQueueId: 0 (none), 1 (top), 2 (bot), 3 (both)
enum { TopQID = 1, BotQID = 2, LogMaxQID = 2 };
ConvergingVLIWScheduler() : Top(TopQID, "TopQ"), Bot(BotQID, "BotQ") {}
virtual ~ConvergingVLIWScheduler() = default;
void initialize(ScheduleDAGMI *dag) override;
SUnit *pickNode(bool &IsTopNode) override;
void schedNode(SUnit *SU, bool IsTopNode) override;
void releaseTopNode(SUnit *SU) override;
void releaseBottomNode(SUnit *SU) override;
unsigned reportPackets() {
return Top.ResourceModel->getTotalPackets() +
Bot.ResourceModel->getTotalPackets();
}
protected:
virtual VLIWResourceModel *
createVLIWResourceModel(const TargetSubtargetInfo &STI,
const TargetSchedModel *SchedModel) const;
SUnit *pickNodeBidrectional(bool &IsTopNode);
int pressureChange(const SUnit *SU, bool isBotUp);
virtual int SchedulingCost(ReadyQueue &Q, SUnit *SU,
SchedCandidate &Candidate, RegPressureDelta &Delta,
bool verbose);
CandResult pickNodeFromQueue(VLIWSchedBoundary &Zone,
const RegPressureTracker &RPTracker,
SchedCandidate &Candidate);
#ifndef NDEBUG
void traceCandidate(const char *Label, const ReadyQueue &Q, SUnit *SU,
int Cost, PressureChange P = PressureChange());
void readyQueueVerboseDump(const RegPressureTracker &RPTracker,
SchedCandidate &Candidate, ReadyQueue &Q);
#endif
};
ScheduleDAGMILive *createVLIWSched(MachineSchedContext *C);
} // end namespace llvm
#endif // LLVM_CODEGEN_VLIWMACHINESCHEDULER_H
|