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/*LICENSE_START*/
/*
* Copyright 1995-2002 Washington University School of Medicine
*
* http://brainmap.wustl.edu
*
* This file is part of CARET.
*
* CARET is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* CARET is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CARET; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/*LICENSE_END*/
#ifndef __GUI_BRAIN_MODEL_SURFACE_SULCAL_DEPTH_H__
#define __GUI_BRAIN_MODEL_SURFACE_SULCAL_DEPTH_H__
#include "BrainModelAlgorithm.h"
class BrainModelSurface;
class CoordinateFile;
class SurfaceShapeFile;
class vtkPolyData;
/// Class to generate a sulcal depth map for a surface
class BrainModelSurfaceSulcalDepth : public BrainModelAlgorithm {
public:
enum DEPTH_COLUMNS {
DEPTH_COLUMN_CREATE_NEW = -1,
DEPTH_COLUMN_DO_NOT_GENERATE = -2
};
/// Constructor
BrainModelSurfaceSulcalDepth(BrainSet* bs,
BrainModelSurface* surfaceIn,
const QString& hullVtkFilenNameIn,
SurfaceShapeFile* shapeFileIn,
const int hullSmoothingIterationsIn,
const int depthSmoothingIterationsIn,
const int depthColumnIn,
const int smoothedDepthColumnIn,
const QString& depthNameIn,
const QString& smoothedDepthNameIn,
CoordinateFile* outputHullCoordFileIn);
/// Destructor
~BrainModelSurfaceSulcalDepth();
/// execute the algorithm
virtual void execute() throw (BrainModelAlgorithmException);
private:
/// surface for depth computation
BrainModelSurface* surface;
/// the hull vtk file name
QString hullVtkFileName;
/// surface shape file for storage of depth
SurfaceShapeFile* shapeFile;
/// column for depth
int depthColumn;
/// column for smoothed depth
int smoothedDepthColumn;
/// name for depth column
QString depthName;
/// name for smoothed depth column
QString smoothedDepthName;
/// hull smoothing interations
int hullSmoothingIterations;
/// depth smoothing interations
int depthSmoothingIterations;
/// hull coord file with same number of nodes as input surface
CoordinateFile* outputHullCoordFile;
};
#endif // __GUI_BRAIN_MODEL_SURFACE_SULCAL_DEPTH_H__
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